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Found 7 results

  1. Do you guys think it would be a good idea if they added space outfits for the counselors released on the same day as Jason x and the Grendel Map? Seeing how it is a whole different theme??
  2. Hello All, Would it be a possibility to have an option to mix different clothing pieces between the choices per individual counselor clothing sets. [Regular / Swimwear / Halloween costume]? Just wondering, I didn't see this posed anywhere so I wanted to check if it will/would ever be an option. Thanks, Erik
  3. If you could create a own Counselor, you could make yourself as a Counselor. And maybe they could at a Camp Shop where you could buy random clothes for 500 CP and a complete set of clothes for 1500 cp. I hope you like this Idea.
  4. What's your favorite look for your AJ? I can't decide what I like the most so I change clothes often. Right now my best is the level 84 white top that says Defunct victim, I'm liking it a lot...took a long time to get it. Everyone likes the backer dlc Kitty print that sees it. The red checkerboard top & skull print is pretty hot too. I like the purple polka dot skirt probably the most. The red tights are nice too when players wear all red head to toe. I'm heading to level 94 to get that purple striped skirt, it looks really good for the last outfit available but leveling takes a long time! :-/
  5. @GunMedia_Ben @wes @Randygbk We had this problem with the original clothing pack for backers. Calling new skins for existing clothes new "outfits" is very misleading. Instead, just call them what they are. Skins. I thought this would have been obvious, but the new skins for the physical version have the same label. Unless these are completely new outfits, and not re-skins of existing clothes, please don't refer to them as such. A simple rewording could save a lot of confusion and backlash. Especially if you intend on making new clothing (skins) as paid DLC. For those of you interested, here's the original CCP thread. The fun starts at page 16. But, again, a simple rewording on exactly what the item is can save some headaches down the line.
  6. Quick question 1. Will there be any counselor customization (appearance wise) with just the base game, or will you need to get the Clothing Pack to have access to any kind of customization. ----- Edit: I'm also very sorry if these questions already have been answered, but I did a bit of searching and haven't been able to find any specific topics on it.
  7. Changing the unlock system of the counselor clothes might be a bit late at this point; players have already unlocked some of them. I was, however, thinking that an additional system could be implemented into the game. One in which players who chose to play as one counselor more often can unlock unique cosmetics for that character. Similar to the badge unlocks, only this one applies to actions of specific counselors. For example escaping X number of grabs as Jenny would award you a like scarf or choker or special shirt. Running a certain distance as Vanessa would give you unique shoes or special socks or something like that. Hiding from Jason as AJ would give you idk maybe some hair dye? You get idea. This would be great because it would be able to show to other players how often you play with or good you are with that counselor. It would also give the players other goals to work towards. Jason could also use this to his advantage like if he sees Eric with engine grease on his hands it means he has fixed a lot of cars to escape and that Jason should keep an eye on him and his relation to the nearest. This system would be added in addition to the existing unlock system of counselor clothes.
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