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Showing results for tags 'kills'.
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A few kills i would like to see are; Jimmy's death from part 4, maybe if you grab a counselor you could press E/A/X on a kitchen counter. Another cool one could be the "Spear Flip" kill from part 6 where Jason stabs the counselor and flips him over his head, (Would obviously be a kill for J6)
So lately Paul Phoenix released some videos of him playing around with the game models,i still hate the guy for the questionable things he does,but he does give us videos wich contain good close ups of the models. Here are a fews videos wich show killing animations from Jason point of view in FPS. https://www.youtube.com/watch?v=QELr56GeuLs https://www.youtube.com/watch?v=-MLgrcwfVfg https://www.youtube.com/watch?v=LHuXfxiJIOY https://www.youtube.com/watch?v=JNB4gWV84lQ https://www.youtube.com/watch?v=My7W3KECN-E https://www.youtube.com/watch?v=4PD2gw66t-Q So what do you guys think ? I must say,the movements look actually quite fluid for a First Person View. bonus video of Part 6 Jason killing with his fence post : https://www.youtube.com/watch?v=YhW3G9D5n2M
I would like to talk about certain kills that would be kinda difficult to implement in the game without at least finding a reason for them to happen. Exemple: Jason being under the bed killing a counselor who is lying on the bed. Now we know that we have the option to hide under the bed,but what about the option of being ON the bed ? I feel like the best way for us to have this option would be to make it so that lying on the bed give us something in return,like if we are lying in the bed our character can restore some stamina/fatigue or something. Of course be careful because Jason might be already under the bed you are going to take a rest on or maybe Jason can teleport under a bed tough it would be a one time use then it need to recharge and also the fact that Jason will need to guess wich bed the player is in,because if he teleport in the wrong bed,the player will be able to notice him in time and escape. Exemple 2: The sleeping bag kill. The way i see it,we have 2 options,one is to have Jason force someone into a sleeping bag if there's one nearby then smash that person into a tree/wall.The other would be to make it so a counselor can hide in a sleeping bag wich could be fatal if not careful,the counselor could also fill up a sleeping bag with something so it look like someone is inside it to either distract Jason or let Jason guess if there is someone in the sleeping bag or it's just another counselor corpse or a bunch of rocks or wooden logs. Exemple 3: The shower or bath. I see 3 options for those,one you start a shower/bath to make sound to distract Jason,the second is to hide in one (if it's a bath filled with blood from a previous corpse that you put somewhere else,you can hide in it for a certain amount of seconds to avoid detection) and the third one would be a way for you to clean yourself if you have blood or dirt on you,the reason why you would do this is because of that said blood/dirt your character is leaving traces for Jason to follow,so taking a shower or bath for a certain amount of time will get rid of that. So what do you guys think about that ?