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DorianRo

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About DorianRo

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  1. I'll get a game to start up in QP then within a minute after opening a door or drawer it freezes then times out
  2. Between the lack of new content, and no real improvements made to the game in years, and now THIS. Its pretty much the death nail Its been "COVID'd" essentially. completely shot. . Ahhh well. The first 2 years or so made it all worthwhile. Great times. Maybe the next gen of consoles can eventually pick up the pieces to where this left off. . I think we all can say we got our money's worth. The premise of the game and attention to detail was BRILLIANT
  3. One things gets "fixed" something else gets screwed up. thats this game in a nutshell unfortunately
  4. When one thing gets fixed, something else gets screwed up and nerfed . Been that way through the game's entire life cycle unfortunately. Its sad because this game could have been the GOAT of mulitplayer games and overrall games on the last 2-3 gen consoles. . Its got more replay value than any game Ive played since Alan Wake on the 360 or COD Black Ops 1 on the Ps3.
  5. Campers out hunting Jason isn't much of a F13 game though. It should be SURPRISING for a counselor to survive the night or escape. Not an expectation. Jason is still a wuss mainly because of the grab which they destroyed about 3 years ago. A slow crappy grab in slow motion with no radius only leaves you to be open for easy stuns and knock downs. These days its 5 times easier to survive as a counselor than 3 years ago. However your chances of not clearing a lobby or not dying as Jason have significantly doubled over the past few years and these patches haven't done much to fix it. Jason SHOULD be OP. Not bullied by women unless they have telekentic powers like Part 7
  6. Most of the changes would have never needed to be made if they kept the old grab truthfully. A good force grab with a well timed shift can demolish many a counselor mob squad. The tea bag/dancing party was mainly the result of all the knives that were around, followed by quick Stun hit after the knife to his neck and guys still learning the game as Jason. .. Shift/Force grab and quick animation choke kill is all that was ever really needed to have the counselors break up and start running and make Jason a serious threat The nerf grab is what started the ball rolling down hill. It didn't have to be as crazy like the grab at launch but the Summer 2017 grab is what should have been kept. Jason looks like a complete FOOL with this grab for the past 2 years. There was never any real need for all this "Rage" stuff or various Jason tweaks if the Summer 2017 Grab was kept. That was perfectly fine. It wasn't until the Grab got nerfed that I started seeing daily "Jason Kills". Before it was RARE. From 2016-2017 I saw maybe THREE Jason Kills the entire time. From 2018-Present, there only maybe 2-3 days in which I didn't see Jason get killed. The root cause was mainly the nerf Grab.
  7. Mehh Jason is still a WUSS and easily bullied because of the 90 year old slow woman lunge. . Is THAT difficult to bring his old 2017 counselor grab back to where he will regain some of his deadliess? You never would have needed rage to begin with if you kept the grab how it was 2-3 years ago
  8. He doesn't just get stunned. A gust of wind knocks him on his rear Thats always been the problem with this game. Jason is Cinderella in a mask. The only way Jason should be knocked is if he gets hit from all angles at once A timed group hit. One girl with a baseball shouldn't knock him down. And if you refuse to fix this, then give him back his force grab. Or let him get rage earlier in the game. A F13 game where its more fun and less frustrating being a counselor. Yea.. Doesn't make sense. Being Jason should be the ultimate fun. Yet its the ultimate annoyance.
  9. Mehh. He walks.. Give me a running Jason all day over a walking Jason
  10. -1000XP if you run a fellow counselors over with a car.. But then again.. Big deal if you're already a 150 player
  11. 0 when the Force Grab was still prevalent. Over the past few updates, 3-4 times (Would have been 5 but I went and hid in the water) . Once as Roy and a few times part 3. (my main). Its when they screwed with the grab (2 patches ago? I don't know) thats when I started dying
  12. Jason's grab is still a mess. But overall, a good update. ( I don't play private matches so I can't comment on that. This a style of game that is supposed to be played with strangers via QP IMO Because this bring a real challenge of survivng/escaping. Playing with a bunch of buddies you always play with and communicating through mics makes it a cakewalk to escape or kill Jason. Who is still overmatched against a death squad really. ) Bring back the force grab dang it!!!
  13. Thats why I prefer old games (Last gen consoles with games like Alan Wake/Assassin's creed etc.) with just campaign modes. In 2-3 years , I may have played in 3-4 lobbies worth a hoot with people on mics and halfway mature and working together to escape. The rest of the time was screaming children, thugs , Jason Teamer running people over in cars I prefer games (and most activities truthfully) alone.
  14. The first time I saw Jason lunging like a 90 year old woman in slow motion at the air and missing the counselor by a foot, thats when I said, "Yep the Peak/prime of this game is now over" It hasn't been right since. Sad really . Too many people today want to justify their jobs and try to "reinvent in the wheel" so to speak, when the wheel just needs a little greasing
  15. The game was fine overall for the first 6-9months. (minus the bugs) Basically mirror the first 1-2 patches but fix the glitches and add a campaign story incorporating each of the movies. Their biggest problem was they were fixing things that weren't broke. And the things that truly were broke, they never fixed them. reminds of classic modern corporate America. Just shooting yourself in the foot unfortunately.
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