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About gyaaft

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    : Camp Forest Green
  1. Project Méliès

    Apparently Gun is working on a new project and they want everyone to know about it. The direct link is here. According to Wikipedia: Marie-Georges-Jean Méliès, known as Georges Méliès was a French illusionist and film director who led many technical and narrative developments in the earliest days of cinema. Bloober Team: An indie game studio and makers of 'Layers of Fear: Legacy' the self proclaimed "most immersive horror game on Nintendo Switch." SOON™
  2. This is just another bad design decision. What's next? Super Ultra Mega Perks? The same goes for the level system. We'll just keep adding levels until there is no room left in the UI for the numbers. Level 999 anyone? Just keep raising the ceiling boys... That's so much easier than creating a well thought out system with an emphasis on quality over of quantity.
  3. Perk System Update & Legendaries

    I've been quiet in general lately because I've been generally happy with the direction things are heading in. Until this post anyway. I can't help but feel like they are making a "legendary" mistake here. I'll give them a golf clap for making things more accessible for color blind players, but that's about it. I would have loved to have been a fly on the wall in the meeting that produced this brilliant idea. I'm guessing the system needed to be reworked because of all the perk exploits out there and they decidied to make some changes while they were under the hood. Decisions like this make me sigh on a soul level, because it's evident that they still don't understand what is needed to keep this game relevant for the long haul. This is the section where I started to write out my suggestions to make a system that would add a ton of replay value and longevity to the title. Unfortunately, it's just not worth the effort anymore.
  4. Patch Notes - 02.19.2018

    Uber Jason gets sent back to space. Nice!
  5. Do people hate Pinehurst?

    They both have gameplay flaws that could be fixed. All of which have been talked about in a variety of different threads. Adding the possibility for two cars spawning would help both maps. Jarvis House doesn't have enough cabins for it's size, which also results in less items. I think the game plays closer to the way it was designed on the large maps. If I had it my way I'd delete the small maps permanently. I do have issues with the design and gameplay on both Jarvis House and Pinehurst. Matches on those maps tend to be one-sided, redundant and boring. All of which is very fixable.
  6. Do people hate Pinehurst?

    People overplayed the map because it was new and now they are sick of it. It will rebound eventually and take its rightful place as Jarvis House 2.0. It's better than Jarvis House, but worse than everything else.
  7. Make Roy Green Again

    It would be simple for them to create an additional J5 skin for the green version. Just give us both and let the players choose which they prefer. It's not our fault the rights holders approved the bathed in blue lightning color for his green suit.
  8. Anti-Valentine's Cards

    I spit out my drink when I scrolled down to the Soon card lol. Nice job. You owe me a new keyboard btw.
  9. I made a poll on Jarvis House not too long ago. There's a bunch of suggestions in there if you want to check it out. <LINK>
  10. I have been very critical of the developers here, and I haven't given up hope yet. That's because they are taking the correct steps necessary to give this game a fighting chance going forward. They are making difficult decisions even when they are unpopular ones. Without dedicated servers, performance upgrades and ton of bug fixes this game won't make it through the year. They also need to find a way to make the experience more dynamic. October, specifically the Halloween timeframe, could make or break this game. There will be an influx of players, both new and old, but what kind of experience will they have? 1. One of a game that is extremely buggy, unbalanced, unpolished, with major functionality missing and poor performance? One with the same redundant gameplay that gets old quickly? 2. One of a game that is bug-free, balanced, feature complete, polished, and performs great on all platforms? One with key elements redesigned and dynamic content to keep the game from becoming stale? I'm sure all of us are hoping for #2, but it's a long difficult road ahead. The best we can do for now is to keep playing the game, giving feedback, submitting bugs, reporting cheaters, and buying the DLC. The thing keeping this game alive right now is all of us, the hardcore fans. Games with lesser communities would be long dead and buried by now.
  11. I believe that you should be able to choose Jason or counselor. However, it's just not practical for many of the reasons that @AldermachXI already mentioned. There simply aren't enough players to keep the wait times reasonable. Street Fighter IV has a cool feature called fight request. It allows you to play single player while matchmaking. If a match is found you leave single player and resume after the match is completed. It's a great feature, but it's probably beyond the scope of these guys to implement.
  12. Slash away and play to win. Don't let these clowns dissuade you. They can't talk trash from spectator mode.
  13. I'm probably in the minority here, but I think Roy should have -shift or -traps. That would help knock him back down to earth a little bit. We been complaining about J7 since October and still no changes. I feel bad every time I see a new player excitedly use that Jason only to get steamrolled into oblivion. I'm sure there's some excuse like "If we makes changes to his strengths and weaknesses the manual will be inaccurate." Really guys? Forget the manual and give him J8's stats until you can figure something out.
  14. Songs we definitely need.

    - Alice Cooper - Teenage Frankenstein