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Ahab

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Everything posted by Ahab

  1. I still need five or so more boat tippings as well, but that is my last badge... once it is complete though... I would go for the car or phone over the boat. Being I am still seeing people escape on the boat, and have done it myself since the patch... I can safely say, it is not a death trap. But I still do not like the boat startup warning. So few people went for the boat before the warning was added... now it quickly may become an escape option that much fewer people will attempt.
  2. Ahab

    Patch Notes [PC] - 08.15.18

    At least the party kick bug seems to be fixed... so far. That was the only bug that "bugged" me... so I will be playing a lot more now. I really did not notice any of the usual bugs last night and I was on for hours. The random counselor thing only happened to one person in one game... so it is still there, but seems to be much rarer now at least. Baby steps indeed... but baby steps are still progress in the right direction at least. I have been keeping an eye on this thread and am not seeing the usual flood of new bugs caused by pretty much every other patch... so that is a good thing too.
  3. Ahab

    Patch Notes [PC] - 08.15.18

    Played quite a few games last night... the spectator bug did not happen to anyone in a match with me, but I see it is still there as others have mentioned that it happened to them. Only one person in a match with me yesterday mentioned that they spawned in as a counselor they did not choose... so that can apparently still happen. Had no problem playing with friends... no one was booted in any game I have played since the patch dropped. I did have to send invites to friends who were not in game and had no idea this was fixed. But I quickly had a full lobby of friends. One friend did have some connection issues... but we are pretty sure it was her internet connection at fault. Also, as I already mentioned in another post... there were quite a few boat escapes in the games I played last night. Only myself and one other Jason player managed to catch a boat that was moving... Five boat escapes happened throughout these matches including my one escape on a boat last night.... so the start up sound does not equal instant death... yet. Given time for players to adjust, there may be many more boats being stopped, or many players just might not bother with the boat at all. I cannot say I agree with putting in a start up sound for the boat, whether it was there before or not. This seems like too big a buff for Jason... but as I stated above, people are still escaping on the boat against experienced Jason players. As it was before... players that try, and realize only a +Water Speed Jason can even gain on the boat when they are behind it... still managed to escape on the boat with Jason in the water giving chase... as long as you can see Jason on the mini map, he is easy to avoid in the water... considering it is not a +Water Speed Jason... and its not like Jason can just sit at the exit and wait for you... and the boat does turn. I have led many a Jason on a merry chase around the rocks... or around the island... and still managed to escape.... So, although I do not agree with the boat having a start up sound, I am not seeing a huge problem with it... yet.
  4. Any sound que can be easily missed if you are near someone playing their music over their mic... a sneaky tactic that I have seen used on many occasions... Never underestimate the sneakiness... Even if I like their music... when I play Jason I have to mute them to render said tactic useless... and yes... some people do this just to make themselves a target for distraction... and it works quite well against any Jason that does not mute them. As to the boat escapes... I watched at least four different boat escapes last night on various maps when I was not playing Jason, I also escaped on it once myself without Jason even showing up. Only one Jason player other than myself caught a boat trying to escape... but I do not know the circumstances in which they were caught as I was busy fixing something at the time. I caught the boat twice on one map (Pinehurst)… but still had someone escape in it as the second time I caught it was right in front of the exit... not even worth morphing to after I heard the sound that time. The first attempted escape on the boat in this match, I can truthfully say I probably would have missed it without the start up sound... the second time I caught it, I saw the sound pings in the direction of the boat... but I waited for it to start moving so I could see which direction they were going before morphing in front of it. Whether the sound was there early or not.... I do not know... I have only been playing since October. As to it being new content... the sound was already in the game, having it play at a different time would probably fall under balance adjustments... for it to be new content, it would have to be a new sound. They may not be able to add a rock or a tree... but they could move an existing rock or tree to a different spot without it being called new content... that is a change using existing content... not truly something new. But so far at least... the boat having a start up sound has not made it a surefire kill for Jason... or no one would be escaping on it at all. It sure as hell makes it a lot riskier to attempt it though. As more people figure out that the boat start up noise is there (not everyone reads the patch notes)… it may yet become more difficult to escape on it, only time will tell... But I for one will continue to use the boat as often as possible.
  5. Chad is evil... and if you spell evil backwards..... and maybe put an "A" in front.... you get "A" live.... No one saw that coming. @JennyMyers1984 I have seen very skilled Jasons have a hell of a time finding certain friends of mine due to their use of the stealth system as it stands now... and not find them at all before they can escape on many occasions. The only real difference between you and them is that they choose not to engage Jason until it is absolutely necessary. As I said before.... stealth is useless if you want to play "in your face" with Jason... you can see him on the mini map every time someone sees him or marks him with a flare... these things can really help you avoid him... along with some luck in predicting where he will morph to next... and communication with the team. If you have bad luck with this, or like to be in Jason's face... stealth is not for you.... or me... I have bad luck with that too... for different reasons... Namely a "curse" that forces me to fix everything in game that needs fixing. This may come from a real life need to fix everything that needs fixing.... there always seems to be stuff that needs fixing... Damn!! The no fear build works great for the "in your face" tactic or just running away. It is a huge help with stamina regeneration (more so than the stamina regeneration perks)... and the lack of staggering (which is the bane of all low composure counselors)… is also a huge help. Keeping stamina regeneration up high is just a good idea in any situation in this game... you should not have to rely on hitting Jason for some extra stamina.... Stamina management is just as important as fear management... possibly more important, depending on which counselor you are playing at the time.... different stats affect different "stuff." I think you are absolutely correct with your theory of what they based sense on... although, that is probably just part of it. Other than certain "final girls", Jason seemed to be able to find everyone that hid from him pretty quick... and I have seen lobbies full of Jennys, Adams and A.J.s (depending on the people playing them... these types of teams can do very well).... What the hell does A.J. stand for anyway?... That is the real question here. Don't hate when Vanessa's speed loot.... follow them and keep an eye on their positions as Jason finds them and kills them (eventually)… then pick up their med sprays and pocket knives that are left behind because Jason slashed them to death.... some tactics work more often than others.
  6. Just a joke that went wrong.... @Slasher_Clone I am aware of the: "That you know of" theory.... There may even be something to this... Now I need a beer... fortunately, I have a dedicated beer cooler beside my chair. @Bropollocreed79 I wouldn't hold my breath either. But as far as PC goes... I have only played 4 games since the patch and had no problem getting in with friends.... one friend spawned as Tiffany without their consent... and I saw a savini Jason in the exit animation when the game had Roy in it... so far, that is it for the bugs... but it was only 4 games.
  7. Ahab

    Oh for the love of god

    Spoilers do not matter to me. As far as any story goes.... to me at least... it is more important how they get to that point.
  8. This is good... perhaps SOME people will come back to the game... we shall see. But if I can play with friends again without a hassle, I will be in game much more often... that is the only issue that annoyed me.
  9. Ahab

    Patch Notes [PC] - 08.15.18

    I was really hoping someone had invented time travel... but thanks for the clarification.
  10. Ahab

    Oh for the love of god

    I might try it out anyway... Thanks.
  11. @Bropollocreed79 Well.... I think I spoke too soon. Patch has dropped for PC and I am no closer to being a grandfather.
  12. Ahab

    Patch Notes [PC] - 08.15.18

    @[IllFonic]Courier I don't mean to be a nit picker... but... Why is this thread dated August 8th? My calendar says its the 15th of August. Has someone been doing some time travelling? Perhaps someone changed the time zones without telling me?.... I am thinking time travel.... definitely time travel. I am now officially confused. Also, thanks for the update... I am hoping things work better now.
  13. So…. next week then? But seriously... I might be a grandfather before we get an update at this rate... and I have no kids. This could take a while. I will start working on that.... "soon."
  14. Ahab

    Oh for the love of god

    @Bropollocreed79 That was an awesome trailer. If the game looked more like the trailer, I would be downloading it now... but I already looked at some gameplay footage on youtube. I am not saying its not fun to play... but they are some pretty dated graphics. Even for free.... I am not sure I want to go back to 2 dimensional scrolling games... and I still play some pretty old games myself from time to time.
  15. There are posts like this on pretty much a daily basis in the steam community... and it has been that way since I first heard of this game. When some troll comes up with a comment that seems to justify the initial point of the thread, they usually post the same thing here. Very few of them use the same name from steam, but many of the posts that we have seen here like this are basically copied and pasted from the steam community. Posts like this only prove two things... They simply have no knowledge of how to do even the most basic math.... and have literally no working knowledge of what the word "dead" actually means.
  16. Ahab

    Oh for the love of god

    @Bropollocreed79 True enough.... What is that pic from? The pic of Sigourney is actually from Aliens (1986) from when she was holding a flamethrower to moma alien's eggs… not Alien (1979)… it was the cartoonish main pic that I am curious about... Is this from a video game or cartoon that no one informed me about? I remember an Aliens game for the commodore 64... but it looked nothing like that.
  17. @jahzaveamanaie I have seen the steam player count for several games that have thousands of players online fail to give a number. Because some troll in the steam community tells you they do not display numbers when it goes below 300 is just false.... how does this person know this and where is his proof? The reasons you are not seeing numbers is probably a lot more complicated than that. Anyway... if you can still get into a match in reasonable time (or at all for that matter)... the game is not dead, despite the claims of the game being dead that appear on a daily basis since before I bought the game in October. Learn what dead means. Google can be your friend... and the explanations for "dead" are actually pretty simple, short and to the point. Because the player base on steam hovers between 300 and 400 quite a bit, does not mean that only 400 people play this game on steam. To get even 300 players consistently every hour of even one day, there are probably thousands of players online over the course of a twenty four hour period of time. Do you think the same people just leave the game running all day and all night to keep the player count up? I am sure there are one or two people that do this at least, but not hundreds... we can, after all actually play the game and almost never see someone who is AFK for the entire match running a macro so they don't get booted... I have only ever heard of that happening once and have never seen it myself... and if people just left the game running on the main menu... you would never see them in a game... Yet we can somehow still get into a game... with actual people. Only the devs… or the good people at Steam could tell us how many players are actually on over the course of any one day and night... but I doubt they would answer this question, even if the number was as high as a quarter million in any one day. The steam charts post averages.... learn what an average is and how the math gets you to that number... I think they teach that in (or around) grade 3 (at least they did when I was in school). Once you understand what an average is and how it is reached, you will understand why it is not an accurate reflection of the true numbers involved.... and why they do not use averages to discern "facts."
  18. @JennyMyers1984 Both Tiffany and A.J. are already ninjas when used with patience. Don't run... no sound pings. It takes a bit longer to get around, but Jason has to get lucky to find you... unless someone put him into rage early. This is what I mean by having patience to use the stealth system effectively. I have several friends that use it to great effect... this does not mean it saves them in every game (nothing will save you in every match, that would be over powered)... but it helps them, a lot. They can also pull this off without using sense avoidance perks... like everything else in this game, it is situational... Jason has to be close enough to sense you, which is made easier for him when bat happy counselor's put him into rage mode early on as his sense range is greatly increased in rage mode. No one should be able to run and give off zero sound pings... that would be the super powered ninja. Even a ninja cannot run through a forest without making noise... or walk across squeaky floorboards they did not know were squeaky until they stepped on them... without making noise. I have used hiding as an effective tactic against some of the best Jason players I have EVER played against... once again, like everything else in this game, it is situational. If the Jason player is outside the house and sees that sound ping, and has sense ready to use, it is pretty obvious you went into a hiding place... and your sound ping even pinpoints the hiding place you went into. If the Jason player is not right outside the house when you emit that ping, and / or does not have sense recharged at that moment... you can get away with hiding... as long as some bat happy counselor did not put him into rage mode early. I have also fooled very good Jason players into destroying every single hiding place in a house as I escaped through a window on the other side of the house from where he was and jogged away as A.J. while using sense avoidance perks. This is, once again... situational, like everything else in the game... but it made for a very long distraction for that Jason player... and he was not the only one I have done this to. There is more than one way to distract a Jason... even the best of them. If you want to play "In your face" with Jason... that is your choice. But do not say the stealth system is ineffective when you play that way. It is, as I said... situational... and there will NEVER be ANY situation where you are "In Jason's face" and stealth should help you in ANY way. I do not generally play stealthy myself... even with slow counselors I like to get to where I am going as quickly as possible. Every second counts on one hand, but on the other hand... stealth works fine when used properly... and as I stated above, there are times I use it to good effect. I have seen quite a few players use it to good effect... without stealth perks... from the perspective of playing Jason and watching these players through spectate while they are up against Jason players that think stealth is useless. Spectate is a great way to learn other people's tactics that you have not thought of yet. Stealth is already OP in the hands of someone that knows how to use it and has the patience to use it properly... without perks. But when Jason is put into rage five minutes in... these players are screwed by Jason's extended sense range... at that point, only sense avoidance perks will help them remain stealthy, and those are situational as well. Hiding in one place should not remain an option that can save you 100% of the time... nor should stealth save you 100% of the time... nor should any other tactic work 100% of the time... just like in real life situations. Just because you play a counselor with max stealth... does not in ANY way mean you should remain stealthy at all times. Stealth depends on your actions... performing an action that makes noise in any way should (and realistically does) break your stealth... opening a door that squeaks, stepping on a squeaky floorboard, opening a window, opening a drawer... or even walking through a forest in the dark, flashlight or not... you will make noise no matter how much ninja training you have. You might make less noise than someone else, but you would still make noise... and counselors in a state of high fear should make more noise. Panic does not in any way induce quieter behavioural traits... it tends to have the opposite effect.... but Jason still has to be looking in the correct direction to see this sound ping as well. As you have said before... Jason is not the terminator nor is he the predator. But sense is there for balance purposes... it is 7 against one, there is plenty of cover all over each map... and try playing one game as Jason without using sense at all, against players that know what they are doing and chose to stay away from him... good luck with that. Besides which, how do you know he can't see like that... at least after he became undead... but this is a game, and the mechanics for Jason work the same across the board (even for Roy)… each Jason merely has different strengths and weaknesses... and finding seven players on a map without sense as it is now (or even one player that knows how to use the stealth system properly), as I said, good luck with that. Sorry for the length of the post (again)…
  19. I am not holding my breath... I feel the same way, but everything is coming "soon" depending on which time scale you use. In the geological timescale for instance, the fall of humanity and the rise of the Planet of the Apes just might be coming "soon." I measure time in cases of beer... its not as accurate as an atomic clock, but it is pretty close. "Soon" I will move on to the next case of beer.... Time marches on... Also.... I just noticed the "Jason Hunter" under your name. You should replace that with "Jason Killer". It is not presumptuous to use this name... you earned it.... Be proud of your given nickname.
  20. Ahab

    Oh for the love of god

    I have more faith in your predictions than I do in the patches.... I did say "I hope the servers help"... although helping would require they work on some level at least... There is always hope, but too much hope leads to greater disappointment when things do not go as planned. I have a dedicated beer fridge in nearly every room... Unfortunately, due to logistical nightmare that is the layout of my home... the beer fridges are always... way over there, considering where I normally sit in any given room. My solution is simple... I keep a beer cooler beside my chair for easy access to nice, cold beer at all times. The freeloaders have to get off their asses and go to the dedicated beer fridges if they want one. No one touches my cooler... except the neighbor's dog, but he is just after the ice cubes. "Sis" would be more accurate... Ambiguously gay bat "woman" would be a more accurate term for her.... but she likes the name she chose. I still call her "Syri" which is short for the name she used when we first met. I have a habit of always using the name of the person as it was when I was introduced to them... which sometimes does not work out as well as you might think. My friend "Leecifer the Evil One" is still trying to get me to call him Lee thirty years later.... but "Lee the Evil One" does not have the same "ring" to it.
  21. Its not actually happening... yet.... But perhaps it will be... "Soon."
  22. Ahab

    Oh for the love of god

    Absolutely no patches (at least since I have been around) have not caused a "cluster fuck"... that was my point with the optimist comment. I am not very optimistic at all... but there is hope... rebellions are built on hope... the game works (kind of?... sort of??... sometimes???.... maybe????) with hope... but hope fizzles away rather quickly. The only real hope I have left is that my beer gets cold quickly. I still have never seen that sparkly blood in a game... only in videos posted by others... I am missing out on the unicorn blood!!!.... Damn!!! @Bropollocreed79 I hope these dedicated servers do not cause more problems for console players.... I hope you are wrong about these bugs it will cause... But I sense a disturbance in the force... I think we will see a post from you (quoting your above predictions) after the servers go live with some imperial sarcasm like.... "Everything is proceeding as I have foreseen."... perhaps followed with evil laughter... just for effect. But... I still hope the servers help.... for what its worth.
  23. Balance is a huge issue... and Jason no longer getting stunned was merely one idea that has been put forth before by several other people. How to fix this balance is the problem... whatever idea is thrown around by anyone... we cannot truly know if it will be effective towards balance unless it is tried. Any idea has pros and cons... Personally, when I play Jason, I welcome the early rage caused by people that think combat is the only way to play the game... early rage just means you screwed over every other member of your team that was trying to play stealthily in any way... and like it or not, stealth does work just fine when you have the knowledge of the mechanics and the patience to use it properly... patience is the biggest part of it here, most people do not have the patience. Jason's sense has its limits... which go out the window when he is in rage... but even in rage, when you do not see a sound ping... it is just luck morphing somewhere that a stealthy counselor is in range of sense... or bad luck for a counselor that fails a repair that makes it obvious to Jason where they are. With the sound ping, he knows exactly where to morph to. No tactic works perfectly at any time.... no tactic works at all every time... but all tactics will work some of the time... Even the dumbest sounding tactics can work sometimes.... when they are unexpected. Hiding has its uses... and its place, at certain points of time in a match... but after the bat happy counselors put him into rage, hiding don't work so well no more. Combat does not usually go over well for counselors when I play as Jason... the people that run and hide have a better chance of avoiding me and getting things done... and I have found the same thing as a counselor. Running, distracting Jason and leading him on a wild goose chase while others get things done... and even hiding at opportune moments are much more viable tactics against a good Jason player... but sometimes, the good one will still catch you... and sometimes even a noob will get lucky and catch you. The friends that I play with generally run away from me... they last longer... unless they are trying to kill me, then combat is somewhat required.... depending on how many times I stepped in a bear trap and got shot with the shotgun, which leads to the easiest of demaskings... distractions work on me sometimes too.... and sometimes I did not see that bear trap, or just forgot to look for one... nobody is perfect. The hysterics I mentioned are right back to that "big risk-big reward" thing that so many have mentioned in the past for the stamina boost that counselors get when hitting Jason. As the balance is now, it would not work well... You look at it as missing half the time, but a glass that is half empty is also half full... Others that give it a bit of thought.... well... that 50-50 chance of hitting leads to a one hit demasking... and 4 Bugsys coming at you... well, chances are... one or two of them will hit you... completely removing the risk, yet keeping the reward of an easy demasking. This would make it even easier to demask Jason than it is now... because most people tend to group up to fight him anyway. It was just an idea, does not mean I support putting it in the game while it is already so easy to demask Jason. Although I would be all for it if it was somewhat difficult to get his mask off in the first place. I have said it before, and I will say it again. Combat is not a necessary component to this game. The devs could remove ALL of the counselors weapons from a game and people would still manage to escape... they just would not be able to kill Jason. This in no way means I want the weapons removed, or combat taken out.... I am just making a point.
  24. Ahab

    Oh for the love of god

    @Ambiguously gay batman God can't help you now Syri... at least, not with this problem... Only a patch that actually fixes this problem might help you... and hopefully, this potential patch does not screw things up even worse... Holy crap!... did I just say something optimistic?.... How unlike me. I can put up with every bug this game has to offer... and perhaps even some upcoming bugs that no one has thought of yet.... but not this one. Even the worst reviews of this game state that it is still fun to play with friends, even with all of its issues... but we cannot play with friends now, not without hugely frustrating issues... that reward you with getting into a game with one or two of the five or six friends you tried to get into a game with... after forty minutes of trying to get people into a lobby... This bug will be the death of this game if it persists much longer.
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