NoFate

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About NoFate

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  1. Isn’t Private Match for invite only? I only have 1 other friend that is willing to buy the game in its current state. Some think a more complete edition may be released later in the future.
  2. I no longer trust any host in this game. I’m so fed up of hosts leaving mid-game and connection lost issues. Please add the ability to host my own game, at least then I will feel more confident and know I will have a better experience. Please note, I never leave mid-game. I feel it’s only fair to wait until the match has finished. This game really needs host migration and stronger punishment for leaving mid-game when hosting. Something like, can’t play as Jason for the next XX (number of) games or can’t host for XX (number of) hours. I would also change the wording of YOU’VE BEEN KICKED.... as this sounds like you as the player have done something wrong. When instead, it’s the Host that is in the wrong for leaving mid-game. kind regards, shaun.
  3. I am currently level 45 and I’ve been focusing on all weapon kills with each Jason. Yet my badge progression says I only have 7/13! Can someone please explain why and how this works? kind regards, shaun.
  4. Spectator mode can be the biggest downer to this game, especially if you die early or when other counselors drag the game out by teasing Jason when they can just run to the cops. Ultimately, I think once you are done, you should be allowed to exit, collect your XP and more on to another game. But I assume this requires a lot of work. So, what I’d like to suggest is to make Spectator Mode more interactive! Checkout games like Rainbow 6 Siege as they handle this Mode very well. Alternatively, the ability to customise your characters during Spectator Mode could offer a quick fix? kind regards, Shaun.
  5. I strongly feel F13th needs to show a clear progression path at the end of each match. Helping the player know what is the next unlock they are working towards. This would also make the game feel more exciting and rewarding. I’ve attached a link to a YouTube video to try to help explain what I’m trying to suggest. Please check it out. https://youtu.be/8oSZSAoXYsk I fear the current rolling system for perks is just the foundation for adding micro transactions to this loot crate system. But I hope that’s not the case since many AAA games are getting negative feedback over this implementation.
  6. I strongly feel F13th needs to show a clear progression path at the end of each match. Helping the player know what is the next unlock they are working towards. This would also make the game feel more exciting and rewarding. I’ve attached a link to a YouTube video to try to help explain what I’m trying to suggest. Please check it out. https://youtu.be/8oSZSAoXYsk I fear the current rolling system for perks is just the foundation for adding micro transactions to this loot crate system. But I hope that’s not the case since many AAA games are getting negative feedback over this implementation.
  7. I would like to suggest a potential new mode, VIP! I’ve seen a video on YouTube that suggests Mark (in a wheelchair) could be an added character later down the line. I think this character would be great for a VIP mode, where the goal is simply to protect Mark for a set amount of time or safely escort him from A to B. Maybe Mark could also carry a gun but the other councillors will need to find ammo in orders for him to use it. This is just the basic idea, I’m sure there much more that you can add the make this mode more exciting. I also think I would like the option for a smaller group of councillors from time to time. Kind regards, Shaun
  8. Hi All, I really think it would be a good idea to add 2 new mechanics for the councillors. The ability to throw Pots, Pans and the Wrench. (Maybe add rocks and bricks too) First, I think it would be great to use this in a way to distract Jason when near by. The sound of a thrown item could help the councillor make a quick getaway. (Kinda like you see in any stealth game, Hitman for example) Secondly, I think it would be another good idea for a chance to slow Jason down by throwing items at him. Maybe 2 or 3 head shots = 2 sec stun. (We all seen how desperate victims get in their last moment in classic horror movies lol) anyways, someone let me know what you think! kind regards, Shaun.
  9. I’ve seen this too, forgive me cos I’m new to the game but why would anyone want more damage over stun? It’s near impossible to kill Jason without the right elements. So what’s else is damage for?
  10. Hi All. My name is Shaun, I have just recently purchased F13th on PS4. And I like the game so much, I decided to join the forum to share a few ideas from time to time. Please note, I don’t have much experience with forums as I find social media quicker and easier to get on with. Hope I’ve not offended anyone. lol. Kind regards, Shaun (NoFate)