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Brogan322

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  1. No... From what I was saying is once a counselor trap gets stepped in it's done and cannot be used again like Jason's. So once a counselor places a trap down it cannot be moved again or reset. I for one want something traps done because I don't think all roofs will be 100% glitch free and like I said I had no clue about people even getting on the roof at the restrooms on Crystal Lake.
  2. Personally at this point I'd be fine with counselor traps removed from quick play but remain in private lobbies. Aren't traps how counselors get on the roofs anyways? Saw a Bugzy running around Crystal Lake yesterday with a trap when I escaped and went to spectate another counselor then I go back to Bugzy he's on the roof of the restrooms dancing. I think they should definitely rework the trap mechanics, because I do believe the X button (I'm on PS4) on screen are how counselors are able to teleport to the rooftops. Another suggestion is make traps like Jason's where once it's set you cannot move the trap again or reset it once stepped in and so teamers don't take advantage of this make it so counselors can't step in other counselor place traps. While this would be considered a buff to counselors I'd much rather have it this way then watching counselors dancing on roofs wasting time. They talk about wanting to patch the roofs and while that's great I think maybe the traps are the real issue here because I haven't even seen Gun mention fixing Crystal Lake restroom roofs nor did I know myself people could get up there till yesterday. So at this point I'm just sick of the counselor traps in general and surprised nothing has been done by now to them if they're a big reason how counselors get on the rooftops. I think also another idea would be if they don't wanna fix the traps make it so if a counselor goes on a rooftop it's an automatic suicide but count it as a murder point for Jason. I just think at this point counselor traps do more harm to the game then good and I never seen people really talk about changing the traps it's always about fixing the roof but if fixing the traps helps with fixing the roof glitches then change the traps.
  3. I enjoyed the game more before they showed items on the map, escaping was more challenging and it felt more rewarding. I just feel for a survival horror game it should never have been added, besides if teamers or trolls wanna make sure you can't escape they just hold the items, so I don't see why this feature was added.
  4. Maybe if Gun have suspensions people wouldn't DC too often. The problem with this game is they give players free will to glitch and team and they're not banning or suspending players who do that crap so they're just rewarding the community with bad behavior. If players had consequences the game would be in a better state in then it is now. They talk about patching roof glitches will fix problems, but the glitchers will just find new places to glitch. It's not a permanent solution to their problem, same with teaming. They talk about how they've been trying to find solutions to the teaming? The answer is right in front of them with suspensions or bans with reported proof. The community isn't at fault anymore for how toxic it is, the fault is Gun for doing absolutely nothing to these players and it's time Gun steps up and takes responsibility and take action. If players knew Gun were serious with suspensions or bans do you think we would see glitchers or teamers as often as we do? If Gun actually stepped up it would cause a lot of the toxicity to stop because I know lots would be afraid they would lose their account if it got banned. There's no excuse or defending Gun with how they let the toxicity take over. It's an insult to the community who look to play this game the way it's meant to be played and it's especially an insult to those who helped back this game by funding them. It's a shame, it really is.
  5. When does the Switch release? I was gonna say at the end of this month for the 2 year anniversary of the games release.
  6. So why don't they do public PC beta testing servers before releasing patches live? Wouldn't that have solved a lot of issues with this patch and previous patches that fail to fix things? You guys need something like that because this patch is honestly embarrassing on your alls part. I get console beta testing is impossible but it's possible to do on PC.
  7. I mean he said this patch was tested, so I assume Matt you actually tested this patch? If everything was indeed working before patch went live what on earth could've caused everything in the patch not to work? So in testing before the patch went public everything was fixed, but when patch went live it broke everything? Hmm...
  8. So are Xbox dedication servers still down? They better give some response, they owe it to their community. I'm on PS4, but something like this really should've been acknowledged on their officially Twitter or something and I found nothing.
  9. PS4 has the biggest community therefore the most teamers and glitchers.
  10. Eh, it was fun to do but it's one of those things if it's gone we don't really need it anyways and doubt they would care to honestly patch it if it's a bug from the recent patch.
  11. PS4 dedicated servers are fine, I may check my Xbox copy of the game to see if I can get any dedicated server.
  12. I don't get why it's so hard to fix glitch areas on the map for this game. I seen other game companies patch issues super fast where players were doing some sort of glitch or exploit, so why does it take them so long and multiple patches to patch exploits/glitches for this game? Why focus on a Switch version of this game when they can't fix the current state of the game? It makes no sense to me.
  13. Just remove the option to kill him in public lobbies and keep the kill in private lobbies for those who need the achievement/trophy.
  14. How about porting a game over to a new console without fixing the existing exploits and bugs? If they were small bugs I really wouldn't care, but the car and interaction lock have been bad for a while now. I mean you gotta admit porting a game to a new console when the game still itself still needs fixing doesn't seem like the most logical thing to do. And you're right most games don't have DLC, but the majority that don't are single player campaign games, while this is for the most part multiplayer, but the multiplayer games I seen ported to other consoles still release DLC (DBD was a port and is getting ported to Switch). Like I said it wouldn't look as bad if they gave notice in the Nintendo store about there being no future new content, but I highly doubt they would do anything like that.
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