Jump to content


  • Content count

  • Joined

  • Last visited

Community Reputation

70 Excellent

About BeautyNumber2

  • Rank
    Advanced Member
  1. I had to comment. The map is fantastic. It’s very different which is what the game needs. I like that there’s only one exit and a lot of water. Who dares swim to Jason’s shack!?
  2. Took a break from the game and came back to it being more unplayable and laughable than ever. Here’s what happened in my grand homecoming match back to the game. As Jason, I turned off the power, trapped the phone three times, and trapped the box for people to call Tommy. Three of the four people I killed had pocket knives of course so I had to double kill those three, even tho I snatched them easily with strategy and shift+grab skill In the time it took to re-chase down and kill Vanessa and Chad of course, somewhere the remaining three counselors called Tommy and repaired the phone and called the cops. It’s getting to be where nothing Jason can do strategically can hinder the cops or Tommy being called. If people have the right perks they can kamikaze traps and end of unharmed. So instead of having three measly counselors to pick off—there should have only been one possible pocket knife remaining— yet three people were able to disarm/avoid three traps and end up unscathed. What an ideal and perfect scenario for these players. How the stars align every match these days for counselors! It’s always the best-case scenario. Four pocket knives found, plus Tommy’s and a buffet of health sprays So now I have to deal with Tommy who immediately comes after me and takes my mask off in ONE hit with a machete where otherwise I was hit only once previously with a wrench. Meanwhile across town... someone grabs the sweater so I know what’s going down. The remaining people were obviously communicating en masse in party chat while the rest of us in the lobby heard nothing. This irritation is another issue Anyway, so I morph to Deborah in the sweater who somehow has stamina for days and weeks and agility to avoid my grab like never before AND a pocket knife. Again, she has all the right perks and magically 4/5 people I pick up had pocket knives. So by the time I catch back up with her the remaining three are coming up ready to kill Jason. I morph away and they start hunting me. Jason is a complete joke now. Was I supposed to just stand there waiting for her to use the sweater and then kill me? No, I morphed away and the game instantly went from ridiculously unbalanced to an embarrassing joke. This is but a taste. So basically, when people with only a little knowledge of the game plays as the counselors together, all they have to do is utilize the built-in game mechanics to survive against incredible odds and nearly kill Jason. A skilled, high-level Jason who’s been playing for over a year on the other hand using his mechanics potentially struggles to kill counselors in a group or even individually if they have pocket knives or certain perks. Pocket knives make it so Jason has to re-catch counselors multiple times, and the over-availability of health sprays allows multiple targets to be blugened yet heal themselves sometimes twice or more if they have the right perks. How is this Friday the 13th again? Because if there’s a game based on the franchise this is not it. Counselors should have to outsmart Jason for a CHANCE to survive. Jason should not have to retreat to his shack and write about bullying on his Tumblr because every counselor he tried to kill conveniently had a pocket knife when he picked them up and health spray when he hacked at them. The original and ideal structure of this game—if it is supposed to be Friday the 13th— is that Jason is expected to kill all but one or two counselors. Those who survive do so by outsmarting and being resourceful and survive against the odds. Now, the game is the complete opposite: counselors are easily able to survive and only by their own misfortune do they die (getting spawn killed or by making multiple noises when repairing). Only by luck and absolute domination does Jason kill all the counselors (high level Jason vs newbs and bad players) Now we have the keys and gas in the same cabin and the battery next door. The fuse is in the first drawer in same house as the fuse box which someone spawned in. So again, how is this Friday the 13th? The player as Jason has to be up against a lobby of new players or mentally impaired players/little kids to get more than 4 or 5 kills. If the players are high level and/or skilled Jason is outmatched before it begins. That’s fucked up and incredibly foolish. I’ve given this game infinite chances at this point but it’s somewhere only gotten worse. How did the devs manage that? Well, they did. And before you even try it, no I didn’t search for a similar topic, no I don’t give a fuck about the rules, and yes I deleted the game from my system, never to be played again. I took a break from the game and came back but now I deleted the game. My brother also took his copy back to Target and got a store credit to buy another game. It’s not just me, there’s an entire movement of people who’ve had the game this whole year and are done with it. The empty promises, the lies about dedicated servers, the manipulative nerfing to appease new physical copy purchasers, the silence about game-compromising glitches. I’m done and the game is through. Over.
  3. I’m making this thread because this has been happening way too much lately and the past TWO games I finally FINALLY got to be Jason the action buttons on PS4, L2, R2, and X just stopped working randomly. All I could do is run around like an idiot and use my powers. This game is falling apart by the day. As broken as the preference mechanic is, to finally be chosen as Jason in my own lobby and have to put up with this horseshit is beyond irritating and a complete joke. This has happened for the 5th time now in the past 6 days and there’s no indicator as to what causes it. It happened after kills, being hit, being stunned, and morphing so there’s no way to narrow down what causes it. And he’ll yes I quit, I’m not playing a match so counselors can dance around for 20 minutes while the game is broken. THIS GAME IS FALLING APART. I’m so done with it. There are so many better games out right now anyway. Maybe I’ll pick it back up next Halloween. I’m sure by then dedicated servers will still be “coming soon” and Jason will be nerfed so bad he’ll have to ask for the counselors’ written consent before he kills them. Duces.
  4. There’s always that one guy who sucks, contributes nothing, repairs nothing, yet somehow survives to the end while others spent the entire game trying to repair while running from Jason. You watch this guy making the dumbest decisions waltzing around while Jason is unable to find him and when Jason does the guy runs into things, swings and misses, and tries to hide in front of Jason.
  5. Anybody else have amazingly bad luck?

    For some reason I spawn near the fuse house nearly every game. And about half those games Jason morphs immediately to me. It’s annoying but has forced me to become a better counselor. I still don’t understand why tho
  6. Vehicle escape idea

    The police is the worst way to escape that requires the least amount of effort. Counselors need more challenge and randomization from different potential ways to escape.
  7. I monitored Tommy as best I could in all 11 games I played tonight and every single one was garbage in one way or another. I escaped in 5 matches, died in 2, survived in 2, and played as Jason in 2. In the matches I escaped, I witnessed Tommy hiding once and not helping the counselors in any of them. In the 2 matches I died, I witnessed Tommy escape in the car while counselors were elsewhere alive. In one of the matches I was Jason I saw Tommy escaping by himself in the 2-seater while 3 counselors were on their own. The other matches I didn’t experience Tommy helping me or the counselors I was around. Tommy is being misused if his purpose is to help the counselors, then he is by definition not being used in that way by a majority of people. That’s why he should receive penalties for escaping while others are alive, not rewarded for doing his job.
  8. I was thinking that only one of each counselor should be allowed in a match, the host would get first pick then whoever comes into the lobby gets their pick. This would force people to be well rounded with all the counselors and have an overall balanced group. I see the same counselors in every lobby: 2 AJs, 2 Deborah’s, 2 Vanessa’s, and then whoever else. It’s rare to have more than 4 different characters in a match and it’s very tired.
  9. This would be fixed with live XP nudge nudge
  10. But someone who escapes first should? You seem to think that if someone dies first they are the worst player which is far from the truth. If Jason morphs on you in the beginning, you are at a serious disadvantage and nearly guaranteed death, especially with obsessive stalker Jasons. Also, if someone escapes first it doesn’t mean they are any better, just luckier and spawned near items AKA spawning in a house with both gasoline and the propeller. In fact, if someone spawned near all the car items they can repair and escape in a car in a minute flat while Jason is chasing the person he morphed to at the beginning I’d the game. This happens all the time. So according to you the person who is chased for their life with no items and maybe a weapon should die and st for upwards of 18 minutes while everyone else fumbles through the game. Surviving to the end by contributing nothing and /or hiding does no a great player make.
  11. Bump because this needs to happen
  12. Great idea. I’m seeing a PLETHORA of fantastic ideas on here, I hope someone is reading and taking notes.
  13. Great idea. In the last COD zombies you got to play in the “after life arcade.” There should be something else for people to do when they die besides spectate. I know it’s far-fetched, but for me if enough counselors are killed, there should be a small chance (not guarantee) for one of them to spawn back as Steve Christy. Perhaps whoever had the highest amount of points when the died if they passed a certain threshold. Come on. Plenty of ideas to add to the game
  14. Bump because this is such a fun idea