
OfficeSloth
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New counselor idea
OfficeSloth replied to EJW's topic in Friday the 13th: The Game -- Suggestions/Feedback
Great idea- 4 replies
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- part 6
- new counselor
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(and 1 more)
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Booty implants DLC!!
OfficeSloth posted a topic in Friday the 13th: The Game -- Suggestions/Feedback
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OfficeSloth started following GunMedia_Ben
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"Mean Girl" Trope.
OfficeSloth replied to Barbara Ann's topic in Friday the 13th: The Game -- Suggestions/Feedback
Love this outfit with the belly showing -
Remove headpunch
OfficeSloth replied to Theiceman105's topic in Friday the 13th: The Game -- Suggestions/Feedback
This kill move is great, it just needs a few more seconds for sure -
This is your argument to putting a map indicator for the gas,battery,and fuse. And I'm arguing THAT with what good would a walkie talkie be to communicate where any of those said items are located if that person doesn' have a microphone.. ...and now your talking about shutting drawers so others could have a walkie talkie..ugh
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Communication works when you create your own party with mic users. We are not always going to have a party to play with so then we resort to randoms. We might get lucky and find a random where everyone is willing to communicate...most random games 75% of the people dont talk or it says they have mics and still dont talk..Or we have to talk over kids. You can't base the game on communication, you have to implement something in case we lose communication with those people or IF we never had the communication to begin with. If I die I can't communicate to randoms to let them know where I dropped the item..now they're pissed because they can't find the item I had because it's next to a tree or a rock that all looks the same all over the map.
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I know everyone is tired of not being able to find these critical items. There are always excuses as to why someone DROPPED and escaped with these items. Once these items have been picked up they should show up on our maps once they have been dropped. *Also input check marks next to car or boat locations on the map. That way we aren't wasting time looking for something and end up dying anyway because Jason killed everyone while you were looking stuff that was already installed.