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Redrum138

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Everything posted by Redrum138

  1. Redrum138

    Murder or strangle?

    Shift/slash, knife/block. Grab, choke. Lol. When it works it's hilarious, the comments you get before they die/quit are glorious. I only do this on douches who talk too much, mostly I'll finish with a cool kill if I have room and time. But if space is limited, and all I get is choke or eye gouge then that's fate. Of course, I'm not a very good Jason so when that combo works I get all tingly.
  2. Redrum138

    Jason is weak

    I love this, can't watch it enough! Fucking hilarious!
  3. Redrum138

    Jason is weak

    No I was talking about giving Jason the damage boost so it's not just horizontal and vertical attack for Jason. When I said clicking in and slashing and clicking out I meant clicking into combat stance to get the boost.  Ahhh, ok. I see what you're talking about, that's a good point! If Jason had the same damage increase, one heavy attack from plus weapon strength would be devastating. If anything they should reduce damage for heavy for counselors, to an extra 15% instead of 50%. For both Jason and counselors, that would really hurt the kill squads. At least, all the subpar and mediocre ones.
  4. Redrum138

    Jason is weak

    Do you mean give heavy attack a separate button/key outside of combat stance? Light attack/free swing being R2 on ps4, assign heavy to a button like that? You don't really need to, CS can be toggled in and out pretty quickly. And light attack/sidearm swing is lightly tap R2, heavy is a hard press.
  5. Redrum138

    Jason is weak

    This is what I'm saying, my go to guy! He knows what he's saying, no doubt!
  6. I agree with JX, Uber and ghost. And remake is real damn close! But, on weakness I would change stalk for sense. He stalked well enough, but missed Jenna and Clay hiding by the boats right next to him when he sensed the area. And the Shifting, I know where you're coming from. But, the pluses don't make that minus a necessity. I would go minus water speed, he didn't go in the lake for Willa Ford. He waited for her to go to the dock. (Stalking) Otherwise, great pros and cons!
  7. Redrum138

    Jason is weak

    Tommy86 is the man, right? I learned quite alot from him, his YouTube videos are awesome. And a great person too, have PM'd him a few times for a couple issues I was having. He's among the most knowledgeable guys around. Some people have their issues with him, but no one can question his dedication to learning the intricacies of this game. He's definitely my "go to guy" for what's gonna work, and why. GeneiJin is very good too, combat tactics he uses are superb. I know I learned alot from those guys, but Tommy really seems to know everything about this game.
  8. Redrum138

    Jason is weak

    Oh, @mattshotcha Can we please address the latency issue for a non-host Jason? When I'm not the host, my Jason has a huge delay in blocking, throwing knife accuracy, grab and shift grab accuracy. If you guys could look into that. It's about a second slow, depending on the lobby. I think @lasse_hei who is on the EU servers. Said that his non-host Jason lag can get up to 2 seconds, that hurts... Hey Matt, thanks for checking into stuff for us. And doing what you do! You and Shifty and all the guys, thank you!
  9. Redrum138

    Jason is weak

    Yeah, no doubt! Your ping is crazy compared to US servers. I put that bit about putting both Icons up on Jason and counselor maps just so it would wash out, even ya know. But, I know it would be easier to get the call off for guys like us who know to search nearby. Alot of the newbs don't know that, much less to look for the phone in certain areas by looking at campsites and the general layout of the map. That part was to help newb Jason and counselors, gotta spread the love my friend! I definitely would like to see rage buffed, maybe 15-20% extra damage and 50% extra stun Resistance. And get rid of the free stun through doors. Hell, if it was up to me I would raise Jason stun Resistance by 10% after every stun. Then have that bonus drop off 30 seconds after the last stun. That would make group gang bangs much harder when you can't stun him anymore after a couple stuns.
  10. Redrum138

    Jason is weak

    Jason should be faster, increase fear the longer counselors stay close to him. Assign block to a button/key outside of combat stance, allow Jason to see the radio tower on map. As well, put the radio tower and phone icon on the counselors map. Jason has the advantage of morphing to either objective, and it might make Preparedness more viable. And rage should increase Jason's damage, and stun resist. And lose the free stun when he breaks through a door. All that would help, and none of it is new content. Just tweeks.
  11. Redrum138

    Jason is weak

    Brilliant! And seconds, I'll go for dessert and say this is a fantastic idea! Couldn't agree more! And I would like to see an icon on Jason's map for the radio tower, and to even this out why not put a phone icon and radio icon on counselors maps? They still have to find the fuse, and most OG players know where it spawns anyway. It would help the new players on both sides. Great thread guys, lots of good stuff!
  12. Gotcha, well best I can say is just keep at it. I was awful at the start, but I just kept trying and figured some things out. Spacing is very important! And speed effects that, Lachappa has a different pace then Chad or Vanessa (obviously) They can get in and out on Jason quickly, with Chap you gotta commit to the hit. Chad and Nessa can twirl and jog, then hit when he tries the grab or after a whiff. Chap needs to just do a quick move to the side, then forward again for a fake. If you spin around the whole way you better swing, or just sprint behind Jason. His speed is so bad, gotta take that in consideration when fighting. Good luck!
  13. Eric is actually pretty good at fighting, his 5 luck makes him actually one of the best fixer/fighter. Plus you have the awesomeness of his voice breaking as he squeaks "Fuck you!" Lol, swift attacker helps big time. I go with that, nerves of steel and either thick skin or Preparedness. Trick is, get Jason to chase you and if you are solo press combat stance and you will turn to face him. If you lightly tap attack you will do a sidearm swing motion that will track Jason, first time it will normally surprise lesser Jason players. Against better Jasons you will have to be more tricky, every time you hit you gain stamina and the swift attacker will help you hit. And with Eric you REALLY want to conserve your stamina, jog as much as possible.
  14. Redrum138

    Slugger Perk?

    I have my Mitch and AJ perked up with legendary Preparedness, epic Nerves of steel and thick skin. Deb and Chappa are also loaded with Preparedness, Nerves of steel and a legendary swift attacker. Prep and nerves give fear Resistance, with those counselors stealth it makes you hard to find in the early rounds. Thick skin for the counselors with 1-2 luck because they break weapons so fast, swift attacker for 3-5 luck.
  15. If my Deb went up against my part 3 with the spear? Dead... I would block her when she goes for the "I'm low on stamina" hit. Then counter for a heavy hit, then block and Deb would die. Facing my Jason I would go AJ, and work the fringes to escape. My Jason would hunt me relentlessly as a fixer, so if I went that route I would just hope to stay clear. As Jason I go for fixers, normally after senses I'm hunting as I'm trapping. If I encounter meta counselors I'll engage them, for up to a minute. Then, i'll move on. Same goes for any counselor with a low repair, yeah plenty of awesome players out there who can perfectly repair with Vanessa. But, I'll take my chances and just check on them from time to time. I see a Lachappa, Deb or AJ they're dead. And that mother fucker Tommy Jarvis too! Lol. I normally put at least one trap on the shack, and if someone goes for it I never morph right in like a dumbass. But, I have been killed. Twice... By very good teams. So, if I'm lucky and escape with AJ. And then get really lucky, and come back as Tommy. I'm gonna try to kill my Jason. But, my Jason is much better now. I think in that circumstance I could stop my Tommy. The only time I resort to the "Cosby" is if that Jason was teaming or a special kind of asshole. I think I block pretty well, and the spear counter tears em up with part 3. So, AJ could escape. Maybe. Otherwise, my Jason would kill my counselor.
  16. Deb is my main. More for the 3 luck, and she's quicker than Chap for solo. She has good stealth at the start, and I can carry my own parts if need be. But, depending on the situation I'll go with AJ if we have a good group. I can lonewolf off radar easy, but I need fighters around to keep Jason busy for me. I'll go with Jenny if the lobby has some trusted fixers without much protection. Or, Vanessa if we need someone to distract, and run parts. But, yeah. I'm gonna go Deb.
  17. Part 2 over 6, with the spear on sackhead. Love that morph, gets me in close for the shift. Sack's a runner, and the traps allow a trap on the shack. As well as great objective coverage, weak up close is fixed by collecting as many knives as you can to add into melee combos as well as a counter strike after a block.
  18. At the beginning, no. When he emerged from the grave, he had no idea that was the same Tommy Jarvis who killed him those years ago. At least not from that moment, in my opinion. But at the end, when Tommy was fucking with him. Saying "It's me you want, remember!" That's what keyed Jason up. I think then he put it together, figured out that little kid grew up to be this guy.
  19. On ps4. I know of a few guys from forums here that still play regularly, and play a straight up good game. They are @lasse_hei @Vaderspupil and I'm redrum138 (same as here.) We're on Friday nights pretty often, and normally play at least a few hours.@NthnButAGoodTimeis the moderator of the group on ps4 we're all in, so it will be easy to get in with us. We all play straight, and fight for objectives. We only go for Jason kills if we're in QP, and the Jason is teaming.
  20. If you're on ps4, check out the F13 club on there. I believe it's the Crystal lake employment agency, I'm on there as well as many other ps4 forum members. We tend to play on weekends, but you can catch a few of us during the week sometimes.
  21. Wow, that was crazy! Those rules man, lol. I'm into competitive gaming, but I fail to see the logic in how this is competitive. Juking rules are hilarious, and Jason can only trap certain things. That's competition? Nah, not for me either. I want Jason to roam around, hunting like always. Not handicapped by rules like that, and the counselors side of the rules are even worse. I mean, the "hero" girl can only hunt if she has his mask? Oh, and AJ is a hero? 1 luck breaks weapons like twigs ya know? She's among my favorites, but she's no hero. Jenny, Vanessa, Even Kenny are more the type. I do hope you find some players, good luck!
  22. Roy is better IMO, he has normal shift, sense, and morph. And his stalk is great. I think he's the fastest "Jason" that runs, unfortunately... (part 4 should be) And if you use his knives in combos during melee he can still hurt up close. His mask pops off super fast, just like 6. Part 6 has plus shift, but with his abysmal morph regeneration you'll have to shift to get around more. Not Roy, he can use that shift to get in a melee strike. Followed by a TK, then get block up before they counter. Roy is better than part 6 for those reasons, in my opinion.
  23. What's your point here? To whine? Really, this game is not nearly as fucked up as before. Yeah, it's far from perfect. But, there are many of us still playing and enjoying our time. Thanks for your opinion, duly forgotten. NEXT!
  24. This is true, makes you a better Jason if you know all the counselor's strengths and weaknesses as well.
  25. Grab kill: pigsplitter's throat slash. So cinematic, before that it was the head pop from part 3 where he turns them to face the camera for the same reason. All my Jasons use the spear with choke, eye gouge, bear hug and something specific to that Jason like head pop for part 3. Context: Not sure of the name. But the one where you throw them against a wall, then stomp their spine when they slide down. The crunching sound when you stomp them is wicked!
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