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About megaweenieman

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  1. I am just posting about it because a lot of people do compare them (like some people compar COD vs BF) but more importantly because of the smartass remark a DBD dev said that someone posted a couple days ago on this forum, and it made me curious to finally try it
  2. Been playing DBD for about a week. Not sure why people refer to this game as being more organic in terms of development/playability. Here are just a few things I’ve been encountering this week: 1. If the killer quits, the match is over and nothing the survivors did count. Similar to F13, the only difference being that if you’re a survivor in DBD and you rage quit, the game goes on (and the killer gets survivor rage quit points). 2. Teabagging is just as much of a problem in DBD as it is in F13. 3. While F13 currently has loads of bugs, there are some I’ve experienced in DBD including killer hitting survivors through walls, having the survivors body remain on your shoulder when you pick up the survivor and they rage quit, as well as when you are about to put a survivor on a hook to “sacrifice” them, if another survivor stands in your way the game won’t let you perform the action (also giving the survivor you’re carrying more time to “wiggle” out or your grip. 4. Graphically not impressive at all. DBD has some graphics aspects done well and some not so well along with F13. 5. Movement of player is not that great either, you can get stuck in a corner running away due to the camera angle and people do the whole jumping to one side then another of barrier to try to juke you, similar to the going in and out and in and out of windows on F13. I don’t think either game is superior to the other honestly!
  3. Which kill do you save for those super annoying trolling counselors? Before the kick, I would say the headrip or part 9’s coconut peel? Thoughts?
  4. I heard there are things you can do that enable rage mode prior to halfway through the game, for example; destroying hiding spots supposedly help enable it faster... can anyone confirm this?
  5. I noticed after I purchased the kills, the special counselor clothing options on the physical version of the game disappear. I saw a past post when I searched the forum that someone said it was fixed but I still have the issue?
  6. Every match I run into 4-5. It’s an improvement compared to before the last update but what is the point of giving half the counselors second wind?
  7. That is so common though. I see people leave as soon as I pick them up on almost every game, or a host that will quit as soon as they’re killed (aside from all the tea bagging they do prior). I’ve come to the conclusion that a lot of F13 players are just crying little bitches, just gotta always remember that and take a break and always hope for the best next time you pick it up. Hopefully when the salt mines update comes out in the next decade or so, it will address that. Thats also just in reference to issues regarding the toxic player base when there is so much more annoyances in general with the game itself that I don’t want to go overboard discussing them.
  8. Htf does that happen? Still had mask on, one hit from Tiffany while wearing the sweater I get a kill scene from tommy Jarvis...??
  9. I noticed that if one counselor escapes, as long as Jason kills tommy Jarvis along with the rest , his death counts as a replacement for the counselor that got away, thus granting jason the no survivors XP. Anybody know if this is what the developers actually had in mind? I’d think you should just get credit if there are literally no survivors.
  10. Seriously no one plays as AJ and rocks the purple nets? She looks cute af with them
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