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Everything posted by HaHaTrumpWon

  1. I wish I'd had bothered to save it. Ass-clown would have died if he'd had to play fair.
  2. He was Shifting and Morphing far too much to be explained by low cool down times. This douchebag was straight up cheating his ass off. I know what using Stalk, Shift, and Morph in rapid succession looks like and this asshole was going much too fast for this to be the case.
  3. I just rewatched the clip. We're inside the shack but not crammed into a corner and I was literally pressed against Jason's back when the swing started, so he was definitely in range. 'Also. this is unrelated, but what the fuck is up with Jason constantly Shifting and teleporting all over the map? i don't have the video for this one but last night a part 7 seemed to be constantly spamming Shift and/or Morph (the little sound effect you hear when P7 shows up was going off repeatedly and he used Shift twice in a span of ten seconds)?
  4. So I just finished a game where I was Tommy and our groups dedicated Sweater Girl died after Jason grabbed her and my swing went right through him even though it was clearly close enough to make contact. No one was lagging, and I was literally right behind him (in the open, not in a cabin). Is this new, or has it been around and I just never noticed?
  5. Rage-quitting is for PUSSIES. Nobody in my little Jason-killing group remembers the Jason's who hang around after getting killed, or even the ones who play keep-away and constantly Morph away if we get close. The only ones we remember are those who are either blatantly teaming, or rage-quit. No matter how bad you're getting your ass kicked, DON'T QUIT. Stick it out and learn from your mistakes.
  6. Fuck that shit. As much as I love this game, it is simply not worth putting up with that level of bullshit.
  7. They have stamina gauges, Jason does not. With the exception of Tommy (and possibly Vanessa or Buggzy), you will not out-jog Jason forever. Eventually, you will run out of stamina, assuming you don't get crippled by throwing knives.
  8. The speed difference between my Pt 6 and your Pt 2/3/4/5 is negligible. It's less than 2 seconds between fixed points and I'd say Pt 6's +Shift cooldown of 20 seconds pre-rage, 13 seconds post-rage easily makes up for it. If we're comparing dodging counselors attacks, the difference is even less important. They pick up TKs, get into combat stance, and block at the same speed. The only time my map control suffers as Pt 6 is when playing against the very VERY small percentage of lobbies full of highly coordinated counselors. If you do better with running Jason's, that's ok, there's nothing wrong with that. Nobody said we all have to like the same Jason, you should play with what works for you.
  9. I've tried pt 2 and pt 4 in the past and the very first thing I thought after finishing was, "Ok, yeah, jogging after counselors is kinda fun, but I bet this loses its novelty really quick". I exclusively run pt 6. If you mistime a Morph, you have no chance of stopping an escape from occuring or a repair from being completed, and a group of counselors with machetes are going to wreck your mask in seconds. I use him anyway because I consider that a challenge in and of itself.
  10. My teams usual sweater-girl got abducted by a Savini we were trying to kill. Grabbed her outside the shack (Western location) on Higgens, killed her in front of the lodge. Abduction is still very much possible post-patch. Also, part 5 blows dead bears and part 3 is right behind him waiting for sloppy seconds. Personally, I kinda think the biggest reason running Jason's are so popular is just that: they can run (which I always thought shouldn't have been a strength that took up a slot and should instead have just been a default piece of code). If you know how to Shift, you don't need to be able to run.
  11. The counselor video's taking a bit of time because I didn't trim most of them as soon as the round was over, meaning I've got to dig through hour long videos to find them. It's coming though, hopefully soon.
  12. No, but I probably saved the footage for my upcoming "Salty Counselor Rage Quit" video.
  13. I had a Lachappa rage quit when he got grabbed after failing to loop me around the two-seater last night. That wasn't you by chance, was it? Because it sounds like you, I'm just not sure.
  14. You might want to take your own advice if you're equating slashing (in a SLASHER game) with trash tactics like running around a couch.
  15. Running around the same couch for 10 minutes isn't making him "earn" anything, it's just showing your distinct lack of skill. I suck as a counselor, but even I don't have to stoop to trash tactics like that. There's more respectability in running up to Jason and going ham with a tree branch than running around a sofa for ten minutes.
  16. That kinda depends on how long you do it. If its a few times to regain stamina or encourage Jason to go away and kill someone else, that's one thing. If you're on your 50th loop, yeah... you're a shitty player. You can argue that the Jason is a shitty player for not being able to counter it. but that doesn't mean the person doing it isn't also a shitty player. If your only tactic is to run around a couch, yeah... you're a Grade A shit-ball of a player.... especially if you're a veteran counselor and still using n00b tactics.
  17. I've never understood why the spawn-in seems to random. Sometimes you can have 3+ people dead for several minutes before Tommy is selected, and sometimes you can be the first one to die and respawn before the death animation's even over. Most of the time it seems like if you die first, and somebody else dies a minute or two later, it might take 4-5 minutes for Tommy to spawn. If you die first and it takes 5+ minutes for someone else to die, you tend to get the cutscene as soon as the second person is dead.
  18. I disagree. I have gotten the car started before Jason's Shift even unlocked on both CL small and HH small. It isn't a regular occurrence but it's still very much possible. If you spawn in the SE corner of HH small, the cabin right beside the car almost always has either keys or a repair part. If a second cabin spawns right next to that one, it also is probably going to have keys or a part. Get the keys from one, a part from the other, then run to the barn where there is a very high chance of finding either gas or a battery, run back to the car, install part, use the keys, and drive past Jason who has literally no chance of stopping you. If you're on CL small, the garage and boathouse will both most likely have keys or a part, and there's a pretty good chance of the building that always spawns North of the garage having one or the other also. Getting a car started before Jason gets a kill isn't a reflection of Jason's skill, it's a reflection of a counselors skill + good RNG. 10/10 repair counselors who know the maps well are severely underestimated. A Debbie or LaChappa who got lucky with repair part spawns is a far bigger threat than any Vanessa or Buggzy could ever hope to be.
  19. INAG is correct, it IS too easy to kill Jason. Believe it or not, most of the time Jason ends up unwittingly helping the counselors, usually by: A) Repeatedly grabbing counselors while surrounded. B] Spamming grab (when it's just one person, not a group) and giving whoever he's chasing the chance to punish him when he misses. C) Wading through a mob of counselors while blindly swinging his weapon. D) Running maskless into an enclosed space despite knowing that Tommy and Sweater-Girl are inside. E) Never even attempting to block. And, as someone already said, taking the bait and killing someone who is clearly trying to die. In my opinion, this is probably the single biggest reason Jsson-kills succeed. Most Jason's are going to fall for this every single time no matter how obvious it is. If you've been in the lobby for several games in a row and have seen the same people body-bag Jason after Jason, for the love of God, leave them alone until there are at least two randoms dead. I know it's tempting to take the free kill 30 seconds in but come the fuck ON! Did it not occur to you that a kill-squad that's already killed numerous Jason's will probably try to kill you too?
  20. I haven't seen any exploits since the patch aside from the occasional shotgun/flaregun slider. What have you been seeing?
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