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About RustInPeace

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  1. These I agree with. They are also why I try to put logic to my statements. The game should do one of three things. Either: A. Start up sounds for all vehicles (because why would he only hear a car start up across the map?) B. NO start up sounds for ANY vehicles, unless within proximity (again, how or why would he hear ANYTHING start up if it is nowhere near?) C. Implement some sort of risk/reward to the repair meta, so if a fail happens to a vehicle OF COURSE Jasons attention will be alerted to it via the failure SFX. Otherwise, if all repairs were silent, a silent start up is rewarded for doing so. It makes it as a choice/skill in one, as in "Do I lure Jason away from ____ by failing a check DELIBERATELY, or try to get everything in stealthily and get the fuck out unnoticed?" THAT is the kind of choice I want to have to be made (as I suggested, yet instead... My idea is your opinion is horrible.)
  2. Shifting through firecrackers have never stopped/stunned Jason. Only if he walks into or ends his Shift inside the cracker radius will he get stunned. That has always been a more experienced Jason users technique versus someone one the other side of a door, trying to bait Jason into a trap or firecracker stuns.
  3. Just thought of an idea that could have worked if there wasn't this unknown of officially off-limits game changes as of now, but as a trade-off to this whole complaint, if ANY skill checks are missed for ANY vehicle while repairing, then a sound cue for starting up happens. If there are NO MISSED checks during repairs, a vehicle can silently start up. Fair?
  4. That is the risk of taking the boat. More direct and less obstructions to the exit, yet vulnerable if caught. I don't see the problem. I want this to be a HORROR game, so anything to make that faux feeling of survival a bit more intense I'm all for. Just like the movies (aside from hearing his prox music in the game) it emphasizes that Jason could potentially be ANYWHERE at ANY TIME. I LOVE THAT! An objective item in the bottom of the lake or glitched into the terrain makes the objectives obsolete. A sound cue just makes you (as a counselor) a much more favorable target, but not a 100% guaranteed death (dependant on the Jason players skill/ attention/ intention). Again, a non-issue that only bothers people who want to "win" (as in (and not to say YOU sspecifically) playing in the mindset of a FPS, needing to win because anything less is a strike against your game skills AND your social standing in real life (for fucks sake, I hate social media)) . I want to survive by the "Skin O' My Teeth" or BRUTALLY die trying. @malloymk (Keep in mind, this isn't an angry tag.) I won't keep this up. I wouldn't be able to convince you this is a positive just as you can't convince me it's a negative. Agree to disagree & that's that, I guess.
  5. The sound should have always been there, even if Big Bens opinion says otherwise. If Jason can hear a car start from any distance, it stands to reason that a boat will too. This is a non-issue that shouldn't upset anyone. More power to Jason and more of a challenge for counselors, EXACTLY how it should be. The alerts, to me, were never the problem... It was the Morph grid layout. A car or boat could easily escape if the game decided to put you some distance off the area you chose on the Morph map, and it happens a lot if you try getting ahead of the boat on Pinehurst near the bottleneck on the West between the exit and that nearest bridge. It won't put you between the exit and bridge, but instead will put you up on land away from the bridge or in the water some distance EAST of that Western bridge.
  6. RustInPeace

    Rate/review the last non-horror film you watched

    No love for Terror Firmer? And while on the Troma subject, if anyone hasn't seen either Orgasmo or Slither should check those out too. Not only do the makers of both respect Troma, but Lloyd has cameos in each.... OH!!! Don't forget Cannibal: The Musical (also by Matt & Trey). I'll leave these here for you to chew on:
  7. RustInPeace

    Rate/review the last non-horror film you watched

    Not gonna rate or review, just suggest. Currently (although I've seen it before) I am watching The Raid: Redemption. It is an awesome action flick where every other physical hit (or stab, kick, shot, slam, etc.) makes you say "OOHHH!" out loud.
  8. This is correct. This is not. By your own admission in past threads, you have said you do not play as much as the average player (at least compared to a LOT of us on this forum). There are so many instances I can recall, AND have recorded, of bugs and glitches that only a masochist would endure them so frequently (and MANY of us, including myself, are guilty of being those gluttons for punishment... at least for the first 6-8 months). I have since taken a few breaks from the game here and there so it doesn't drive me crazy or have me become one of these drama queens who MUST post here after EVERY. SINGLE. BAD. MATCH. If I get disconnected up to 3 times (either drops or host quits) or experience ANY sort of bugs such as lockup problems, I find a new lobby & if the same bug occurs, I stop playing and pop something else in if I don't outright sign off.
  9. It's comments like this that, even if not meaning to, keep me hopeful for the SUPER-DUPER UNLIKELY possibility of continued content in the future (obviously knowing the whole deal with the lawsuit, Wes' premature comment (how I see it) on no future content, and the dwindling confidence by the players). It's a 99% pessimistic view (or reality) in my mind, holding the life support "plug" of that remaining 1%, but anything could happen, that's why I haven't written off the game or devs juuuust yet. Less playing and forum visiting until worthwhile improvements are made, but not complete dismissal.
  10. RustInPeace

    Project Méliès (new gun media game)

  11. Tiffany Cox... If you answered "Yes", then you have just won the Crazy Ralph's Emporium Super Secret Random Lottery! You have won this exclusive Phantom Phanny Pack, for that extra needed space to keep your survival supplies while on the go. Now, get out there and... Oh... I'm dreadfully sorry... (moment of silence)... Now, let's find our next contestant, whaddaya say?
  12. Mitch Pileggi! Shocker FTW!
  13. RustInPeace

    I’m not leaving but...

    I know this is more directed at the small group you are actively talking to, but I would like more of an attempt at discussion (like I see with @DamonD7 periodically) instead of everyone on the offensive. When things get too hostle or vulgar, I understand actions may be taken, but when things are thought out and articulated properly, there is no excuse for deleting entire posts (or ones that may agree with a post in question). Yesterday, @BrokenFattHardy made one VERY well worded, non-confrontational post about the state of both the game and current climate of the forums (NOT attacking anyone within that post (though there may have been a little snark to it, but that's just Fatty!)) directed at @damnenchiladas to give him an idea of why things seems so tense around here. I was lucky enough to read it before it was deleted. I had posted shortly after in response to his post and promptly had mine deleted as well, which I'm assuming is because it was agreeing with him (and probably might've had to do with the 3xdelete I wrote in it, joking about his profile "About Me"). Now, I'm not sticking up for people if they are trying their hardest to give you a hard time, but when a REAL discussion is taking place, let it be. Take action on what needs to be done and give a bit of slack elsewhere. You guys are making it harder on yourselves by deleting and locking en force, basically cutting the head off the hydra only for two more to spring back up.
  14. That does NOT translate to they themselves should not have a sort of standard to live by. According to an early post made by Ben (even if he was talking more directly of the quality of their product) they DO have standards, and they are "very high standards". That, to me, says you are not only loyal to the source material, but your passion for the project also has you willingly having your feet held to the fire, as to keep yourselves on top of EVERYTHING... You know what I mean? There are also many other posts made (again, early on, and NOT just by Ben, unless those posts have been deleted or edited since) speaking to their willingness for transparency on internal workings and such. I would think a legal situation is a BIG internal issue.