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Kaelum

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Everything posted by Kaelum

  1. What is this patch? I don't see any notes for it.
  2. I think that ship has sailed. The moment that they accepted, and used, the F13 licensing, all assets fall under that umbrella. Nothing from the current game could be used under any other IP w/o the express written consent of the license owner.
  3. The current game IS using the PSN servers, but Illfonic doesn’t know how to use them CORRECTLY! If GunMedia/Illfonic does follow through with the dedicated servers, that will be a bad day for ALL console players. Why? Well, when GunMedia decides that it is no longer financially viable to keep those servers running, or files for bankruptcy protection, there will no longer be ANY online play. At least in the current situation SIE manages the servers. For those unaware, the PSN servers are where the matchmaking happens, and where the scoring SHOULD be held in escrow, but isn’t. The code running on them is written by Illfonic based on templates provided by Sony, but improperly executed. The PSN & XBox servers are based around a peer-to-peer system, as it would be prohibitively expensive for Sony or Microsoft to provide dedicated servers for each game.
  4. @pilospc if you don’t understand why people switch from PC to console, and never go back, there isn’t anything that can be said. Enjoy your pissing wars in constantly upgrading your hardware, not being able to play older games, and not playing on a balanced field due to hardware differences. I, and all other PlayStation owners, are more than happy to be isolated from the “Wild West” PC gamers, who can easily hack any game. I played PC games for 20 years and will never go back to it. I luv Sony’s direction, and with 2 exceptions (soon to be 1) I only play the AWESOME single player games that EA states, “No one wants play”. @RustledJimmy if there is ever a class action suit against GunMedia, I’m sure that you’ll have a huge amount of support across all platforms.
  5. Try dealing with this constant crap for a year, and then you’ll understand everyone else’s POV. The challenges are nice, but everything that was broken, is still broken. That has not changed since the game was released.
  6. Ummm....have you never played a video game before? It’s called a penalty for failing.
  7. TBH, I didn’t see anything wrong with any of the grabs. What I do see is a bad grab annimation, which has been in the game since day one, and is supposed to be fixed whenever the patch is released. The new annimation shows the lunge that occurs during a grab, which is currently not shown. If anything, I’d be complaining about the shitty attacks through doors, which are an exploit of the game mechanics due to other bugs. Thanks for showing how un-fun the game truly is, as the video does do that extremely well.
  8. Hmmm...yellow car, blue car, boat, police. Yep, F13 has so many more aspects to the game than DbD ever will. /sarcasm off The games are similar, but they do have slightly different play styles. This is the very first thread that I’ve read where everyone finally agrees on the differences. I don’t really agree that there is any graphical superiority in either game, as they both look identical to me. The only difference for me graphically is the fact that Illfonic doesn’t have the expertiece to make the graphics system perform better. If I want to play a really competitive game, where knowing the metas, and fully understanding every aspect of the game will get you ahead, I’ll play DbD. If I want to mellow out somewhat, and have a more jovial time, I’d play F13, if it was working correctly. Does anyone remember Stargate Worlds? Of course not, as it died in beta. The development team bit off more than it could chew, and what could have been an awesome game, died due to their inability to execute. I truly hope Illfonic gets the FULL single player experience working, as it may be their only saving grace.
  9. @Caliph you shouldn’t feed the trolls. It doesn’t matter what you say, or what proof that you have, they will just ignore it, or turn it into something that it isn’t. As long as you are enjoying whatever games that you play, that is all that matters. ENJOY!
  10. @Trident77 you might want to look up the word hypocritical, and then reread my posts. My stance is extremely clear, and well stated. However, your description of my stance is WAY OFF BASE. You might want to take some of your own advice, instead of trolling.
  11. You might want to stop placing words in others mouths, as that is not anywhere near what I said, nor did I imply it. BTW, superior is a very strange word choice. Beauty (fun) is in the eye of the beholder, and what is fun for you, or myself, may not be fun to others. I do prefer one game over the other, as does most everyone here, but false statements are false statements. If you were to look back at my post, prior to your posting of your reply, you would have seen that I was in the process of editing my post. Just like the game, these forums are incomplete, and are missing features that forums have had for over 2 decades (i.e. Preview), which requires you to post, in order to see what you’re posting.
  12. I know that it wan’t you that made this bold claim, but it is being used out of context, and is not accurate. F13 is no where near the 3rd highest selling game on the PS4, in fact, it didn’t even make the top 20. It is in 3rd place for DIGITAL DOWNLOADS ONLY, but it was also voted the worst PS4 game released in 2017. BTW, for those DbD naysayers, DbD did make the top 20 best selling list of games on the PS4 for 2017.
  13. You obviously haven’t played in quite a while, as these were fixed 2 patches ago. DbD has doubled its development staff, and that doesn’t include the staff for Death Garden. They also released their plans for the next year+. They keep their word, unlike another development company that we all know too well. ALL of the new non-licensed DbD content can be purchased, or earned in game if you don’t want to pay for it. The licensed content depends upon the license holder, and it looks like the F13 remake Jason is coming to DbD, which sort of slipped in one of the dev steams. Oh yeah, the WEEKLY dev streams too. I wrote off F13 as a complete loss a long time ago, and am hoping that I’ll be able to recoup something with the single player content that is still pending. Once they take the dedicated servers offline, that’s all that will be left.
  14. @MichaelMemers he didn’t say it was largely finished. I am a software engineer, and have been for over 40 years, so I know exactly what he meant with the precise words that he chose to use. Just because a lower level piece of code “appears” to be ready for others to use, does not mean that it is finished. Nothing in what he said would lead me to believe that they are close to releasing anything. At least not in the next 3-4 weeks. Here is what @ShiftySamurai stated: Weeks + unforeseen issues > 3-4 weeks
  15. It is hilarious how someone can read, “...many weeks away.” As, “It will be released May 12th”. And others forgetting that the dedicated servers will not be in the same patch. All these loser YouTubers posting false information seems to have rotted many brains. The information is available, here in these forums, posted by official personnel, you just need to read it correctly. I’m still laughing at everything I’ve read in this thread. It’s absolutely hillareous.
  16. Asymmetrical horror is nothing new. Have you heard of a small title called Dying Light? It’s still making quite a bit of money, and has an absolutely AWESOME single player experience.
  17. Nice troll. Not once do you offer any information on HOW they should be penalized. What possible penalty would these rage quitters even care about? In order for a penalty to be effective, it must take away something that the rage quitter cares about. They certainly have no care about losing XP or CP. The salt mines are a penalty. Learn to read.
  18. That was sometimes true many months ago, but that is no longer true. The devs have made it EXTREMELY clear how they envision the game, and the only salty players now, are those who think they are better than they actually are. The T-bag taunting at the exit gates is more of a high-five in most cases, and a way to get more points. Those that are too cocky, end up paying the price of getting placed on a hook with no one to save them. I’ve killed many a player who thought that they were free.
  19. There will not be a patch on 4/13, nor will there be one before 4/13. That was stated way back in January. They eluded to the fact that there might be one around the middle to end of April, but in Gun Media time, that is probably not until May.
  20. To be more accurate, they stated that it was being placed on indefinite hold, as the experience was not fun and they could not figure out a way to make it fun. @wes then went on to say that if they can figure out a way to make it fun, they would then revisit it.
  21. Hey JPops,

    I didn’t use any special formatting, and there doesn’t seem to be any way to change it, so it might be a bug in the forums.  The title didn’t exactly reflect everything that I was trying to cover, so that was my mistake, but I wanted to make sure that it was posted in the correct forum, as I don’t believe the General forum is the correct place.  Anywho, you locked the thread, so it doesn’t matter now.

    Kaelum

    1. Cokeyskunk

      Cokeyskunk

      @Kaelum - this occurs sometimes when you copy and paste in text. It's carry-over from the original text. The only way to correct it is to remove all the formatting from the text.

      An easy way is to cut all the text, paste it into a formatless field (such as your internet browser URL field) then re-copy it and re-paste it back in. Good luck.

    2. Kaelum

      Kaelum

      I use my iPad most of the time, and that isn't an option when using it.  However, when I'm using a PC like now, I have no option to change anything.

  22. The removal of friendly-fire has introduced the Jason piñata, as councelors need not worry about hitting each other, and swing continuously. If there was an in-game reporting system for all platforms, and the game saved specific information in regards to such attacks that could be used to prove trolling, then the following idea would work: At the end of any game that contained friendly-fire, everyone in the match would be asked, “Did player X attack <list of players> with purposeful intent to do harm to those players?” If the majority of players in the lobby voted “Yes”, then the points that the player would have received would be held in escrow, and a report would be auto-generated for investigation. If the gamer in question is in a party, you might want to consider lessening the votes of everyone in the party. If the gamer playing Jason is not in a party, then you might want to consider adding weight to his vote. Part of the report should include who is in a party with whom. This would also allow for the investigation of teamers. For players who have multiple reports against them that have yet to be investigated, trigger levels could institute temporary bans until the investigations are completed and move those investigations to the top of the list. If the reports turned out to be false, the points in escrow would be returned to the player, and investigations for missuse of the system would begin for every player who voted “Yes”. As long as repeat offenders can be permanently banned, and are, this system would be fair to all.
  23. Actually, they could bring it back as it originally was, if there was an in-game reporting system for all platforms and the game saved specific information in regards to such attacks that could be used to prove trolling. At the end of any game that contained friendly-fire, everyone in the match would be asked, “Did player X attack <list of players> with purposeful intent to do harm to those players?” If the majority of players in the lobby voted “Yes” (and perhaps give more weight to a Jason “Yes” vote), then the points that the player would have received would be held in escrow, and a report would be auto-generated for investigation. For players who have multiple reports against them that have yet to be investigated, they could also set levels over time that would institute a temporary ban until the investigations are completed. If the reports turned out to be false, the points in escrow would be returned to the player, and investigations for missuse of the system would begin for every player who voted “Yes”. As long as repeat offenders can be permanently banned, and are, this system would be fair to all. P.S. Part of the report would include who is in a party with whom. This would also allow them to investigate teamers.
  24. @Xbox Prisoner, teaming is simply anything that a councelor does to purposefully help Jason, or anything that Jason does to purposefully help any councelor, to the detriment of other players, that is outside the scope of fixing a bugged state.
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