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About lasse_hei

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    Hockey, among other sports... And horror of course! Been a fan since the 80's! Am I old?

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  1. Sorry ot, but this was priceless! You can kill and mutilate teens with blood and gore and bodyparts flying around, but god forbid if an underage person happens to see a pair of digital boobies! Now that is something that might fuckup the mind of a teen! "Doesnt anybody think about the children!!
  2. Patch Notes 12.12.2017

    I still think the main issues are being suppressed. I'm excited about the virtual cabin, and the trap-issue is very good... but alot of the content still feels superficial. Fox's shadow, heavy hitter, text issues and such.. The main issue should be balance-related . Of course I'm talking about Jason. The idea should lean towards a healthy playerbase and before you balance out the problems with Jason, you are not contributing towards that goal. Mainly Jason's melee-, grab-cone and stuns (Jason getting stunned through windows, cracked doors and how easy it is to stun Jason after breaking a door after rage gets activated). I've posted my ideas before, so I'm not going to repeat them here for the fifth time. Anyone can check them out if they want to. Don't get me wrong, I don't mean that all have to be included. If we get atleast one or two, I'd be thrilled.
  3. Question. Sometimes as being host we've started the game, the loading sequence seems to go on for a long time and suddenly I'm alone waiting for players. Sometimes I get a connection timed out message while being host, or everyone just dissappears. Does this report to the other players as connection to host lost or connection timed out? It could be that the game ending does not always mean that a host just quit.
  4. Had one funny game last night. Four counselors were fixng the car and when I arrived (part3 Jason) everyone crouched at once. I could'nt hit anyone, all melee strikes flew by without contact, and when I grabbed someone another stunned me. Fortunately I had a few knives with which I got them spreadout eventually. Didn't last long but it seriously pissed me off. So yeah, I think you should fix Jason's melee like pretty quick. Like a number one priority. Fuck Fox's shadow..
  5. To add... Counselors being able to stun Jason through a cracked door / broken window should also be discarded. That shit is just stupid. Same thing when Jason enters rage and he goes through a door... just wait and hit, you stun Jason 95 times out of 100. Jason should also be able to grab / hit through window and over furniture
  6. Part IV Shift

    Yeah, with these upcoming buffs to Jasons in particular...? I wouldnt hold my breath....
  7. Oh come on. Who ever says that as Jason they get an easy breezy clean slate everytime is just delusional (not including bad counselors, counselors fuckin around, not doing shit, casual fun,.... you know what I mean). I usually play with a good group and on many occasions we could have , for example, escaped to the cops. But instead we try to fix cars, kill Jason or just casually mess around. Basically anything other than running to the cops, because honestly, its a bit boring. Then when we do stupid things, Jason kills us and on to the next game. Yes, sometimes a good Jason does a clen sweep, but usually it's not only because your a skilled gitgud Jason. Same with me. Sometimes I get everyone because I'm ok as Jason, sometimes I mess up, sometimes counselors are either unlucky or bad.. The circumstanses change. Balancing Jason should be a top priority. Not only does it help build a healthy playerbase, it makes Jason fun again. "I wanna be Jason" should be the thing you hope for while waiting in lobbies. The "counselor experience" just is not that great. We could start it by taking babysteps. Reduce counselor stamina regen a bit. Give Jason a wider melee (to all sides, including below) with a chance to hit multiple counselors at once. Remove one pocketknife /map. Jason should not be stunned by one hit with every person regadless of used weapon.. Instakill if you get to a trap before the counselor braks free. Instkill for teabaggers, Allow Jason to hit counselors while crouching/any animation when in proximity. Litlle things.
  8. What perks do you use?

    Depends on what counselor I'm playing as. Every counselor I use have epic thick skin. Also epic my dad's a cop and mostly scence avoidance perks. With strong counselors I use heavy Hitter and such. Honestly, I dont really pay attention to perks anymore, I've got probably over 100k cp, haven't rolled a perk in ages Sometimes I've used preparedness and / or medic, but not lately. I probably would use epc marathon if I ever get a chance to roll one. Though it's pretty easy to escape regardless of your perks, unless your fellow counselors don't do anything, or the Jason I'm facing is really really good.
  9. The ones that balance gameplay towards Jason by increasing the grab and/or melee -range a bit. And of course the decrease on pocketknives! Oh wait, they werent coming. Damn... Well then probably the trap and the "surprises"
  10. I've had many simmilar experiences but mostly I find ok groups in qp on ps4. The issues I struggle with are mostly balance related. Though connection timeouts and quiting hosts are a major problem.
  11. @ShiftySamurai Please clarify. Will there be a decreace in defensive items in general, or only in the cabins? There are way too many hairsprays and pocketknives running around as it is..
  12. Lvl 87 I haven't found any logic or conditions on how or when or where the tapes can or can't be found. At first I found Pamelatapes only on Packanack, later randomly on every map. So far I've found10 pamtapes: 1-4, 7-8, 12, 15, 18-19 And 2 Tommytapes: 4-5
  13. Buff 'em all I say, buff 'em all! Give them max stamina, repair, speed and strength. Hell, give 'em chainsaws and uzi's! And beer! Lots of beer! Aah, I dont give a shit.
  14. Too many pocket knives

    Good point. At this point, I really don't care about XP either. Someone else might, and this was just an idea to help with the ludicrous amount of pocketknives.. And besides, if you can call the cops by using a pocketknife, this usually helps with both. I've succesfully juked Jasons dozens of times without a pocketknife while getting to the cops (no fear of shiftgrabs..).
  15. Prepatch: Honeslty, I didn't even care about the so called "vader-grab". Sometimes when I was grabed as counselor I just thought like "what?! Damn.. Well, can't wait till I'm Jason, then you're dead!" Still we managed to escape pretty frequently. It was hard and took some work, but still. Killing Jason? That was hard! Mostly we failed, but when we succeeded? It was great! Normally we also had to wait very many rounds before we got a chance to play as Jason. When we did, it was a blast! Killing counselors, tormenting them, scaring the shit out of them with a perfect shiftgrab. Man, that was fun! I felt rewarded for the hours of waiting in lobbies and sucking it out as a counselor for tewnty rounds in a row... Postpatch: Jason is still fun, don't get me wrong, but it's not as rewarding. Now we have melee problems, a perfect grabshift is purely luck, grab is inconsistent, too many pocketknives and hairsprays, stamina regenarates too quickly... and the traps are also a bit inconsistent I don't mean that I need to kill everyone everytime, just that after the waiting, being Jason should not be a chore. Yeah, still when playing against a lobby of newbies and only 1 ot 2 seasoned players, I still get everyone most of the time. But with these problems, playing against good players, it's a chore. A frustrating chore. To get a 6/8 demands atleast a little luck, not to mention 8/8... I also think about the newer players. It's not fun when you have no chance of killing anyone. Yeah, they definitely should get a little better, but it's rather difficult to practice. But making them feel like shit run over twice will not dedicate to a healthy playerbase. My ideas for making Jason more fun again (some are not mine, but they are good so I'll list them here): - Widen Jason's grabcone. To the front, sides, above and below - Widen Jason's Melee. Same thing as grab - Cut down Pocket Knives (max three + Tommy) - Remove extra Stamina and extra Hairspray -perks (so you dont have to touch stamina regen) or cutdown stamina regen and the number of hairsprays on map - Extra XP for using pocketknife on trap - Return trap-placement as before patch Other ideas that should also be considered: - Jason should be able to instakill anyone teabagging him - Jason should have an instant kill sequence if he gets to a counselor who is still inside his trap. Like I said, this game is all about Jason, and having fun as Jason! You may agree or dissagree, and these are only my opinions and I stand behind them 100%