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SDA

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About SDA

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  1. Every time someone in our party of 4-8 leaves, the whole party gets dumped out mid game, its ridiculous. I've also waited 2 minutes for a load in playing by myself, then tried to cancel and back out, and the game gets locked in the "canceling" screen until I shut off the game.
  2. Part 7 is fantastic, and the only one where they gave him a legitimately formidable final girl. (Maybe Ginny in 2, but that was more psychological) Also, it had the best effects for Jason and the party horn kill- 9.5/10 (-.5 for killing Maddy too early)
  3. That is a lifeguard tower, it spawns at the attached box on the south side about 75% of the time.
  4. They added a clock feature? Man, I hope their lawyers are awake!
  5. What a game like this COULD use is a Mutant Family element; think Hills Have Eyes/Wrong Turn. Jason's biggest weakness is how he responds when confronted with a group of good counselors, and having a second or third "Jason" that could show up any time would change that play aspect entirely. Additionally, everyone gets someone on their "team", so you don't go "x v. 1" every time, and actually get to play with a friend on either side of the game.
  6. Not if you're already paid. Yeah, they put out a Friday update that crashed the game worse than ever, then on Monday, LITERALLY THE MOMENT THEY WERE ALLOWED TO SPEAK ON IT, were like "oh, lawsuit, we've gotta stop now, damnit! And we we're so close to it being 100%!" No, they don't know how to make the game work, as clearly evidenced by IT NEVER ACTUALLY WORKING RIGHT, and found an excuse to get out- until the Killer Puzzle guys took a dump on that, and pretty much ended that discussion. They succeeded at monetizing a non-functional product entirely based on nostalgia for the IP. I mean, nice work if you can get it, but...
  7. I'm not saying it's a reasonable expectation, but there's a reality where they go "palms up" just to buy time to work without pressure, then roll out a better version. Or, they made another goof. Let's find out!
  8. I'm a "take it where it needs to go" guy regarding parts- gas is near where it belongs, just put it there. As for the boat, against a bad water speed Jason, it's ideal- even if he's ahead of you, a swerving boat isn't an easy prompt to get as Jason, and some of them have very little ground to cover. Also, when bringing gas and prop to the boat, ALWAYS do gas first. There's a good chance Jason will go to the car if they hear a gas error; you don't have that luxury with the prop.
  9. The problem with expecting things on Friday the 13th is that it's a Friday; I'd imagine people had families to get home to for the weekend sometime around Wednesday afternoon.
  10. Even when there was "traffic", it was 8-10 threads a day, with mods insisting to any new person, "hey, we made a thread about this three months ago, do you know how the search function works? Go to new members and introduce yourself first!", to make them feel welcome and discourage postings on the not very active message board. That seemed dumb.
  11. I've gotten a "you are not authorized to access this network!" message a few times, assumed it was salt related, was able to get back on after 10 minutes or so, though.
  12. Oh man, sit back for the harrowing tale of Jason v. TWO WHOLE COUNSELORS.
  13. Some of the time a Jason loses his mask without taking heavy damage, and the resist bar is already half full when you pop the sweater. Or yeah, cheats; I remember one kid specifically saying that since the rigged controller could activate the button so much faster than he could, that it wasn't cheating to use it. We laughed, and laughed... in essence, if you've spent the round watching a trash Jason who suddenly is better at resisting than anyone you've seen once the sweater is in play, they're probably cheating.
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