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SDA

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About SDA

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  1. I would say boards exist specifically for discussing those things already, and having one here isn't necessary.
  2. Tried to play four times, got roughly 45 seconds of combined play, will just assume its busted for the holiday weekend unless told otherwise.
  3. I don't have a dog in the fight, I'll just point out that I want to get on and play, and the guy who created an account to defend the hackers in broken English is definitely one of their buddies... lol, "sometimes the reporters make it tough, too...", easy fix, don't cheat, then they have nothing to report. But you're not suggesting that, can't imagine why.
  4. You can throw knives once they're floating like that. But yeah, I've played about 3 hours with the new patch and they're still well broken. Slide glitch is even more rampant, 75% of lobbies have someone helping Jason. Its a lot less fun to play (or spectate) when you can escape in 3 minutes or run from Jason for 10, and hit spectator to immediately realize, "oh, they know to cheat, we're gonna run the full 20 so we can see it."
  5. It's easy enough to get a 5-6 shot check with Vanessa, too. The repair deficit in this game isn't nearly as punitive as the stamina one, and luck is big because having a "stand and fight" character who leaves every second shot for a new weapon is not ideal.
  6. Two things I've noticed, both started rarely happening after last patch, but more so since this one- 1) My C/J selections will reset to random between the timer and load screen, has happened several times the last week. 2) When barricading a door, you often get the lock wheel, then your character opens the door; I don't notice it happening to interior doors with the small locks, just the barred doors. Otherwise, the functional environment kills help, and the sliders on the private match offer a lot more options, solid.
  7. Frankly, I'm most interested in the likely timing of the lawsuit settlement, seeming to make the idea of a new version of this game going on to next gen consoles the best option, as opposed to rolling out a bunch of stuff that's been on ice for 18 months. Get Gun away from the IP if the lawsuit settles without them having claim to it, and allow a AAA publisher to make "Friday the 13th: A New Beginning" for the PS5.
  8. When you said "another firecracker glitch", I thought about Jason going into combat stance and walking through the fireworks like they weren't there, from last week.
  9. Its gotten noticeably worse in the US the last few days, also. Last night, got one game in a server before 10 minutes of waiting got a P2P lobby, while people said that Switch had A LOT of regional servers. If they just moved PS4 servers over to Switch, that would be frustrating, and totally on brand. By now, it's almost EOD Monday. No response to the issue, not surprised in the least. Hopefully it gets fixed... Soon.
  10. Yes, I was able to get a US server on PS4 in 10 seconds, seems fine.
  11. Yeah, I had something like this happen at Higgins last patch- Jason caught the car coming over the bridge from Blair's, flung me and a passenger onto a roof at Stillwater.
  12. It is interesting that they're able to get this handled in a week for a (significant) balance issue, but don't show anywhere near that urgency for the environmental bug that actually breaks the game when a glitched player escapes, almost four months out. Oh well. Of course, nothing is fixed yet. Soon.
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