
SDA
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I ran with this forEVER, and am sad to see it shut down, but in the state it's in, P2P is sufficient. The next generation of console will be well served by a game similar to this done by a studio who makes sure they've secured the IP (given that every patch necessitated another patch, I'd say its benefit of the doubt to assume content development stopped because "the lawsuit made us do it" and not "every pipe we fix breaks two other pipes", but sure.) Especially when they put together a game that has so much mythology that can be added from a starting point; this game could be done on a larger scale with 3x the maps and 5x the characters, and other potential victory conditions. Even things like memorizing the 6-8 part spawn locations on a map, as opposed to having dozens of random options. Oh well, I got what I needed out of this game and then some and enjoyed it very much, and someone really inclined could build around some of the pillars shown to be really fun, while making a game with more options. I'd eagerly come back to play that game on PS5; hopefully someone else has the common sense to be doing that right now, I'd imagine they are.
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Is hitting the Start button difficult?
SDA replied to Deano78's topic in Friday the 13th: The Game General Discussion
Meh, timer says I've got 2 minutes. I wanna make a sandwich? I've got two minutes. Can't wait? Then grow up, cause its 2 minutes. Wanna start clicking like a maniac hoping I'll ready up? Then I'm going to run every second off that clock. -
Jason morphing counselors
SDA replied to RetroJason89's topic in Friday the 13th: The Game General Discussion
Fair enough. -
Jason morphing counselors
SDA replied to RetroJason89's topic in Friday the 13th: The Game General Discussion
No, it is not "advanced Jason tech", its an exploitable bug which you shouldn't have available, and I haven't seen it "happen randomly" in years on the game. That said, its funny to watch it fail disastrously, or people trying it who don't quite have it down. -
Servers Hacked Again?
SDA replied to SteveChristy's topic in Friday the 13th: The Game General Discussion
As a non-Twitch non-streamer, I'll confirm that it went down mid-game this afternoon (PST) and wasn't workable both times I tried to play this evening, up till 15 minutes ago. -
4th time-out error in a row...
SDA replied to HaHaTrumpWon's topic in Friday the 13th: The Game General Discussion
Tried to play four times, got roughly 45 seconds of combined play, will just assume its busted for the holiday weekend unless told otherwise. -
4th time-out error in a row...
SDA replied to HaHaTrumpWon's topic in Friday the 13th: The Game General Discussion
I don't have a dog in the fight, I'll just point out that I want to get on and play, and the guy who created an account to defend the hackers in broken English is definitely one of their buddies... lol, "sometimes the reporters make it tough, too...", easy fix, don't cheat, then they have nothing to report. But you're not suggesting that, can't imagine why. -
You can throw knives once they're floating like that. But yeah, I've played about 3 hours with the new patch and they're still well broken. Slide glitch is even more rampant, 75% of lobbies have someone helping Jason. Its a lot less fun to play (or spectate) when you can escape in 3 minutes or run from Jason for 10, and hit spectator to immediately realize, "oh, they know to cheat, we're gonna run the full 20 so we can see it."
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Patch Notes 1.36 - 1.20.2020
SDA replied to mattshotcha's topic in Friday the 13th: The Game -- Patch Notes
Two things I've noticed, both started rarely happening after last patch, but more so since this one- 1) My C/J selections will reset to random between the timer and load screen, has happened several times the last week. 2) When barricading a door, you often get the lock wheel, then your character opens the door; I don't notice it happening to interior doors with the small locks, just the barred doors. Otherwise, the functional environment kills help, and the sliders on the private match offer a lot more options, solid. -
Patch Notes 1.36 - 1.20.2020
SDA replied to mattshotcha's topic in Friday the 13th: The Game -- Patch Notes
Interesting.