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deathsia

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About deathsia

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  1. deathsia

    It's been fun...

    Before anyone goes and assumes this is some rage quit post or some attack on the devs, its not so hear me out. I may not be a backer but I've been with this game since launch, I've seen the rough start it had, I've seen its high points, and I've seen its low points. Sadly, its had more low points than high points. I have done my best to ignore the glaring issues and stick up for this game over and over throughout the year or so its been around but I can not ignore them any longer. This game had the potential to be one of the greats, an indie game that struck gold in the ways that Undertale and several other indie dev titles had but it fell short due to one key issue... The first few updates I could excuse, after all no indie game is perfect out of the box, even after its first few updates but then it became a common occurrence, bugs cropping up with every single patch and/or update. Some of which were down right game breaking. I have no doubt that the devs were trying their best but either due to lack of skill in the field, overlooking things, or rushing out updates without bug-testing first, every single update has brought at least 10-15 new bugs for every 5-10 they patch out, some of which just down right are never patched out. Even after all of this, I stuck around because I had hope this game could get better. I kept telling myself: "They're just learning, like I am. Eventually they'll get better and make less mistakes like I have as a game developer." This... never seemed to happen. Instead of things getting better, they got worse... and worse... and worse. Then be it by stroke of god or pure luck, with their last update prior to this patch, they introduced the single player challenges and I was completely blown away with how flawless it seemed to be designed. Then I went to multiplayer and all that hope and joy the single player mode gave me was cut down as if part nine Jason walked up to my hope and joy and proceeded to slash its arms off and like a horror film's female protagonist I screamed in horror with a loud screeching "NOOOOOOO!" as my hope and joy's head was slashed straight off its shoulders and rolled along the ground... dead. The game's multiplayer was is the worst state it had EVER BEEN, all the previous bugs they had patched out were back along with about 10 new ones. It was the lowest point this game had ever hit despite its seemingly flawless single player mode. From there, I don't know why I stuck around. I guess I was hoping that they'd patch it and I could enjoy the game again. And then word of the lawsuit hit the forums on steam and here and any hopes of them patching it were cut down once again. Then a glimmer of hope appeared in the form of a 4GB update... which fixed absolutely nothing. The saddest part about this is that this game is far better than dead by daylight in a gameplay and mechanics standpoint hands down, there's no way in hell DBD could compete with this if it wasn't as bug ridden as it is. I don't know if it's just inexperience on the developer team's part or if they've just outright given up on the game but I can't play this anymore, with all the bugs and issues with the game, its no longer fun to play at all. If the developers read this, thanks for the bloody fun and hopefully your next game is better than this one.
  2. How everyone in this thread is acting towards players who suicide: If your not good enough to kill them before they kill themselves, then you have no one to blame but yourselves. Besides, If I want to fuck Jason out of a kill because as a counselor he trolled me for 10+ minuets to troll them back, I should be able to do so.
  3. The thing is, he USED TO HAVE a 2-3 second invulnerability frames in earlier versions of the game. Though Jason couldn't grab or swing during this time either.
  4. 1. Stuttering Framerate readded. 2. Bugs involving Counselors being glitched inside cars readded. 3. Kills involving Jason's not using their default weapon causing counselor avatars jitter in place and reduce kill qaulity added. 4. Framerate worsened overall. 5. Counselors now leap through closed windows when low on stamina again even if the counselor is not running!(We know you just LOVED this feature so we brought it back!) 6. Nerfed Jason's grab. (It's now completely jukable!) 7. Certain sound effects not playing when they should have has been readded. 8. Completely nuked your counselor's perk setup.(Becuase we know you just love to go back and reset up all those perks you spent a good 30mins setting up to begin with.) 9. Added a whole new set of Legend ranked perks that sound better but really aren't.(Because you gotta spend that SP on SOMETHING, right?) 10. Your counselor will now be picked at random even if you choose a specific counselor to play as!(because who likes to play as the same counselor all the time, right?) Disclaimer: I do not work for Gun Media or Illfoinic, this was just me poking fun at all the bugs they fixed in the past, coming back. But seriously...wtf devs?
  5. Whatever, you just want to keep Jason as an Easy Kill and are terrified of him getting buffed so you can't troll him anymore.
  6. Okay so if anyone was STILL thinking that its not TOO EASY to kill Jason: https://clips.twitch.tv/DeafJazzyFalconOhMyDog https://clips.twitch.tv/SmilingRoughNuggetsPanicVis https://clips.twitch.tv/AmazonianToughEagleDAESuppy https://clips.twitch.tv/CourageousGentleDogBuddhaBar https://clips.twitch.tv/DifficultVivaciousGorillaKappaWealth BUFF JASON IN THIS FIELD ASAP!
  7. I knew it was easy but THIS EASY?! This all the more makes me realize how much Jason needs a buff in this regard.
  8. When I made that list of the steps to kill Jason, I meant them in order of how they happen. An organized team is going to wait until Jarvis spawns to go for the sweater, mostly because the Vanessa needs time to hunt down the pocket knives. And before you suggest it, yes I try to hunt the Vanessa's first when I run into an organized team but even with the speed boost, a seasoned Vanessa will juke a shift so easily due to the fact they are watching your location with their mini-map and juke accordingly.
  9. Simply put: I assumed his skill level based on the fact that he assumed I was bad at playing Jason just because an organized team was able to kill me as Jason with ease. Any long time Jason player has figured out by now that if you encounter an organized Jason hunting team, your chances of killing everyone are nil unless by pure luck the Jarvis or sweater girl fuck up which almost never happens. Jason mains can tell me till they are blue in the face: "I never get killed as Jason, even against organized teams!" and I will look at them and go: Your either full of shit or the teams you went up against weren't actually organized at all. ... And suddenly I feel fully justified in my assumption of his skill level...
  10. I always find it funny and kind of sad when a nublet tells me to "get gud" when they obviously can't play or haven't played long enough to know wtf they are talking about.
  11. deathsia

    Patch Notes - 02.19.2018

    Anyone who uses a hackengine in this game most likely has 10+ ghost accounts each one with a hacked game they didn't pay for. I mean, do you really think most people who hack the game to get an unfair advantage are going to actually pay for the game?
  12. YOUR SUPPOSED TO BE, IT'S HOW IT WAS DESIGNED!
  13. Well of course they wouldn't be immune to a grab...
  14. Guess I should of mentioned that I use the legit door breakdown animation instead of combat stance hitting the door like an exploiting ass.
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