So even though this forum is pretty dead, i figured I'd post my idea for a new horror game that maybe the devs could idea steal and make.
Nightmare On Elm Street
Survivors could be random teenagers from the movie series.
And of course the killer would be Freddy Krueger.
General mechanic summary:
Each Match Starts out with Freddy unable to injure survivors but as survivors grow more scared of him they become more susceptible to making mistakes such as tripping, dropping healing items when they attempt to use them, ect. Each Survivor also has a "Drowsiness meter" This meter fills each second the player is in the match. It takes 1min for a player to fall completely asleep, once asleep Freddy's ability to terrify survivors becomes much more powerful and he can now injure them either by striking them or via various dreamworld "traps" he can place.
The more terrified a survivor becomes the more prone they are to make mistakes when using items, attempting to interact with objectives, tripping, ect. The flipside to this is, the more terrified a survivor becomes the larger their drowsiness meter becomes. So As the killer, the player will need to balance building enough terror in the survivor that they can force them to make mistakes but not so much that it takes them too long to fall asleep. If the survivor's terror is high enough running or even walking can become hazardous to the player, especially if they trip around certain objects. If the survivor is unlucky enough they can trip and knock themselves unconscious on an object, sending them straight into the dreamworld, injure themselves, or in some rare cases, even kill themselves by accident.
The Drowsiness system:
Each Survivor has a drowsiness meter that fills for every second they are in the match, if left alone and not terrified by Freddy, they will fall asleep in a single in game minute. However, the survivor can easily wake themselves up if they are not inflicted with any terror from Freddy. The more terrified they are, the harder it is to wake themselves up or other players to wake them up. A survivor at max terror CAN NOT wake themselves up and must be woken up in the real world by another player inflicting a specific kind of injury or using a special item. They can also increase the size of their drowsiness meter with certain items such as drinking coffee in the real world making it take longer for them to eventually fall asleep. No survivor can escape the dreamworld indefinitely however and eventually no item will extend the meter or reduce the amount of drowsiness they have accumulated.
Dreamworld vs Real World:
Freddy can inflict terror on survivors in the real world by interacting with certain objects which they activate when a survivor passes them and terrified the survivor. Freddy can also cause a survivor to fall asleep temporarily and perform a "Nightmare Attack" on the survivor, inflicting a large amount of terror on the survivor.
When a player enters the dream world, their real world body falls to the ground where they stood and their "Dream Self" now roams the dreamworld. Freddy is now able to injure survivors and inflict greater levels of terror upon them. The more survivors in the dreamworld, the greater Freddy's power becomes. Each survivors level or fear also increases freddy's power but to a lesser degree. Players who are not at max terror can interact with certain objects to wake themselves up albeit at the cost of mildly injuring themselves and slightly increasing their fear level. They can also stun but not injure Freddy in the dreamworld.
Each Survivor starts with 100 healthpoints. A direct attack from freddy inflicts 30 damage whereas dreamworld traps can inflict from 5 to 15 damage. Players can heal themselves with certain items but these items are rare and must be found as the player moves around the map.
Each survivor can carry up to 3 items each. Freddy's bones do not take up inventory space, Logs of Wood and Gasoline do however.
Can win in one of two methods.
Method 1: Collecting all of freddy's bones and burning them. The team of survivors must find 5 items in the map: Freddy's Skull, his left and right leg bones, and his left and right arm bones. Each piece of freddy a player collects inflicts a special condition on them which allows Freddy to inflict more terror upon them then usual and causes them to fall asleep faster. Therefore it is not ideal for a single player to collect all of freddy's bones since they will surely fall asleep long before they make it to to the furnace to burn Freddy's bones. There will be two furnaces on any given map and the players must take the bones to it, put them inside, and begin the process or turning on the furnace.
Turning on the furnace: Players must find 4 logs of wood, gasoline, and a box of matches or Lighter. Once all of these items have been deposited into the furnace, it will roar to life, burning any bones that may be inside the furnace at the time and will continue to burn for 5 minutes allowing more bones to be deposited and instantly burned while the fire remains lit. Asleep players can not interact with the furnace even if they possess one of Freddy's bones.
Method 2: Bring Freddy into the real world and kill him. This method is far more dangerous to the survivor but if successful will put Freddy into a severely weakened state and allow survivors to injure and kill him. In order to do this, a player must first fall asleep, not be at max terror, and have another player in the "real world" ready to wake up them on cue. The player must then find Freddy and use a special command only available when within 2 meters of him. The player grabs ahold of Freddy at which point a struggle mini-game begins, the player must mash the spacebar to hold off Freddy's claw while a player in the real world begins the process of waking them. If the player in the real world fails to wake the sleeping player in time, Freddy will instantly kill them. If successful however, the player will wake and Freddy will be temporarily stunned for 3 seconds due to being yanked from the dreamworld.
Freddy does have one advantage however in the real world, he can freely injure survivors, however they can also freely injure him as well.
Real World combat:
Due to being weakened by being brought to the real world, freddy's attacks deal only 20 damage to survivors and his attacks are much slower than in the dreamworld. In the real world Freddy has 300 healthpoints and depending on the weapon the survivor uses against freddy, they can deal from 10 points of damage(weakest weapon) to 100 damage(Point Blank shotgun shot). Depending on the location, players can also perform a special "instant kill" on Freddy but these are even harder to manage, require special conditions, and for Freddy to be in a very specific location to activate...
Killer Win Conditions:
Condition 1: All Survivors are dead.
Condition 2: All survivors are at max terror and inside the dreamworld.
Freddy can perform special kills on fully terrified survivors in specific locations of the map.