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About shodan

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  • Birthday July 23

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  1. They become unmuted each time someone enters the room, if you just retoggle the mute it remutes them.
  2. I known this was discussed in the past but all then conversations was around the time before rain was implemented. The last search were from posts in early 2018. Is there anything planned for adding dynamic weather to multi player? In the Packanac SPC the match starts out without rain and around the time Deborah leaves to get ready for her Bugsy Bang it starts to rain then storms. Is this something that would ever be implemented? It technically not new content.
  3. I know I'm in the minority but I miss the Team Killing. No, I'm not a troll but it made getting the gun a quickly in the match an important tatic for a councelors. AJ has always been my main, and being able to get the gun and then stash it somewhere close too but hidden from the main path was a smart tatic. Especially when I still had to ferry the parts around myself, do the repairs, and drive the escape vehicle. I still have a funny video of me running up to a two others after I had put the gas in the boat. One of the guys has the propeller. (It a Vanessa and a Jenny) Heres the script: Me: "i partially fixed the boat, I should leave." Guy with the propeller: "drop the gun and my friend will pick it up, then you can fix the boat and get in." Me: "how do I know you won't murder me after i fix it. I can just shoot it now." GWP: "I just said you can get in, and besides the gun will protect us from Jason. Don't waste the bullet". GWP thinks AJ is a patsy. me: "Hmm ok, just one thing really quick." GWP gets shot, Jenny and I escape shortly after. If I didn't get the gun, I learned to hide the parts near the goal and once I found everything or trusted someone where I wouldn't get murdered we fix the thing and leave. RIP cut throat camp Crystal lake.
  4. Thanks for the positive thread! I totally agree with you, this game will always be a a fan boys masterpiece. I never ever thought I would be able to play a Friday the 13th game where I would be able to walk in the actual locations of the movies against a mo-capped Kane Hodder.
  5. Did this happen last night? I play on PC as well and i encoutered a chad player who was using somesort of macro to instantly escape. The first two times i grabbed him he had a knife, the third i was able to carry him but he escaped within 10 seconds, at first i thought it was a third knife but then i realized there was no “pull the knifeout animation”. After any time i grabbed that he would instantly breakfree. The other thing I noticed was a large number of my traps had been cut, this included on I had put at a power box, and had the to replace the box fuse twice. It seemed there was a large amount of knives in the game, so either people played smart and didn't squander their knives or there a pk hack. Hopefully people are learning. But Chad didn't make it, I slashed him dead, so justice served. Neither did the others because he kept stunning me into an early 7 minute rage.
  6. Epic Lightfoot, well rested and, nerves of Steele/night owl are my go to with her. You can pretty much stay off his radar since you stop producing soundwaves. The only map that works to your disadvantage is Pinehurst, I wished that the canals had more places to climb out. It's probably the only map wish the repair parts were slightly closer to the goal. Also, isn't she as fast a Deborah?
  7. I'm not a fan of another visual, the way all the counselor messages work ie "car repaired, boat repaired, etc are fine." However, I do like then idea of the new audio alert. If the councelors can hear her laughter at rage, why shouldn't they hear that?
  8. If you morph into an area with Stalk on does that it remove you from the minimap? I've activated stalked, morphed to a close spot, and have been very successful in grabbing faster councelors with a follow up shift grab. Sometimes I get a satisfiying shriek from the player, so I assumed I was successfully jumpscaring them.
  9. All they did was move them to different locations around the camp. Usually they on book shelves, porch railings outside the cabins, barrels around the map, and campsites. These locations do not change. I’ve still found some in the bathrooms it’s just not guranteed to be in every cabin.
  10. I agree with Kodiak and changing the way stalk works and to remove the VHS static. But as a workaround... What I've found that works better is to gauge where the councelors are with sound pings, hit stalk, then morphy at a bit of distance from their last location, then use sense, then go in with Shift Grab. Half the time I can jump scare the councelors.
  11. That's a good point. I totally support the changes with rage. However, we should look at how sense works. If you want to promote smart play you need to disable the the toggle. If sense gets used it should work like the other abilities and requires a full recharge.
  12. Totally agree, that’s wrong. If you start the sweater kill, and the mask is off, and the Jason is locked in sweater stun the he should be killable. sidenote: on the patch discussion thread we had a conversation where the final girl should be allowed to bring Jason to his knees if he killed everyone, and there were no escapes, and no suicides. This was to setup the movie scenario where the final girl could kill Jason.
  13. So it doesn’t work. It should be active sweater, then hit to knees, than “e” to kill. That doesn’t work?
  14. Thanks for underscoring my point. You have plenty of time to escape, my best time is out is out under two minutes. If you think “shopping” for stuff is a and not pushing your escape than...well you deserve to die.
  15. That has to be a design issue. The sweater should work
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