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A.J. Mason

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About A.J. Mason

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  1. This is incredibly disappointing!
  2. I'm happy to hear about the difficulty levels for offline bots and being able to pick the counselors you go up against. Hopefully more custom features can be implemented in the future.
  3. Another potential slight buff to traps could be making Jason's morph grid more accurate. This could make it so Jason can morph closer to the actual trap, and give counselors a few less seconds to get out and spray.
  4. My guess is that everything before the pumpkin is stuff they aspired to release by Halloween, but stated the pumpkin represents fall in order to cover their ass in case of complications. Same with the snowflake. I think everything before it, is content they hope to release before Xmas, but are calling it winter in case they don't make the deadline. Just my thoughts on it.
  5. Too many pocket knives

    For me, the bottom line is, this game no longer feels like Friday the 13th. It feels like a cheap arcade version of what the game formerly was, due to everything that has been pointed out repeatedly for the past 6 weeks.
  6. Starving for information

    Yeah, having more answers and understanding of why some of the balance issues couldn't be squeezed into the upcoming patch would make everything easier to swallow. I'll have to trust that they have their reasons and we'll get more info when they have more definitive answers available.
  7. Starving for information

    I understand the cert process constraints and that patches can only come out roughly once a month (Based on prior releases). I have no issue with that. I would think that if your going to change game mechanics that have major potential implications on the game, that you would be prepared to make readjustments to those mechanics in time for the next patch to come out (roughly 1 month later) if needed. I don't mean to complain for the sake of complaining. That's normally not like me at all. I guess I'm just frustrated and my patience are wearing thin. I'll continue to wait and hope for the best.
  8. Starving for information

    My biggest issue is the fact that the grab range was changed without any foresight that it may need to be readjusted in a timely manner if the initial change went too far (which most agree that it did). When implementing the change, the team should have been prepared to make timely adjustments to said change, based on feedback. We all know balance changes are not planned for the next patch scheduled for December. January is far too long to make people wait for overtweaking something in October. I get that balance is a fluid thing. But taking over 2 months to readjust a game mechanic doesn't feel very fluid. It feels pretty damn rigid currently.
  9. You have perfectly described the reason I prefer to play qp over playing in private lobbies. And how that experience has been watered down with the new changes.
  10. For many of us that have been playing since day 1, the current state of the game is not the norm. However, since the last patch came at a time when there was a large influx of new players, to them, this is the norm. My concern is that, if Jason even partially gets reverted to his former strength, all the new players are going to lose their minds over not being able to dance over him. Escaping only 3 or 4 out of 10 rounds, is going to make the newer fan base scream that it's too hard now. I think the devs really misjudged the timing to make changes to Jason. If Jason had been left as he was, the newer players would see that version of Jason as the norm, for better or worse. If the changes from the last patch were implemted into the new patch coming up, at least the player base as whole would be on the same page as to where Jason is coming from, and adjustments to balance could be made accordingly. I just think the devs did themselves a major disservice, and made their job of balancing the game more difficult, by changing the game's balance when they did. They essentially split the fan base as to where Jason is coming from in regards to balance.
  11. Part 7. Assuming he gets the rework Illfonic said they were looking in to. Part 2 as well.
  12. How to put 2 traps on phone?

    Gotcha. Thanks for clarifying that.
  13. How to put 2 traps on phone?

    I've always thought that a trap as far against the fuse box as possible, wouldn't go off because it was too close. I've avoided a ton of phone box traps simply because they're too close to the box, and the animation doesn't pull you in far enough to trigger it. Was this changed with the trap placement nerf?
  14. Tina Shepard as an alternate to Tommy. Megan or Trish for a regular counselor.