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Grape

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About Grape

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  1. One thing I tried when they stopped trap stacking is to trap near the fuse box, but not right at it. I would place the trap by a bush to camouflage it a bit. Also placed one near a door to a main house. Both have worked many times and it changes up the gameplay a bit.
  2. Looks cool. I might just be picking this up. You can never go wrong with a NECA mask and I only have the remake version. I also don’t mind throwing in some cash to keep the game going.
  3. Yep, I still enjoy the game.
  4. I am fine with them being primarily for others projects. It would make sense in that the game is all profit at this point. If running properly, the game and dlc will still bring in revenue while at the same time not being the primary cost driver for the servers. Of course, this is just an educated guess. I do hope we get them, because the host quitting is getting really annoying.
  5. I am on Xbox. When the Saltmines were introduced, it seemed to help. Since the announcement over the legal issues, the host quits and rage quits have increased drastically. Not sure why, but people might not care anymore about them On a positive, I never have trouble finding a match. The hard part is actually getting to complete one.
  6. I understand, but I feel much different on this issue. First, the game was only $40 at launch - most are $60. The Devs are a small company and to me, they did a fantastic job with making it faithful to the source material. Are their bugs - yep, but how many AAA developers have bug free games. I know Ubisoft and Bethesda games are never bug free. For F13th, all of the maps and Jason’s were free. The only dlc’s with price takes were vanity/kill packs that never impact the game. Going back to Ubisoft and Bethesda - many of their gameplay DLC’s cost money and the game was $60 at launch. I guess maybe the glass is either half full or half empty, depending on your point of view. As always, just my .02 cents.
  7. Sorry, but I don’t buy this response (no pun intended). Many games today are shipped “unfinished”; day one patches, season passes, pay-to-win microtransactions or the “promise” of free future content. E3 just showed off Division 2 and Fallout 76 - both fit the description of “unfinished”, minus pay-to-win. Just my opinion but if the majority of gamers held to this standard, then a bunch of games would never be purchased. F13th was advertised just like many others before and after it.
  8. I do hope they stick with implementing dedicated servers. It seems since the news, Hosts have been quitting like mad. Mid kill quitters also. It seems nobody fears the Salt Mines anymore.
  9. No. Reasons have already been stated.
  10. Agreed with pretty much everything you wrote, but I do like the forward lunge and stinger.
  11. I understand Gun’s decision as it relates to running a business (as I stated in earlier thread). I do hope (maybe foolishly) that they finish working on the Jason X/Grendel map and release it as a paid DLC after the suit is settled. I would gladly pay to have it. That is assuming that it it mostly completed and wouldn’t suck up to much money, allowing Gun to actually make a profit. Hopefully their isn’t some legal hurdle that prevents any additions after this is settled. Wes and gang, I love what you created for us F13th fans. I wish you guys the best and hope some luck drops your way. It just really ticks me off that I finally get to play a great F13th game that gets cut down by drawn out legal crap.
  12. Grape

    Today/Tomorrow's Thursday!

    Hopefully we will get some new info. today.
  13. Even w/o a mic, I can no longer hear anyone. Used to be able to, but not anymore. Kind of a good thing, as I no longer have to listen to the trolls or unpleasant people.
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