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Everything posted by noahvt

  1. This is my personal opinion but I think only the things Jason has no control over should be changed. Everything else seems to just make him idiot or noob proof. If Jason makes a mistake or does something dumb, he should be able to be punished for it just like counselors. If Jason misses a grab or decides to spam it, he can no longer get away that easily and that's a good thing. Yes, the new players will get beaten a lot but they will learn the game eventually. They really shouldn't buff Jason just to make it easier for the new Jason players. What do you mean by things Jason has no control over? Getting stunned whilst trying to block but block not engaging fast enough: bring back instant block Taking damage right after a stun or kill: a Buggzy can take his mask off after just one kill (Hit, dodge, hit again): damage/stun resistance for a few seconds after a pk or normal stun will most likely fix this Getting stunned right after landing a hit: counselors have an animation when they get hit by Jason but it can be cancelled by a swing and is too short, I suggest allowing counselors to run away but not attack for a few seconds so Jason doesn't get smashed after every slash Getting stunned because a grab went straight through a counselor: increase the width of the grab Not being able to grab kill someone in a group: grab > meat shield > choke was a great way to eliminate groups before the grab update. Making the pick up animation faster and allowing Jason to meat shield again will really make a difference here These points are what I hate the most about playing Jason. I recently had a horrible experience against 7 counselors, all of which where lvl 150. I was able to kill all but 2 and it was nearly impossible to kill them because block wouldn't activate fast enough so every time I did slash the tommy, he would immediately stun me. Shifting away before the hit would work but I couldn't do that every time due to the cooldown. I actually managed to get a quick block at some point and it really makes a big difference, I injured tommy with ease thanks to it but then I just got stunned again because block wouldn't activate fast enough anymore after that. He healed up straight away and I had to start all over. Reducing stun chance in general isn't that good of an idea, I've often been the last person alive as a low stamina counselor and being able to bait a Jason and get a hit off is almost a necessity. I know how to mange my stamina but if you are heading to the cops or there are no cabins in sight then you're gonna run out at some point, especially if you have to doge a few shifts along the way. I don't mind a stun after raging through a door either because you can actively avoid it by breaking the door down normally or raging through when the counselor isn't standing right behind the damn thing. Playing the game just to beat up/kill Jason has become a legit strategy at this point because escaping becomes boring quickly for high level players. Back in december I was a Deborah that escaped 2 minutes into the round with the boat and waited 18 minutes for the game to end. I eventually got really bored of this because it is simply too easy to do. I don't really enjoy beating up low level Jasons, sure it can be hilarious to some degree but I'd rather have a fight with a high level Jason just to get a challenge. Killing high level Jasons is really rewarding as they always run away but then come to taunt you because you can't catch them. And every time they come to taunt, they die almost immediately and the screen fades to black because they left lol.
  2. I think the current grab animation is fine the way it is. I don't think a Jason should get infinite grab chances without any consequences if he makes a mistake. The solution is to simply grab when you're absolutely sure you're gonna get the counselor and not just spam grab like we saw with the previous grab. I know it's annoying for new players but they do actually seem to learn this fairly quickly. They only need to make the hitbox bigger since grabbing and your arm going straight through the counselor is absolute bs. If they do bring back the old grab, they should also bring back swing cancelling for both counselors and Jason.
  3. Hi! Just a quick heads up to everyone that is planning on or has already uploaded or streamed footage of unreleased content (Uber Jason, Grendel, ...). DO NOT do this! If you already have videos or vods of this online, consider removing them. Gun has recently started issueing dmca takedowns on everything from YouTube to Twitch. I was suspicious since a lot of videos were getting removed from YouTube , this suspicion was confirmed by a streamer on Twitch getting banned whilst live for showing off the Grendel map. This post will most likely be removed but if you get to read this, YOU WERE WARNED!
  4. Hello there! Please say hi to the new game breaking bug aka a very big Jason buff introduced in the new patch, possible the worst one we've seen yet. No more medsprays! Well, at least on the following maps: Packanack Packanack small Crystal lake Crystal lake small All other maps are untested. Small maps tend to have 1 spray and big maps tend to have 0. This could differ from round to round but it seems like these numbers are correct. Some good news: secret medsprays still spawn in. If you know where these are, good for you. This does not affect Tommy or the hypochondriac perk. This bug was confirmed by someone at Illfonic. Only use those medsprays if you really need them from now on.
  5. I think Jason also needs something to protect himself with after demask. Just got my mask taken off whilst I was blocking with only 3 axe hits. I shift grabbed sweater girl twice, the first time she had a knife and the second time they saved here before the kill options even lit up. Like what do you want me to do? I can't grab, I can't slash. The only thing I can do is toss knives, give up or hide in the water. Quick chokes and body blocks aren't possible anymore sadly.
  6. Not against Jason, was just trying to say Jason buff to please all the Jason mains.
  7. Nope, I also played a few rounds as Jason and I ported over to the toilets on crystal lake and all the main houses before anyone could enter them. No medsprays to find. Also tested extensively in offline bots. As for the confirmation: I attached the response here. This was not posted in the F13 discord. With 2 maps he means that big + small counts as 1 map.
  8. I stronly believe that you’re weaselling out but let’s not talk about that right now. Have you received a C&D at all? If so, even the game code shouldn’t be allowed to be changed so that’s definitely not the case. Without a C&D, you should DEFINITELY be able to add content unrelated to the suit. Let’s not forget miller has no rights over Friday The 13th, Jason and any other content released after P1. He only has rights over Pamela, camp Crystal Lake and child Jason. That’s why adding unique content or a “simple rock” as you said shouldn’t be a problem at all. You also said that you can’t pause game development for moths, even though this community waited 6 months for an engine update without much information in between. The player count still skyrocketed after the updates release. Without a C&D you should be allowed to work on further content unrelated to the suit whilst it gets resolved. This way, content can be pushed out at the end. I can for sure say that this game will NOT make it for another year like this. I just don’t see how updating a dead game will be profitable at all. A lot of people (not all!) will not buy a game that gets no further content and has a player count < 500. Don’t take this the wrong way, I love this game. It’s by far the best game I’ve ever played but I just don’t see it living for much longer.
  9. Meant to say 2 or more. Lol
  10. @ShiftySamurai Will the next update fix the party issue? I consider that game breaking as you can’t even play with 2 or more people in the party.
  11. noahvt

    Patch Notes - 06.08.18

    @ShiftySamurai this patch needs to be reverted, theres no other way to fix this mess. The games end prematurely, the rubber banding is worse, the interaction locks are worse and to top it all off: the party system (at least on pc) is COMPLETELY broken. It barely works at all...
  12. This is getting a bit ridiculous here... What is all this "I want to put no effort into the game but still get 8/8" bs? If you're chasing a Vanessa for more than a minute, you're doing something very wrong. You have to outsmart these players, not endlessly run after them. If you can't kill a Vanessa (or even any other counselor) immediately, leave them be for a while and come back with stalk and do a nice rewarding shift grab when they don't see you coming. Sure, it will take some time to perfect this but it sure as hell doesn't take as long as chasing them for 20 minutes. And for the love of God: AT LEAST TRY TO DODGE ATTACKS... even if someone has the best epic swift attacker perk and combat stance turns to swing at you, you still have more than enough time to turn around yourself and run in the opposite direction or even block. They will miss their swing and if you're fast enough, you get a FREE KILL. Nothing should be nerfed just because people are too incompetent to pull off one of the most basic movements in this game. I could also call repair counselors too op just because they can repair the entire car while I'm stunned, it's the same freaking thing.
  13. noahvt

    Upcoming Patch - 6/1/18

    They just need to bring back the ability to block without delay and block swings with a grabbed counselor (you could grab, turn around and they would hit the grabbed counselor. Those hits wouldn't connect before this patch, now they do, making it impossible to grab and quick kill someone in a group)
  14. The salt mines do work, it takes about 4 quits as a counselor to get in. It only takes about 30 minutes to get out though so you’ll barely even notice it.
  15. Jason is normally only immune for about 4 seconds or ONE stun after a stun. If someone hits you a second time, no matter how fast then it will stun you again
  16. Let’s not forget lots of people still play as jenny/lachappa/deborah for some reason. A combat stancing Part 4 can break a door in ~3 seconds giving the low stamina counselor no time to recover from long runs on big maps. Also, a lot of people seemingly want Jason to be unstunnable so they have to put 0 effort into killing counselors. This ain’t deathgarden...
  17. Please also remove breaking a door in combat stance then... if counselors can’t hit him through doors anymore then I’d rather not see half of Jasons body + his weapon clip through the door as he hits it in combat stance. Also quite unfair for low stamina counselors. EDIT: at least a missed grab is a guaranteed stun now
  18. I don't know why everyone always complains when Jason can get stunned after a mistake. If you make a mistake as a counselor with Jason nearby, theres a big chance you're going to die depending on the situation (missing a swing, crashing the car, stumbling, ...). The new grab animation is too long though, it could be a little faster/shorter at the end as to not give a guaranteed stun every time. Jason shouldn't be able to spam grab without consequences either though. I really hope this makes people think before they grab instead of attempting a grab from 5 miles away.
  19. When I take his mask off, 90% of the time it will get stuck in his feet and I have to run him around for a bit before picking it up. They will have to fix that first. This might be a good idea though.
  20. Didn’t say you can’t use it... it’s just that some people don’t like it.
  21. They probably didn’t like the fact that you used a block exploit. Doesn’t justify the suiciding though but still...
  22. I would say git gud on this one. I do this too if I have no other options left, I stand there waiting for him to come at me and then I swing if I think hes close. From my personal experience: this rarely works as almost NO ONE shifts right into you, they always shift to the side or behind me. I did some tests and I got 2 people with this in the last 2 weeks, 2 level 150’s and for some reason they didn’t know better. As for the sweater, this should be kept as well if Jason tries to run away after a pocket knife stun his shift should definitely stop. Especially with the current glitches because if the sweater doesn’t stun him and he grabs someone the sweater is wasted completely.
  23. Does anyone else have these days when they're just absolutely terrible at this game? I'm usually not bad at surviving but today was one of those days where I didn't even survive once. Was just playing against a part 7 () and I missed every single swing (wasting a pocket knife 10 seconds after I got it lol) and tried to hit him after he had already opened the door and he grabbed me and killed me. I'm a level 150 with over 500 hours in game and this has to be one of the stupidest things I've ever done and it's been going all day now I have a day like this every week or so when I absolutely don't know what I'm doing anymore haha
  24. They really should do something about those pocket knives, either give it back to you if someone hits Jason in the animation or don't allow anyone to hit Jason in the animation. Just got screwed over so hard... had 2 knives, Jason grabbed me (first pocket knife gone) and someone hit him with a non stun weapon, didn't stun him and he insta grabbed me again before I could move (second pocket knife gone) he hit Jason again and Jason insta grabbed me once more and I was dead. it's like stun locking for counselors, couldn't even move an inch.
  25. Hello I’m really enjoying the new patch but the region auto select doesn’t seem to be working properly. I live in Belgium (Europe) and I had a ping of 36 on the EU server but now the game keeps putting me on the US server and I have a ping of 220 usually. Anyone else with this issue?