I run Jenny with thick skinned, hypochondriac, and medic. With this setup, I can loop a lot more than I can with my other counselors who do not run this build. This does not make breaking the windows “irrelevant.” Trust me, the damage is being dealt, and more than previous patches. What’s the trouble however, it’s a great waste of Jason’s time- especially against a group of counselors who know what they are doing. You don’t want to tunnel players like these while others are still alive. Now if this archetype is in the fuse house and you suspect they may be able to get the fuse in before you get back, you have to play smart. When they climb outside the window you need to trick them into thinking you are morphing outside as well, when all you really need to do is shift inside and hope they climb back in. Best way to do this is pop stalk and shift OUT OF THEIR LINE OF SIGHT. This works more often then not. Doesn’t work well against new players.
I don’t like the idea of having damaged doors inflict damage on players when they walk through. I understand this is a video game, but even still that’s reaching a bit.
My number one rule for learning how to deal with game mechanics I don’t understand is to do it myself. That way when I am on the opposition, I can “get in the other player’s mind.”
Get creative and figure out yourself how to be a good looper, and when its your time to be Jason, you’ll fair much better at dealing with nuisance counselors.