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Dapper Dragon

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Everything posted by Dapper Dragon

  1. Perk System Update & Legendaries

    I'm getting more and more excited for the new releases.
  2. Playing Jason has become too easy and boring

    I stepped into a group of friends that teamed up and beat the total hell out of me. We were all buddies from previous events, so I knew it was coming and had a lot of fun with them as well, and in the end killed them all. However, it was not an easy match and some ALMOST escaped and would have had I not been inching the fight just far enough away for me to shift to the car without the rest being able to catch up with me in time to continue the beating before the driver got their block knocked off. I'm having more fun with Jason know than I have in months. The buff was a much needed boost to the games enjoyment factor and I'd hate to see thing regress to late 2017 state of being.
  3. I entered a lobby with my Savini and felt like I had entered a tourettes convention. I mean...they had the voices of adults, but the words of small children that hadn't quite learned how to use their words. At one point, someone literally farted into their microphone. People, please don't fart into your microphones, you have to speak into those during the game. You'll get the dysentery and die....
  4. Momma loves the toilet kills best. Momma doesn't like dirty children
  5. The -Shift weakness

    I, personally, could do more with a slower shift at a normal recharge rate. However, the double whammy of slow shift/slow recharge is quite painful, especially when dealing with car escapes. That's just my two, cents, though, and if it's ever bad enough, I can always choose another Jason.
  6. That's one of the best themed cakes I've seen a long time. Kudos to you!
  7. Do people hate Pinehurst?

    I enjoy Pinehurst. Just like Jarvis, it has it's unique challenges that keep me from being able to follow the relatively easy patterns of the original maps. I'll admit that I don't survive Pinehurst or Jarvis nearly as much, but that's ok. I still enjoy the challenge and the suspense. But then, I'm here for the chase more than the escape.
  8. Level 150 Question

    This is to help track the accumulation of CP. Every time to bar refills, you get the same CP reward boost that you got whenever gained a level. You'll still earn CP within the level tracker at the same rate as well.
  9. Players, Jason or counselors, hitting each other through doors is just poor design. If the doorframes can deflect a weapon, the doors can deflect a weapon. I do realize that doors MUST have conditional modifiers applied to them that account for their various statuses (Open, Closed, Locked, Broken), but until the door has broken or is in the open states, there is zero reason for either Jason or the Counselor to be able to land an attack THROUGH the door. Furthermore, you know how the car smash does damage to a player who is standing too close to Jason when he executes to maneuver? Similar should happen with the door. If you are too close when it comes down, it should strike you similar to being by a dagger. Wood shrapnel is a thing, and busting down a door with that amount of force should most certainly hurt anyone standing next to it. That would resolve the sucker punch attacks that Jason's experience when busting through doors. I'm sorry, but the amount of force it would take to just walk through a door would be comparable to a small explosion, and should be treated as such.
  10. Toxic players like that will always be present in games like these. The best way to get under their skin is to literally not engage them. I find nothing irritates a troll more than realizing their efforts aren't worth responding to.
  11. game feeling stale

    I got this same feeling when playing WoW. Once the new car smell wears off, the content alone isn't enough to keep me engaged. What DOES keep me engaged is the community. Despite the occasional toxic player, I really enjoy interacting with other players and meeting new personalities on this game. I can't tell you how many times I've nearly fallen out of my chair laughing at some of the funniest commentary I've ever heard while playing this game. I'm cool with waiting a couple of months for a major update, and yes, and engine update is freaking HUGE. I also won't begrudge anyone who takes a break while Gun/Illfonic get their projects caught back up. I hope to see many great returns in April
  12. Is the fear finally back?

    Everyone is brave until the death counter starts ticking up after the first two minutes of gameplay. Then it's all "Jason, let me live, I'll tell you where the others are!!!"
  13. I think the reason for Roy's Jason-like abilities and endurance was best explained by the late, great Rick James. ...cocaine is a hell of a drug.
  14. Battle Hardened Jason Players

    Even after the patch I still survive over half of the matches I'm in. Just invest the time and learn the strategies and figure out which counselor is your best fit.
  15. Storm on the horizon

    I've never encountered another Dapper Dragon in the game, and Steam is my stomping ground. So I'm gonna assume that's me because I want the credit for a buttery smooth voice I absolutely agree with the encouragement sentiment, and always do my best to do that very thing.
  16. Storm on the horizon

    Last night, I actually felt an escape rush. I mean, it was some Hollywood-level barely made it out greatness that I just had not been experiencing recently. I've died a TON since the patch, and I am A-OK with that. This game is suspenseful and tense again. I feel giddy when I locate a pocketknife and ALL weapons are cherished again. THIS is the game I know and love and I applaud the dev team from bring it back to proper form. Bravo! I haven't even had a chance to play as Jason since the patch because EVERYONE is back to wanting to be Jason. To me, that is awesome and I am fine with waiting my turn.
  17. I have actually removed friends from my Steam list that engage in these kinds of behaviors. It is the worst kind of toxicity in my book and I am shameless about calling people out on it in the lobby. Every game that has interactions like this will have these kinds of players, and thankfully they only ruin a relatively small number of matches. However, I see no harm in making the social environment as uncomfortable as possible for those players without violating any parts of the ToS.
  18. Telling anyone with a concern to "stop whining" is a great way to get people to turn away from your viewpoint. Furthermore, yes, Jason's grab is broken currently. One of the reasons that people aren't as afraid as they should be is because it's incredibly easy to zig-zag out of a grab. In real life, such a motion would not prevent getting grabbed. THAT kind of mechanic abuse is what breaks immersion, not being chased down and grabbed by a living wrecking machine. Stand up for a second and look around the room you're in. Without moving, what objects can you grab by just turning at the waist and leaning a little bit. The distance you can reach will likely surprise you. That range of arch and reach should be the MINIMUM that Jason is able to function at. As it stands, you almost have to be his lap telling him what you want for Christmas for him to grab you. I say this as a person who LOVES playing as a counselor and as a Jason player who typically clears the board. That grab needs to be fixed to encourage kills outside of hacking and slashing.
  19. Super religious people who judge you

    Do as you will, harm none. Everyone is going to have opinions no matter what you do. Just live your life to the fullest of your own enjoyment, enrich the lives of others when the opportunity presents itself, and don't spend too much energy worrying about the approval of those who hide their intolerance behind a pseudo-holy shroud. And post pics of the Jason 7 mask when you're done, cause I'd love to see it
  20. I'll admit that I've had to repair items as Buggzy WAY too much.
  21. Jason Has "Car Force-Grab" Now

    I agree with the fact that this is a new problem associated with the new patch and therefore can be corrected.
  22. F13 Model Piracy? Resident Evil 4 Jason Mod

    /sigh Jason doesn't use chainsaws....
  23. Any PvP based game is going to struggle with balance. I have never seen a single game that was able to make EVERYONE happy with the way things are balanced. The reason for this isn't because the game is broken, it's because the game is changing, and MANY people despise change. Adapting is a challenge and it tends to knock people of their pedestals for a second while they get used to the new mechanics. When they took away trap stacking and the vacuum grab, I was a bit bummed, too. But it also make me realize that there were several Jason abilities I was simply ignoring that was now going to get some actual use (Stalk and Slash). I'd never tell a player to stop playing because they're frustrated. Feedback is crucial to keeping the game at the top of its potential. However, you're not going to get where you want to be by being hostile in your verbage to the devs and playerbase. I do feel for your frustration, but rest assured the devs are reading your messages and taking these things into consideration. They may be silent right now, but that is only because they want to have a solid solution in hand before committing to anything.
  24. All the salt in that round made me thirsty just watching it. Great vid!
  25. What's your Strategy

    Rule 1. Trap objectives. Remember now that even car doors can be effectively trapped. DON"T WASTE THEM ON WINDOWS Rule 2. Get to the phone box and if you spot a smart counselor nearby, kill them if you can, but if you can't run them off and burn their stamina, go to a car, trap it, return to the fuse box and spot check for counselor, go to next car and trap it. If during that time you don't encounter a genuinely problematic counselor that is carrying a vehicle part, CHECK THAT PHONE BOX AND KILL WHOEVER GETS NEAR IT. Point is, bounce around. Make the counselors afraid to venture alone after an objective because they know you'll be back before they can complete it and won't want to risk getting trapped in a mini-game. Rule 3. Give yourself a quick kill in your grab-kill list that you can easily key up. Headpunch or something super simple and quick like that is ideal. This way counselors won't have time to start a vehicle during a kill animation. This is especially important because they are simple and ready up faster, which you really need when being swarmed. Rule 4. There is NO shame in combat stance and slashing. It breaks weapons and nullifies pocket knives. If you need to clear a cluster of counselors or keep them from being able to work an objective, this is crucial. Rule 5. Learn to drum the E button. Alternate forefinger and middle finger and speed tap that button to decrease recovery time. It's perfectly legit and part of the game. Use it. Rule 6. Don't let Tommy distract you. Unless he is actively fixing an objective, don't chase him down until last. He is just there to burn time for other counselors. Just keep an eye on him as you patrol objectives. Also, he is a counselor magnet, and his increased stamina makes him prone to abandoning tired counselors without realizing it. Use that false sense of comfort to maximum effect and kill the before his helpless eyes mwhahahaha. ...pardon me. Rule 7. Don't get tunneled. Vanessa, Tiffany, and Bugsy are NOT fixers, but they will run you ragged if you let them. If you find you're spending more than 20 to 30 seconds on them, LEAVE THEM BE. If they attempt to fix something, it will take them a long time and they will probably screw it up and alert you. Find the smart counselors they are trying to keep you away from. Rule 8. Prioritize. Sometimes the RNG just feeds you the chickenbone. If you HAVE to make a choice, close off the path that leaves the widest opening. In other words, if you know both cars are about to be fixed, make sure to keep the four-seater from escaping. Rule 9. When entering a zone after Stalk comes available, enter stalk THEN morph, use sense, and shift. With luck, they won't see you coming and BAM..shift grab executed. Rule 10. Never rage-quit. Even crappy matches can teach you something about being a better Jason. Rage-quitting a match because you know your numbers will suck only deprives you of an opportunity to learn. People will respect a Jason that is still learning FAR FAR more than a rage-quitter. Rule 11. Choose a main. Playing Jason effectively means learning that Jason's rhythm. Every Jason can be effectively played once you put in the time to learn how to best utilize his strengths and mitigate the drawbacks of his weaknesses. Find one you enjoy the most, perhaps in Offline mode so you can play them one after another to compare, then set him as your guy and...as Rhianna would say..work work work work work work work. Rule 12. Be encouraging to players. It is certainly OK to goof off and make jokes at Jason during the match, it's all part of the strategy and fun of the game. But after the match, give a verbal high five or SOMETHING to show it was all in good fun and that you enjoyed the player's efforts. The trash talk should always be directed at Jason, not the player driving him. This will go a long way in building a strong playerbase community and make the game more appealing to those wanting to learn the ropes. Better Jasons just means more fun for all of us. Hope that helps.