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Dapper Dragon

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Everything posted by Dapper Dragon

  1. Black Tower needs to accept that this patch was a disaster and roll back the changes and try again later. Recovery points exist for a reason, guys.
  2. Also, remember that Vanessa has low skill checks. A good counter is Part 2 Jason due to his extra traps. Force her to use up her resources to get past your traps and have a few left over to block key entrances and exits. Also, if they group up right away, resist the urge to kill them outright. Watch for one going for the sweater, then kill that one before Tommy has a chance to be called in. As mentioned, use stalk as much as possible to catch them off guard. Just don't let Tommy and the sweater girl get together.
  3. I've clocked over 1000 hours in this game (I think) and only payed MAYBE 60 bucks if I include all the expansion content. Most games cost 60 and max out at about 40 hours of content. F13 did right by me. I'm sorry they are falling on these hard times, but I applaud them for what they gave us. I'm only sad because I have so much respect for what these guys did. I really hope their ambition pushes them to new content and hell, maybe even the introduction of the next great slasher for us to control in our shared sadistic glee.
  4. It makes no real sense to me. If all they are going to do is fix bugs, then they may as well release the guy and patch him later. We already expected that to be happening anyways. This community is used to the "release now, fix later" approach. I don't see this release making any difference to that culture. ..also, I apologize for the duplicate thread earlier. Not enough coffee in the system and I missed this thread.
  5. If we're talking creative content usage, Uber Jason has been a part of the game since Virtual Cabin 2.0. Are walking mechanics and kill animations actually considered copywrited material as it is just a movement mechanic? Also, the Machete he uses isn't from a property that Miller can claim as the whole reason it was called Jason X was because the Friday the 13th name couldn't be used due to similar litigation. Please feel free to share any information if I'm off base, but it seems to me that Uber Jason far predates the June 2018 deadline for this game. You should be able to release him. ...unless you just want to dedicate ALL of your development resources to Last Year instead, in which case..just tell us that.
  6. Jason players that quit while being killed need to grow up. It happens, it's part of the game. There is no fool-proof way of getting all the counselors. If they decide to work well together, then the game has just changed from hunt the counselors to defend the house. I've been killed three or four times and I don't count it as a reflection of myself as Jason. I count it as a job well done by the team. It happens. What DOES reflect poorly on a player is whether or not they get butthurt and deny the players the extra points my disconnecting before the kill completes. Let's be honest, that is exactly why players that rage quit as Jason do it. "How dare those kids play the game the way it was designed to be played and not just shriek in fear at the sight of me. I show them hur hur hur" Grow up.
  7. Per their twitter account, network disconnects will earn you salt, but not enough to put you into the mines. This is targeted towards people that are lobby hopping and rage-quitting during matches. The players affected by this will be ones that match quit over and over until they get their golden match.
  8. 1. Check for updates on your graphics card 2. Check for updates in Steam 3. Check for updates on your OS 4. If problem persists, submit a bug report to Jason Kills Bugs 5. If it is a Steam install, you can verify installation integrity. 6. Try again later I feel your frustration. I've submitted several tickets about this. I've been met with the black screen or the game will just fatal error out for no apparent reason.
  9. 1. In-seat driver kill. I can think of no reason why Jason would not just rip out their throats and leave their corpse blocking the driver seat. 2. Stalk should also silence footsteps 3. Remove Jason marker from mini-map during shift 4. Shrapnel damage dealt to counselors standing close to doors being busted down or raged through 5. 1 round abandonment penalty that forces match quitters to play as a counselor at least once before being eligible to play as Jason.
  10. I'm getting more and more excited for the new releases.
  11. I stepped into a group of friends that teamed up and beat the total hell out of me. We were all buddies from previous events, so I knew it was coming and had a lot of fun with them as well, and in the end killed them all. However, it was not an easy match and some ALMOST escaped and would have had I not been inching the fight just far enough away for me to shift to the car without the rest being able to catch up with me in time to continue the beating before the driver got their block knocked off. I'm having more fun with Jason know than I have in months. The buff was a much needed boost to the games enjoyment factor and I'd hate to see thing regress to late 2017 state of being.
  12. I entered a lobby with my Savini and felt like I had entered a tourettes convention. I mean...they had the voices of adults, but the words of small children that hadn't quite learned how to use their words. At one point, someone literally farted into their microphone. People, please don't fart into your microphones, you have to speak into those during the game. You'll get the dysentery and die....
  13. Momma loves the toilet kills best. Momma doesn't like dirty children
  14. I, personally, could do more with a slower shift at a normal recharge rate. However, the double whammy of slow shift/slow recharge is quite painful, especially when dealing with car escapes. That's just my two, cents, though, and if it's ever bad enough, I can always choose another Jason.
  15. I enjoy Pinehurst. Just like Jarvis, it has it's unique challenges that keep me from being able to follow the relatively easy patterns of the original maps. I'll admit that I don't survive Pinehurst or Jarvis nearly as much, but that's ok. I still enjoy the challenge and the suspense. But then, I'm here for the chase more than the escape.
  16. This is to help track the accumulation of CP. Every time to bar refills, you get the same CP reward boost that you got whenever gained a level. You'll still earn CP within the level tracker at the same rate as well.
  17. Players, Jason or counselors, hitting each other through doors is just poor design. If the doorframes can deflect a weapon, the doors can deflect a weapon. I do realize that doors MUST have conditional modifiers applied to them that account for their various statuses (Open, Closed, Locked, Broken), but until the door has broken or is in the open states, there is zero reason for either Jason or the Counselor to be able to land an attack THROUGH the door. Furthermore, you know how the car smash does damage to a player who is standing too close to Jason when he executes to maneuver? Similar should happen with the door. If you are too close when it comes down, it should strike you similar to being by a dagger. Wood shrapnel is a thing, and busting down a door with that amount of force should most certainly hurt anyone standing next to it. That would resolve the sucker punch attacks that Jason's experience when busting through doors. I'm sorry, but the amount of force it would take to just walk through a door would be comparable to a small explosion, and should be treated as such.
  18. Toxic players like that will always be present in games like these. The best way to get under their skin is to literally not engage them. I find nothing irritates a troll more than realizing their efforts aren't worth responding to.
  19. I got this same feeling when playing WoW. Once the new car smell wears off, the content alone isn't enough to keep me engaged. What DOES keep me engaged is the community. Despite the occasional toxic player, I really enjoy interacting with other players and meeting new personalities on this game. I can't tell you how many times I've nearly fallen out of my chair laughing at some of the funniest commentary I've ever heard while playing this game. I'm cool with waiting a couple of months for a major update, and yes, and engine update is freaking HUGE. I also won't begrudge anyone who takes a break while Gun/Illfonic get their projects caught back up. I hope to see many great returns in April
  20. Everyone is brave until the death counter starts ticking up after the first two minutes of gameplay. Then it's all "Jason, let me live, I'll tell you where the others are!!!"
  21. I think the reason for Roy's Jason-like abilities and endurance was best explained by the late, great Rick James. ...cocaine is a hell of a drug.
  22. Even after the patch I still survive over half of the matches I'm in. Just invest the time and learn the strategies and figure out which counselor is your best fit.
  23. I've never encountered another Dapper Dragon in the game, and Steam is my stomping ground. So I'm gonna assume that's me because I want the credit for a buttery smooth voice I absolutely agree with the encouragement sentiment, and always do my best to do that very thing.
  24. Last night, I actually felt an escape rush. I mean, it was some Hollywood-level barely made it out greatness that I just had not been experiencing recently. I've died a TON since the patch, and I am A-OK with that. This game is suspenseful and tense again. I feel giddy when I locate a pocketknife and ALL weapons are cherished again. THIS is the game I know and love and I applaud the dev team from bring it back to proper form. Bravo! I haven't even had a chance to play as Jason since the patch because EVERYONE is back to wanting to be Jason. To me, that is awesome and I am fine with waiting my turn.
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