Jump to content

Sandt1985

Members
  • Content Count

    13
  • Joined

  • Last visited

Community Reputation

8 Neutral

About Sandt1985

  • Rank
    Member
  1. Tiffany is the beautiful idiot from the f13 movies. A girl who knows what's she's got physically and knows exactly how to use it. I was just trying to implement that. Plus she doesn't seem like the type be ashamed of being in her bra and panties, so I went with it.
  2. I like your idea for kenny's ability more then I like mine. I might steal it and add it to the original post. Lol. Your idea for tiffanys ability seems seems like it would be really hard to implement though
  3. I love that Chad's ability is called the one percent! I'm changing what I gave him and giving him that. Doing the same for Jenny, since yours works way better then mine. Buggzy's, however? Not being able to die seems like a bit much. i feel what I gave Adam fits. His bio states that he protects others from bully's, so I could see him drawing Jason away from others
  4. LOL. That's like saying" Buggzy: Token Black Guy in a Horror Movie: Starts off dead. Saves Jason the trouble."
  5. Well, to be fair, Tommy Jarvis has all of his stats maxed out at ten. So would Jenny-from-the-block, as I call her, really be game breaking?
  6. Just a thought. Each counselor is made unique due to their stats, but couldn't we take it a step further. Perhaps each counselor could also have an ability unique to them. Here's some ideas..... Adam Palomino, The Edgy Guy: Once per game, when Jason is near you, you may taunt Jason to draw his attention to you for three seconds, similar to a female counselor who uses Pamela's sweater. A.J. Mason, The Rocker Chick: Has a fourth item slot that is taken up by a walkman. Can throw the walkman on the ground. From there on out, the walkman acts just like a radio turned on until Jason destroys it. Once the item is used, the extra item slot disappears. Brandon "Buggzy" Wilson, The Jock: Can preform a melee attack without a melee weapon, instead choosing to use his fist. Since all melee weapons have a damage and stun value of 1-4, the melee would have a damage and a stun of 2, but would have increased recovery time and stamina used if it misses. Chad Kensington, The Preppy Guy: "The 1%" - The Chad player receives a 50% bonus to total earned XP for that round. Deborah Kim, The Bookish Girl: Has a fourth item slot that is taken up by a encyclopedia. The encyclopedia can be thrown and has a high chance to stun while also having low damage. Once the item is used, the extra item slot disappears. Eric "JR" LaChappa, The Nerdy Guy: The first repair you make every game is instantly repaired, saving valuable seconds. Jenny Myers, The Girl Next Door: "The Final Showdown" - If you are the last player (at the location), other than Jarvis, if you knock Jason down or stun Jason, you "kill" Jason (but the XP isn't worth as much as the sweater kill). The stunning condition will require a minimum of 5+ accumulated Jason stuns through the match from any player(s). Jenny matches the type of F13 movie character to kill the villain at the end. Kenny Riedell, The Head Counselor: Has a fourth item slot that is taken up by a pocket knife. Once the item is used, the extra item slot disappears. Tiffany Cox, The Flirty Girl: Once per game, Tiffany may strip from her shirt, shorts, and shoes. This raises her stealth beyond maximum, making her incapable of making noise that Jason can track for ten seconds, even when sprinting. Vanessa Jones, The Athletic Girl: Has a fourth item slot that is taken up by an energy bar. When used, Vanessa's stamina is restored to full. Once the item is used, the extra item slot disappears. Thoughts? Opinions?
×
×
  • Create New...