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ThePunkPirate

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Everything posted by ThePunkPirate

  1. ThePunkPirate

    Give Your Fellow Forum Users a Title

    Just thought this would be a fun thing to do to break up the same old threads. Keep it civil guys. This is meant more for fun and not a platform to bash anyone. Ill start with @Alkavian. Id give him the title of "The Professor" due to his dedication to testing game mechanics and theories as well as his dedication. Just pick out people you recognize and give them a title that seems fitting. Be sure to leave a reason though. Kind of pointless to bestow a title upon someone without explaining why. Hopefully this will be a nice fun thing for everyone.
  2. ThePunkPirate

    Have maps become scarcer?

    Eh it might get someone but it really depends on your Jason and hw good yu are at checking on your objectives. People are programmed now to expect traps at the objectives so a wild card trap might get someone. Then again, it might go un-triggered the whole game. I dont know how often the stand gets utilized, especially if people are complaining about map drops.
  3. If someone want to rage hard enough, as stated before, they can just dashboard or even turn off their system. All that disabling the pause menu would do would prevent people from adjusting their settings, and depending on the coding, would prevent you from being able to mute people since its a sub-menu
  4. ThePunkPirate

    Have maps become scarcer?

    Even if they removed maps from drawers, its not that big of a deal. Each map has a stand with "infinite" maps for the players. After playing a while you get the hang of the layout of each map so the only thing you actually use a map for is to see where objectives are. Search cabins as normal, if you're missing a map or near the stand, just head there and grab one.
  5. ThePunkPirate

    Salt if you leave as Tommy?

    I'm sure you get Salt. Tommy's a HUGE game changer sometimes. So you don't want to be Tommy, tough titties. If you don't want to be him, leave after you die, that's your option. There's a reason why there's a little bit of a delay before Tommy spawns. If you REALLY want points for staying the whole time or whatever, then why WOULDN'T you play Tommy for more points? Granted he doesn't get escape points but you can rack up the points you didn't get previously like setting a trap, radio, ect. If you REALLY dislike playing Tommy, just run to someone close, drop the heal, PK, and shotgun, then go hug Jason. Will people think you're a shit Tommy or a jackass? Probably, but you can always play how you want. There are options you can take, just don't get butthurt if you receive salt for leaving the game when you spawn in as the pinch hitter.
  6. I haven't had a problem, then again I haven't gotten Jason too many times since patch, but I know there is a known issue with the throwing knives in game which could be causing some of the problems. I had a friend the other night complain about the throwing knives and I had no idea what he was talking about. Guess its not a bug that everyone has.
  7. Yea sorry I would have posted something myself to prove it but no friends online to recreate it and my PS4 has been wonky about uploading to Youtube. To be honest it doesnt happen very often so I can see why people might not have seen it happen.
  8. I said a long time ago the betrayal system was helping trolls more than hindering them since, back in the day, all they had to do was step in a "friendly" bear trap you placed, even if you were already dead, or run in front of your car. I've been guilty of being in both positions. Ran someone over cause they were in the way and we were full, and ran in front of a car because someone was leaving by themselves in the 4 seater.
  9. I have about the same, I'll assume you've played since release too. I know I've seen you on the forums for ages But I can assure you its happened before. It might be super circumstantial and based on how the person was hit and the speed (a light tap vs full on plowing through) and as much anecdotal bs that get spouted in the forums I can understand the skepticism.
  10. Well it won't interrupt it per-say, the animation itself still plays out, but it will either kill the person being killed by Jason (a Betray) or if they have a Thick Skin, knock them out of his grab. On the later occasion I can't say 100% Jason gets stuck doing the animation to nothing, but I know for a fact its true for the former. I've been in both situations from the counselor side and had a kill stolen from me by a car running into me during a kill as Jason. Usually it'll happen when someone is in the middle of the road getting killed by Jason and the car just wants to skirt around the incident to escape. I rarely see people go out of their way to do it on purpose. As stated, the Thick Skin situation I've been in once cause a buddy ran into us and I was shocked that I was alive limping away. Needless to say I died shortly after but it was a fun bug/cool thing to discover
  11. Not true at all. Its possible to "save" someone in QP by running into Jason or the player they're holding with the car. Fun Fact: If the person being grabbed has an epic Thick Skin, they can survive the "bump" although they'll be limping. Edit: I mean during the actual kill animation, leaving Jason to do the kill animation without a counselor there. That is unless it was changed in a patch at some point but as far as I've seen it's still the same.
  12. ThePunkPirate

    I got banned.

    I mean if you're willing to glitch into spots like that, I wouldn't put it past you to have macros or something like that too...
  13. ThePunkPirate

    Just Rolled Legendary Thick Skin

    You DO know that Legendaries are just Epics with a very small bonus to a third stat right?
  14. How is it better than the machete again? If it shares the same animation now, they'd be equal. Unless you're talking about "appeal" which again could be argued against since the machete is still THE iconic weapon of Jason. Again i wouldn't say it was "buffed". The animation was adjusted, along with many other weapons so they swing at a downward angle to hit counselors that are crouching, but not "buffed".
  15. ThePunkPirate

    (spoilers) Wow the nudity!!

    I know this is nitpicking, but if you're going to put "spoilers" in the title of a thread, DON'T INCLUDE THE SPOILER.
  16. In my experience the Rainbow Blood seems to be tied to Pinehurst. Its the only place I've seen it. The purple head thing, thats a new one for me. Soooo if we include prior to the patch... 1. Rainbow Blood on Pinehurst 2. Black Light Jason 3. Spoopier Savini 4. Nintendo MK censored blood ("spit/sweat" instead of blood from back in the day) 5. Blinding blue fireplaces. Yes I know these are usually just the textures not being placed on the effects correctly but to be honest, little bugs like this make me enjoy the game a little more and add to their charm. I mean yea "MAH IMMERSION" but to me immersion goes out the window with game chat
  17. ThePunkPirate

    Is This Game Policed?

    Best way to deal with the mess is be an anti-troll. Never go into QP alone if your really dislike trolls and cheaters. Run with a friend or two, or get lucky with randos, and if you see something fishy, try to ruin that persons antics.
  18. ThePunkPirate

    Jarvis House Map future.

    eh the phone spawns are ok now. granted there are 2 mid, above Party and below jarvis, and then the 2? low spots. Adding two more spots to mid would be pointless really. If they were to do anything moving the 1 of the mid spawns to one of the houses would be best. Nothing about the map is broken. Alot of the things I spoke about in that old post have since been adjusted. If you're thinking is the maps broken because it favors Jason a little more like Pinehurst does, then I point you to the 3 small maps that favor counselors. Although to me, certain maps favoring one side or the other is all relative to the group.
  19. Stay with us console plebs then. All we have to worry about is the occasional rager but that will be fixed between the Salt Mines and the eventual Dedicated servers. Only prob is I doubt even with the update it'll run at 60fps or have any other PC bells and whistles.
  20. ThePunkPirate

    Legendary Perk Bonus Stats

    which is why I think Speed needs to go and larger sections/less sections should be what the perks do IMO
  21. ThePunkPirate

    Legendary Perk Bonus Stats

    Legendary perks were announced yes, their bonuses and values were not.
  22. ThePunkPirate

    Legendary Perk Bonus Stats

    Im actually glad that the bonus stat isnt from a randomized pool. One because of trying to get what you specifically want and two because it makes sure there isnt an OP combo. With everything preset it should make things easier to balance if something shows up to be stronger or weaker than intended. Also a lot of the bonuses make sense with some of the perks. Problem is a lot of perks are still garbage like Potent Ranger (Why do more damage as Tommy when he already has 10 strength? Dmg is only good for demasking which Tommy can do in 2 hits) and Easy Listener/Heavy Sleeper. Too many perks you have to go out of your way to use to their potential.
  23. Its not about making it easier or not for Jason. (Which by the way, it should be in a 1v1 scenario since this is an asymmetrical game) Its about what does and doesnt feel right gameplay wise more so than balance. Ever wonder why a -Shift Jason cant catch a car? Its because the base speed is slower than that for a car. Its by design since most of those types of Jasons tend to have more traps. Look at part 2 for example. He is designed to prevent you from ever even getting objectives done if you dont use teamwork hence the +morph and +traps. Do you see people complaining about that as a factor? No because it makes sense due to the design. Since Rage itself is tied to ALL Jasons its a little different, but that just means that its something that should be looked at in a broader sense. Not a balance thing but more of a mechanic.
  24. This was the exact point I was trying to make. In that particular instance it seems the most out of flow with the rest of the game. Now, should Jason be able to be stunned when trying to break the phone box? In my opinion yes, but he should be immune once so far into the animation. Think of how i-frames work in say a Souls game or how small window is for parrying or interrupts in a fighter like For Honor. Yes its probably a little more in depth than the Devs are willing to go (not to mention more complexity means higher chance of bugs) so we probably will never see something like this in game, but in a perfect world we can dream.
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