Jump to content

gtdjlocker311

Members
  • Content Count

    547
  • Joined

  • Last visited

Everything posted by gtdjlocker311

  1. Fair enough. I'm disappointed, but I understand. Thanks for replying and explaining.
  2. @mattshotcha PLEASE convince your boys to squeeze in the "perk reminders" for counselors at the beginning of the match for this update. This would be a great QoL addition for those of who run "random."
  3. If I had him, I'd use him every time. He looks awesome and he is objectively the best. I've had the game since the beginning, but am not a big social media guy so never knew about the Backerkit/Kickstarter stuff.
  4. Yes to this. A million times YES! Also, I requested this a while ago, but I'll repeat again here, that it would have been cool to have had more options for the bots. Perfect Dark for the N64 had bots with different "personalities" that made the experience very cool and fun. For example, you could give them "personalities" like: Protector -- this counselor is all about keeping his/her friends safe. He/she will rush towards you if there are other counselors in the immediate vicinity. Coward -- this counselor does NOT want to be found. If he/she knows you are in the vicinity, he/she is hiding. Repair Specialist -- this counselor WILL attempt to repair the escape options, whether or not they are proficient in repair. A real Bossy Betty. And so on...besides a more specific way to make the game more difficult/easy, you could make for some silly fun, too. Like make Buggzy a coward, Tiffany a repair specialist, etc.
  5. It's been that way for a long time. The majority of quickplay counselors fall into one of the following categories: a. only there to kill Jason b. only there to dance and troll c. just generally suck and/or don't understand what to do d. quit within the first minute (may also fall into one of the above categories) Then you'll get some people, like me, who are pretty good and actually go after objectives. I have a pretty high survival rate on QP due to this.
  6. Just join a new lobby. The really bad trolls are fairly rare.
  7. I agree with both of you guys. I've been killed once since launch -- but also gotten lucky to have not gotten killed 2 or 3 times. It is too easy to get your mask knocked off...but a smart Jason will survive more times than not.
  8. Back in the (good?) old days of teamkilling, I started a match right next to another counselor. The guy grabbed a machete, then started swinging at me. It didn't take long to find out he wasn't very good, so I just kept dodging him for about a minute or so, warning him to leave me alone. He kept coming, so finally I grabbed a frying pan and started after him. About 15 seconds later, the kid comes over the mic and says, "Dude, stop, I was just kidding. C'mon, stop!" But then he was dead. As my virtual balls caressed his virtual cheek, I hoped he had learned a lesson: the pan is mightier than the sword.
  9. @mattshotcha, As it has been confirmed that already-existing icons can be used, like Jason's mask on mini-map to signify range, I have a request that would be easy to implement and very beneficial for counselors: Please remind us of our selected perks at the beginning of each match, similarly to how Jason sees his strengths/weaknesses to begin a match. This would be especially helpful for those of us who like to set up each character individually and run random. This is a total no-brainer, right?
  10. Yeah, I don't get the attitude of totally refusing to discuss the option of making a sequel. You obviously have the interest of your fans...even if you're not sure you could do it, you could entertain the idea with the qualifier of "if the lawsuit ever works out..."
  11. @mattshotcha, Is there anything you can tell us regarding if/when this will get implemented?
  12. I didn't know about the knife glitch until I did it on accident. I was aiming at a guy inbetween me and the car, as I had just used my shift and had basically decided to just let it go for the moment. The guy dodged and the car went flying. I was dumbstruck, but it was hilarious.
  13. @tyrant666, I pushed for rotating "hero" characters when I thought there was still a possibility. This right here, @mattshotcha, is why the fans think Gun needs to eventually make a sequel. It's not that we don't like what we have. It's that we want MORE. More "hero" characters, more kill scenarios, more escape scenarios, etc. This game is awesome already, but options are limited.
  14. If you're gonna play in Texas... you gotta have a fiddle in the band.
  15. Okay, fair enough. Not trying to be a dick; I just do it naturally. I have found some of your previous videos entertaining, but this one bothered me. But hey, nobody's perfect, right? Also, and I've gotten into this argument on this forum before, but Savini Jason IS the best. Unbeatable? No. OP? Debatable, but I would say no. The best? Yes, definitely.
  16. So if you guys don't really play as Jason, why would you make a video ranking them? That's about as helpful as Helen Keller ranking movies.
  17. Ok, I quit watching after they said Part 2 has a slow morph and a "beautiful" stalk. Part 2 is LITERALLY the ONLY Jason with +Morph. Stalk is not one of his advantages. Have these guys played the game? The whole list is pointless when they prove with the very first Jason they don't have their facts straight. Also, what's their obsession with water speed? Water speed is a very marginally valuable trait, rendered completely useless on the small maps.
  18. That's a good point. Two potential issues: 1) Would wi-fi be good enough in these places to be effective for this game? 2) I imagine teaming and trolling would be even worse, when you could potentially have multiple people looking right at each other's screens in close proximity. But hey, different strokes for different folks...I wouldn't want to rain on anyone's parade. And again, I hope it's very successful for Gun.
  19. I have a Switch and love it. I obviously love Friday the 13th (as a franchise and as a game). But I have zero interest in this. To me, it doesn't fit the idea of a game I'm excited about playing on the go. Friday the 13th is best enjoyed in a dark room with a drink and a headset. I'm not sure to whom this will be appealing, but I do wish it great success.
  20. @SouthernMan Well said, my Southern brother! This game has had flaws, and I've been vocal about them at times; but this is also the most fun I've ever had playing a game. And like you, I've been dreaming about a game like this since I was a kid. I'd love for more content to be created, but I know that's not in the cards anymore. I'll continue to have a blast playing this game until Gun makes a sequel.
  21. Rage quitting and general connectivity issues sucked. I am extremely glad we don't have to deal with that now. But otherwise, I mostly agree with you.
  22. I totally agree. I've been at 150 for a while now, so I don't gain anything from it (other than better chance to get those last few Tommy tapes I'm missing). But I have friends who play who really want to get to 113 to get weapon swapping. For them, it seems like an interminable grind.
×
×
  • Create New...