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Brigadius

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Everything posted by Brigadius

  1. Brigadius

    October Event Celebration!

    It's on Twitter. Only secondhand news here. Edit: I stand corrected. There's a tiny grayed out link added to the bottom of the OP 😂
  2. Brigadius

    October Event Celebration!

    It's called 13 "business" days of voorhees starts today ends on the 31st. Jason needs his weekends too.
  3. Brigadius

    October Event Celebration!

    Well I'm almost certain it has nothing to do with Muffin.
  4. OUR ROLLERCOASTER RIDE OF REDEMPTION Alright, so there were some complications due to the merging of multiple topics but we have gotten most of it ironed out. Two Muffin topics were merged and in the process the original poll was lost. We attempted to re-add the poll but first needed to get the ownership of the topic back to me since it was transferred to @Culpin the merger. Needless to say it required some fancy finger work from @NthnButAGoodTime and a sacrifice of one of my old topics to get this to happen. Once we got control worked out I was able to recreate the poll and have it merged again into this topic. The poll lost all of its data so we will have to get that back the old fashion way(voting). As a result of the the mergers the topic now appears to be created on January 4th but the real creation date is April 24th as seen in the recommended post above. The original post was saved and is the first post in this thread and is marked as recommended. If you wish to show your support for Muffin with a like please do it there, so we can keep the tally accurate and simple for seeing the support you have for Muffin. COPY OF THE ORIGINAL POST Hell since everyone is suggesting every character in the series I suggest Muffin. Yup, that's right you play as a dog. Speed and stamina are maxed and you get a heightened sense at locating the keys. You can carry any item but you cant attack with weapons, you can bite. No driving either sadly. You are there to fetch items for others and survive. It's basically a better version of Vanessa. PER REQUEST: STATS Composure: 3 Luck: 5 Repair: 0 Speed: 10 Stamina: 10 Stealth: 4 Strength: 3 CLOTHING OPTIONS:
  5. Brigadius

    October Event Celebration!

    So... week 3 - 210% xp Week 4 - 250% xp
  6. Brigadius

    October Event Celebration!

    Better late than never I suppose.
  7. Brigadius

    statement?

    Blasphemer! How dare you state facts in this the most unholy of places.
  8. Brigadius

    statement?

    Almost as easy as adding Muffin.
  9. Brigadius

    statement?

    Some of us oldies are still here. But I agree, Gun neglicated this community until it became a dumpster fire and their solution to put it out was to add gasoline. Agreed. Horror Inc could always try something new until everything is finalized in the suit. I would like to see a Roy/Joey sequel now. Joey needs to come back and avenge Roy's death. Reggie better lookout
  10. Brigadius

    Victor Miller Wins Lawsuit!

    Doesn't make sense to offer a deal while they are suing him. Horror probably realized they were gonna lose and before that happened tried to offer some crap deal before they lost the rights altogether. Now that Miller officially owns the rights they will have to compensate him accordingly and probably to a higher tune then what they offered, if they offered anything and that was just a statement to make Miller look like the bad guy.
  11. Brigadius

    Victor Miller Wins Lawsuit!

    Miller didn't get the title just the screenplay. Also, Pamela is Cunningham's, her first name was never mentioned until the second film. As for the crystal lake map I would imagine a name change would suffice. But the thing is that the lawsuit was only over the US film rights for the first screenplay. It had nothing to do with the game. It the judgement reads like it only affects future US film titles that use elements from Miller's original screenplay.
  12. Brigadius

    statement?

    This Friday or the Friday After Next.
  13. Brigadius

    Victor Miller Wins Lawsuit!

    So if I understand the outcome correctly it seems that June 18 2018 deadline was the known date of the copyright termination for 2 years. In the event that the case was not resolved or a new copyright aggreement wasn't struck by that date then work on the franchise would have to cease. So it seems like they should have prioritized content over an engine update. Obviously bugs and servers were something they could work on after the deadline. Bugs are a priority too but there's was definitely no reason to abandon content completely knowing of a deadline set 2 years previous. The odd thing in the judgement is that it only pertained to the film rights,specifically us film rights, it didn't read in anyway that it should have had an affect on the game. The game is done. But hopefully with this stuff finally being settled maybe we can get a new game in the near future, not 30 years from now, and with a more experienced team.
  14. Brigadius

    Victor Miller Email

    This guy also got an email from Miller. https://youtu.be/KR5QJynQqew
  15. Brigadius

    Victor Miller Email

    Who's they? Pretty sure it listed the same email that is on Miller's website before a mod said it needed to be edited to remove the email.
  16. I have compiled a more detailed analysis of Jason's stats. These are based off of observations from watching gameplay videos. They are only estimations but are accurate enough to see the differences in Jason's stats. The stat analysis is not yet complete due to lack of available information and testing. If you have anything to add or correct PM or comment and i will make changes and additions as the information becomes available. Help welcomed. Here are a few things anyone can test. Weapon Strength: number of hits to kill a counselor HP: amount of damage to knock of Jason's mask (my analysis: WPN DMG x PLYR STR x # of HITS) Water Speed: water speed (haven't had time to estimate, test as you please) Defense: percentage of chance to block attack (number of hits to blocks, test as you please) Test any stat as you please and provide feedback to help provide a complete stat page for Jason. Hope this helps. I have noticed that some of the strengths and weakness don't reflect very accurately to the actual stats. MORPH REGEN: 20 seconds SENSE DURATION: 20 seconds RANGE: TBD(think there is a range limit will update when I find out) REGEN: 15 seconds FEAR SENSITIVITY: TBD(must be a factor or stat screens mean nothing) SHIFT DURATION: 5 seconds SPEED: Approx 20 fps(estimation) REGEN: 40 seconds STALK DURATION: 40 seconds while moving REGEN: 30 seconds WATER SPEED: TBD DESTRUCTION: 6 hits barricaded door STUN RESISTANCE: TBD(ability to take a hit) WEAPON STRENGTH: TBD(Damage done by weapon to counselor) GRIP STRENGTH: TBD(Difficulty to escape grab) DEFENSE: TBD(ability to block attacks) HP: TBD(amount of damage before mask comes off) RUN: Can Run THROWING KNIVES: 0 TRAPS: 7 MORPH REGEN: 30 seconds SENSE DURATION: 12 seconds RANGE: TBD(think there is a range limit will update when I find out) REGEN: 30 seconds FEAR SENSITIVITY: TBD(must be a factor or stat screens mean nothing) SHIFT DURATION: 5 seconds SPEED: Approx 20-25 fps(estimation) REGEN: 30 seconds STALK DURATION: 20 seconds while moving REGEN: 45 seconds WATER SPEED: TBD DESTRUCTION: 6 hits barricaded door STUN RESISTANCE: TBD(ability to take a hit) WEAPON STRENGTH: TBD(Damage done by weapon to counselor) GRIP STRENGTH: TBD(Difficulty to escape grab) DEFENSE: TBD(ability to block attacks) HP: TBD(amount of damage before mask comes off) RUN: Can Run THROWING KNIVES: 0 TRAPS: 5 MORPH REGEN: 40 seconds SENSE DURATION: 12 seconds DISTANCE: TBD(think there is a range limit will update when I find out) REGEN: 35 seconds FEAR SENSITIVITY: TBD(must be a factor or stat screens mean nothing) SHIFT DURATION: 5 seconds SPEED: Approx 25 fps(estimation) REGEN: 8 seconds STALK DURATION: 28 seconds while moving REGEN: 30 seconds WATER SPEED: TBD DESTRUCTION: 6 hits barricaded door STUN RESISTANCE: TBD(ability to take a hit) WEAPON STRENGTH: TBD(Damage done by weapon to counselor) GRIP STRENGTH: TBD(Difficulty to escape grab) DEFENSE: TBD(ability to block attacks) HP: TBD(amount of damage before mask comes off) RUN: Can't Run THROWING KNIVES: 4 TRAPS: 5 MORPH REGEN: 30 seconds SENSE DURATION: 20 seconds DISTANCE: TBD(think there is a range limit will update when I find out) REGEN: 10 seconds FEAR SENSITIVITY: TBD(must be a factor or stat screens mean nothing) SHIFT DURATION: 4 seconds SPEED: Approx 20 fps(estimation) REGEN: 40 seconds STALK DURATION: 20 seconds REGEN: 30 seconds WATER SPEED: TBD DESTRUCTION: 6 hits barricaded door STUN RESISTANCE: TBD(ability to take a hit) WEAPON STRENGTH: TBD(Damage done by weapon to counselor) GRIP STRENGTH: TBD(Difficulty to escape grab) DEFENSE: TBD(ability to block attacks) HP: TBD(amount of damage before mask comes off) RUN: Can't Run THROWING KNIVES: 0 TRAPS: 5 MORPH REGEN: 30 seconds SENSE DURATION: 15 seconds DISTANCE: TBD(think there is a range limit will update when I find out) REGEN: 20 seconds FEAR SENSITIVITY: TBD(must be a factor or stat screens mean nothing) SHIFT DURATION: 5 seconds SPEED: Approx 20 fps(estimation) REGEN: 30 seconds STALK DURATION: 20 seconds while moving REGEN: 20 seconds WATER SPEED: TBD DESTRUCTION: 3 hits barricaded door STUN RESISTANCE: TBD(ability to take a hit) WEAPON STRENGTH: TBD(Damage done by weapon to counselor) GRIP STRENGTH: TBD(Difficulty to escape grab) DEFENSE: TBD(ability to block attacks) HP: TBD(amount of damage before mask comes off) RUN: Can't Run THROWING KNIVES: 0 TRAPS: 5 MORPH REGEN: 30 seconds SENSE DURATION: 15 seconds DISTANCE: TBD(think there is a range limit will update when I find out) REGEN: 15 seconds FEAR SENSITIVITY: TBD(must be a factor or stat screens mean nothing) SHIFT DURATION: 6 seconds SPEED: Approx 25fps(estimation) REGEN: 20 seconds STALK DURATION: 25 seconds while moving REGEN: 20 seconds WATER SPEED: TBD DESTRUCTION: 6 hits barricaded door STUN RESISTANCE: TBD(ability to take a hit) WEAPON STRENGTH: TBD(Damage done by weapon to counselor) GRIP STRENGTH: TBD(Difficulty to escape grab) DEFENSE: TBD(ability to block attacks) HP: TBD(amount of damage before mask comes off) RUN: Can't Run THROWING KNIVES: 0 TRAPS: 3 MORPH REGEN: 30 seconds SENSE DURATION: 15 seconds DISTANCE: TBD(think there is a range limit will update when I find out) REGEN: 15 seconds FEAR SENSITIVITY: TBD(must be a factor or stat screens mean nothing) SHIFT DURATION: 6 seconds SPEED: Approx 30 fps(estimation) REGEN: 20 seconds STALK DURATION: 20 seconds while moving REGEN: 30 seconds WATER SPEED: TBD DESTRUCTION: 3 hits barricaded door STUN RESISTANCE: TBD(ability to take a hit) WEAPON STRENGTH: TBD(Damage done by weapon to counselor) GRIP STRENGTH: TBD(Difficulty to escape grab) DEFENSE: TBD(ability to block attacks) HP: TBD(amount of damage before mask comes off) RUN: Can't Run THROWING KNIVES: 0 TRAPS: 5
  17. Brigadius

    Shotgun not working

    For some reason I'm imagining a Jason in a completely different session is getting stunned out of nowhere. This could be a desync, packet loss or something similar. Network play has always been a bit spotty as it usually is when you have to rely on peer connections.
  18. A few questions @wes. 1) are you selling the posters or are they freebies? 2) with this bundles priced at the same price as the game, why is the digital version with no extras still $40? 3) will the hard copy without DLC have a price drop and will digital get a bundle pack?
  19. This is easy to figure out. Game $40 + DLC $15 ≠ $70. Plus, as you said if it's in the pack it's being sold, so even if this was priced at $55 the poster and mask are still being sold as part of a bundle.
  20. Didn't Wes just tweet the other day that they couldn't sell the posters because they don't have merchandising rights?
  21. Who wants to bet a final content update will be coming? My guess is we might see some scantily clad PJs possibly delivered with an Uber. If they were ever gonna release any more content they have been holding back, now is the time. Will it quell the rebellion? Doubtful, but it might at least quiet it a bit. I honestly don't expect much if anything, but this seems like the last opportunity to unlock any content that was already in the build before the content deadline. So, here's to hoping.
  22. I remember when no man's sky came out. It was beautiful catastrophe. But the Devs have been fighting for their game, adding content, fixing bugs and it is a completely different game from when it launched now. It took them a while but the game is a lot closer to what was promised and that's the devotion from Devs I like to see. It took them a while but they got there eventually. Unfortunately, I think if this game was given more time to work out its issues it still would never be what it should have been. That is mainly attributed to illfonic, not that Gun is blameless. There's plenty of criticism to go around. But a year after release my favorite part of this game is still VC and that's just a virtual museum. The game does get stale rather quickly. Some games can have a good run with only one core mode. Unfortunately this game just didn't hit all the right points to pull it off. That coupled with the endless onslaught of bugs and glitches made the game just plain frustrating at times. I think it's a pretty good article and points out some positives and negatives but nothing new that I didn't already know.
  23. I've had people breakout before the sweater animation is even finished before. I just assumed macros or turbo controllers. But seems like a poor implementation if Jason can breakout while you are still stuck in an unbreakable animation.
  24. It was his brother, I swear.
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