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About dandop1984

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  • Birthday 05/01/1984

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  1. Well overall I do think Jason needs a buff. Mainly regarding HP and stalk. The problem with buffing the low tier Jason’s mainly regarding- shift and - traps is every Jason will play the same. And we risk losing variety and play styles, as a councillor I play differently going against a part 6 compared to part 2 I think all strengths and weaknesses need to be re-evaluated.
  2. Yeah me too, it’s boring playing those Jason’s. we probably would of never needed a part 7 buff if part 3,8 had actual weaknesses. Part 7 +sense would of been a highly regarded ability, if part 3,8 -sense was actually a weakness. I always assumed -shift was designed to keep part 2 Jason from being too OP and they applied it to part 7 without really putting much thought into it.
  3. Not necessarily, as his mask could still be removed before the timer. Putting him in a bad spot during the last 10 minutes of the game. regardless it’s too easy for Counselors to kill Jason. Whether it’s a timer, or give Jason’s more HP something needs to be done.
  4. Personally I think part 4 is a well designed Jason, he’s a Jason with clear strengths and weaknesses. That’s how all Jason’s should be. The problem with part 4 Jason is other Jason’s with no weaknesses. Part 3,8 are actually poorly designed Jason’s. Their too easy to use, and have no negatives. Too buff part 4 is simple. Nerf parts 3,8 hear me out . - sense should actually be a crippling weakness. - sense Jason’s shouldn’t be able to cancel sense, so they have to do a full cool down. Also reduce the area of sense significantly even in Rage. - stun needs to actually be noticeable. Perhaps add an extra 1-2 seconds of stun time, and make getting free from traps or sitting back up much more difficult. Think of it as chad trying to escape Jasons grab. - grab is almost a throwaway weakness, and should be replaced with something else. A new weakness. -grab is a perfect example to the poor balance choices the developers have made. I know this may not be a popular opinion to nerf 2 of the most used Jason’s, but it’s a very poor design choice from the developers to have made Jason’s as good as 3 and 8, as they simply become the gold standard that every other Jason is compared to.
  5. I do well with part 4, but I agree the combination of -traps and -shift can be very crippling at times. -shift in general should be reworked. Either keep the 40 second cool down with no speed penalty, or keep the speed penalty and go to a 30 second cool down.
  6. I don’t think balance is correct in a asymmetrical game. you have a powerful killer that can destroy lobbies of newbs and uncoordinated groups. But you place that killer in a half decent group that sticks together and understands teamwork, than that killer is a punching bag. I come from the mind set that the killers need regular buffs to counteract the meta. Especially in a game like Friday where the selection process alone means people will put more hours in playing the Counselors, and less practice as the killer. Meaning it doesn’t take long for the overall player base to become extremely good at Counsellors. I hope Gun keeps the Jason buffs coming. I’m open to a few changes. I like the idea that maybe Tommy can still stun rage Jason, but overall I hope they keep buffing him every couple months.
  7. I’m loving the new patch. Jason is feared again! I do like some of the ideas I’ve read in the forum like making Tommy the only stun counter to a Rage Jason, and even making the Last counsellor alive the ability to stun Rage Jason. However I do think more buffs are needed for Jason 1- remove Jason from the minimap. To counter this change, maybe the flair gun spot radius and length could be buffed. 2- enhance Stalk. Should last twice as long, as running burns it up too fast. 3- minimize Jason’s proximity music, you should only hear his music if he’s practically on top of you.
  8. I’ve seen many Jason’s killed this patch. Sure it was prior rage, but any half decent player will adapt regardless if he’s in Rage or not. my survival as a counselor is about the same. Now I just need to work a little bit harder to survive. heck the other night I was landing hits on Rage Jason just to boost my stamina, and escape to the cops. Jason needs to be op, and I hope this is the first of many new buffs they give Jason. That’s my opinion as a counselor, I don’t want to escape or kill Jason every game. I want a challenge. Keep the buffs coming Gun.
  9. Jason needs to be OP The average player becomes to good at playing counsellors simply because the way the selection process is designed. More hours as a counselor means more time to develop the skill needed to survive. We needed this patch a year ago, but I’m happy it’s hear. I don’t find it fun surviving every single match. I welcome the challenge of surviving and even killing an extremely OP Jason I hope more buffs are given to Jason stalk needs a buff. Minimize Jason’s Music radius, and please remove Jason from the minimap.
  10. Fair enough. not much has changed for me. I still escape and fight Jason. Just the last 5-10 minutes of a match it’s more difficult, and I welcome the challenge. Also remember that fun goes both ways here. Counselors had and still have it very easy in this game. Just by the amount of time people play counselors they will naturally be more skilled at it, as playing Jason is rare in comparison. I got the 1000 rounds as a counselor within a few months of release. I still haven’t played Jason 1000 rounds almost 2 years later. Set traps, save your pocket knives, and fight than flight. No need to drag on a match for 20 minutes.
  11. Nope. I didn’t miss a thing. Just because I wrote a post on this forum, and left some details out, doesn’t mean my stance on Jason is forever bound by a few posts. I would also like to see more tools added to Jason’s arsenal. However I could argue he just had a significant boost to a few prior tools, but I’m totally game for more. The fact is, Counselors had it sooooo easy. Now they just have it easy. No need for the “sooooo” any more, but still easy non the less.
  12. My first game with this patch I escaped on a boat. My second game I survived the night, pocket knives and traps are even more valuable. Not impossible to juke. and I saw Jason get killed tonight. Decent Part 9 Jason too. If a Jason player has done a good job defending. Good for him, as a counselor you just need to adapt and raise your skill level a couple notches, and in no time you’ll be escaping and killing Jason with relative ease. Perhaps you may need a smidge more skill now than you did prior to this patch, but you’ll get use to it.
  13. Killing Jason was too easy. Now its somewhat difficult, but not impossible. getting a Jason kill should be difficult, and not something that happens every game or even every 10-20 games. Killing Jason should be earned. I hope they make it even harder to get a Jason kill. Give him more HP and punished Counselors with a stamina drain everytime they swing a weapon and miss. as a counselor I want and welcome the challenge. And don’t worry you’ll still kill Jason, just adapt to the new mechanics
  14. Your combat skills aren’t useless. Just be smart, and have a escape plan in place. Using your brain and having an escape plan in place is now more valuable. the Skill level has been increased, and if you actually put as many hours as you have, why wouldn’t you want an increase in the skill level?
  15. This is a great change. As a counselor I’m looking forward to the challenge, as currently this game is too easy, and caters towards casual trolls. Jason should be OP, and escaping as a counselor should be difficult, and getting a Jason kill needs to actually be earned.
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