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Everything posted by j03audette

  1. I guess you clearly missed that part. It could very well be added as an option where everyone could simply select to turn it on or off via the options menu like I said and it would not effect others whatsoever. You do know some of us would rather not be stuck with little kiddie training wheels to tell us where the killer is without visual contact when we play this game.
  2. I like some of these ideas but for this specifically I would rather it be always active. Jason should NEVER EVER appear on the counselors mini-map even when seen in my opinion. This alone would bring much needed suspense to the game, which is seriously lacking. I've said it before on these forums that I wish we had an option to remove the mini-map completely(I wouldn't mind it being left in the players hands via the option menu so you can chose to turn it off just for yourself while others have it) but my main problem with it is and always has been that it gives up Jason's location WAY too easily and it even does so when he isn't even close to you. I know some will not agree with this so in a matter of looking at it from a different perspective and meet in the middle I'd say whenever Jason is in stalk mode at-least he should NEVER appear on any bodies mini-maps for the duration that it is active. No point in using stalk to try and stop the boat or even the car by morphing ahead only for the icon to still appear on the mini-map.
  3. PS4. Wait! People still play this game? In all seriousness I've only ever played 1 public match by myself and that was enough to pretty much force me to exclusively play private matches. It was not a bad experience in terms of dealing with cheaters and trolls but instead nobody on the microphone pretty much made it into an extremely boring experience, especially when you factor in the main reason I wanted to buy the game was based on the games proximity chat feature where you can have different interactions with different people close to you, including the Jason player all within the same matches which is neat. I have played in public matches afterwards but always with a party of 3-4 people. For the most part it's been private matches since day one. Overall I just play to have fun and don't really let much of the bugs, issues bother me no matter how annoying they might be at times and truthfully my biggest issues have not been due to other people cheating, trolling but it's been due to some of the changes added like objective items appearing on the map, window breaking change, car and boat speed down and hit detection being completely broken.
  4. I've played with her ever since she joined the Crystal Lake Employment Agency community on PS4 and in my opinion she is without a doubt one of/if not the best counselor when going one on one against Jason. I always thank god that I don't play Jason that often when she is playing, it would probably shorten my life due to the stress of trying to catch her. Haha.
  5. That is pretty much the way to go. Those small maps are best played when your short on players.
  6. Why do you like this game?

    It got my attention during the beta being "Friday the13th" I watched beta videos and did some re-search late 2016 and liked the concept of the game it's self, along with the proximity chat feature and believe it or not that is the main reason why I personally wanted to buy this game because of the proximity chat within the game, taught it was a cool feature and it is. Now! I still play it because I've made quite a few great friends due to this game and really enjoy playing with them.
  7. You definitely need to change your approach in those situations and try to outsmart them/catch them by surprise and as long as you don't give up on the round and simply run/hide for the duration I really don't see anything wrong with it. Always remember that this is an online game and a lot of people will complain regardless just don't let it bother you because from what you wrote, you did not give up on the round and still tried to kill them.
  8. It's a really nice idea but for it to actually work the twenty minute match timer would definitely need to be extended or removed, along with Jason getting a major buff which would probably be highly unlikely at this point. I would like to see it/try it but the current formula we have is fine, it just needs some adjustments here and there.
  9. 1. In my opinion is the major issue when it comes to killing Jason. It IS WAY too easy to get the mask off. I've gotten it off several times with A.J. within the first minute of a round with one clean hit, which shouldn't happen. I've always felt that it should take at-least 10 hits to get the mask off with stronger counselors, 15 with medium strength counselors and 20 with lower strength counselors or something along those lines. Fact is it shouldn't be easy like it's been for the longest time now. 2. You used to be able to escape near death as Jason but that was patched out for some reason. 3. Not really an issue. I almost wish killing Jason was never added into the game to be honest. I say that because ALOT of times that is all people want to do nowadays and for me this game(as a counselor) isn't about that, it's about working together with others to TRY and fix objectives, escape/survive.
  10. Favorite Jason theme

    I always liked Pt. 2's theme over the others but truly prefer to simply turn the games music off and enjoy the silence and suspense that it brings when you don't have visual contact on our favorite hockey mask wearing killer.
  11. Yikes! Let's not completely ruin the game now.
  12. Sorry, bud! I just had to fix your post and remove somebody from the list that didn't belong.
  13. Oct. 11 Mode

    I personally dislike this change. It's probably the one major change that keeps me from playing this game more often and ultimately removed a lot of the fun that this game used to be for me. However! I can understand the change in regards to QP sessions since a lot of people do like to troll and ruin it for others. The part highlighted in bold is something that I've been wanting ever since the change was implemented into the game. I feel like the host for private matches should have options to enable/disable things like objectives icon appearing on the map once picked up and dropped, friendly fire and another that I would personally like is an option to enable/disable the counselors mini-map. That mini-map gives away Jason's locations way too easy, even when he is using stalk and removing it would surly bring up the suspense factor(which is something this game lacks) when you don't have visual sight on him. Other things that got changed like the car speed was not needed, it was fine before. The only thing that needed some minor changes in regards to the cars was adding a second or two delay from going forward to reverse and vice versa along with the instant turning. The counselors random screaming is another change that was done poorly. They'll often times scream when Jason is two cabins down and not even close and most times will scream on multiple occasions. I can understand screaming when you make visual contact with him for that first time but within the same chase the counselor shouldn't scream again, especially when hiding in plan sight for example. It worked fine before it was updated. I would totally be in favor of playing the game how it used to be and truly miss those days everytime I force myself to play nowadays.
  14. I'm totally fine with the space required to activate the executions, never had a problem with it and those quick non-weapon kills that require no room to activate are not equipped on any of my Jason's load out. What you said here is more of an issue from my point of view. Whenever Jason connects with a swing it should stun/delay the counselors from swinging his or her weapon for a good two seconds or so, many times Jason connects with his weapon that would cripple or kill a normal person, only for the counselor to immediately retaliate and stun Jason.
  15. So is shooting your twin sister in the back. Please, come shoot me and get your revenge!! @Vaderspupil will lend you his shotgun, if you ask nicely.
  16. Your current thoughts on Gun & Illfonic

    I really liked the latest update, it's definitely brought back some of the fun that the game lacked during the later months of last year. To be honest for me personally the next update will go a long way to determine my overall thoughts, we've already had the scales get tipped in the counselors favor multiple times and hopefully it doesn't happen again. Truly exited for some of the upcoming content already announced and keeping my fingers crossed that hit detection will be fixed in the near-future. It's probably a long shot but also adding private match options for the host to toggle on or off things like objective items appearing on the map(miss how it used to be), removal of the mini-compass map for everybody and possibly other options would be amazing.
  17. Awesome! So exited for this, can't wait.
  18. Most cruel thing youve done to a teammate

    As a counselor it would probably be trying to be funny and shut the window on a fellow counselor when they tried to climb inside, without realizing that he was actually being chased by Jason at the time and low on stamina, which ended up getting him killed. Sorry! @Vaderspupil As Jason it was definitely purposely crippling everybody in the match and continuing to do so until they ran out of healing and left them all to limp around and scramble to find more for the rest of the round. After personally being stuck in that crippled state for a full round once or twice before that was indeed pretty cruel on my part but extremely entertaining.
  19. Has driving been nerfed

    Yeah! It is slower now, even the boat. This was changed a few updates ago. It would be nice if they brought the car speed back to normal but add a two second delay whenever you switch from going forward to reverse and vise versa to help Jason alittle and give him a shot at stopping it in those situations where counselors abuse that mechanic. Another thing is the turning, that should also be slowed down and require more room over the sudden left/right - right/left turn juke that would in most case cause a casual driver(which these counselors are) to lose control of the car and crash.
  20. It's not always easy to do but working with morph, shift and stalk you can often times get her to run into your arms, in other words watch what they do and predict where she will end up before she does. With throwing knives I tend to try and hit her with them within close enough range that if she heals I will have time to get to her and slash or grab.
  21. I have personally tried to drop the gas before running from the car once Jason showed up but accidently dropped my pocket knife instead mere moments before he grabbed me and punched my head off. It resulted in some good laughs afterwards so it was definitely worth it in the end. Haha.
  22. It was definitely fun... until October/November. Please, make Jason into a monster again and I can see F13 being second in my most played games for 2018 behind Horizon Zero Dawn.
  23. Ah! I knew it... Didn't I tell you the difficulty was probably bugged and reversed. I've had them start the car once(had to let them, took awhile) and they seem to drive slowly right into you, no need to even use shift to stop it. I totally agree with the thread subject, you should for the most part be lucky to survive. I tend to lay down on my couch at times and survive without any effort or team work which sucks. It used to be somewhat of a challenge before, not so much anymore. Hopefully in "Early 2018" Jason gets that much needed buff that he badly needs to make him a monster.
  24. Bloody Skin Unlockables?

    That's weird. I'm still stuck with it and can't remove it. I also noticed that with this update Pt. 4 Jason got a bloody skin version aswell while playing with the physical copy.
  25. I spent 20k and DID notice a difference, not one single rare or epic perk, had better luck before.