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bewareofbears

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Everything posted by bewareofbears

  1. bewareofbears

    The End

    Well, I’m back from another suspension but only briefly. I wanted to make a final post and get my “Bye Felicia.” replies. I’m not done here because of any suspensions, etc. It’s their forum, they can do as they like. The future of the game rested with the “upgrade”. I personally view the engine upgrade as a failure, it took quite a few steps back and failed to solve issues we’ve dealt with since the beta. I also realized we were at a point where making any new suggestions is pointless, it’s too late in the development process. Then they announced the “no new content” thing and that cemented my thoughts as a reality. The game has been okay at best but the forum and the people here have always been the best thing to come out of this game. Thank you to @Ban_All_Music, @Splatterhouse, @thatdudescott, @Mark K, @JasonVoorhees13, @karmakazeand @CrazyRalph for making me feel welcome early on. I appreciated it. I also greatly appreciate @Brigadius, @Tattooey, @Risinggrave, @TheHansonGoons, @AldermachXI, @lHeartBreakerl and @Alkavian for bringing me to Xbox. That was something I never expected and I’m still blown away by. You guys are awesome. It’s going to seem like I’m just naming names but I want to thank the people that made visiting here enjoyable and interesting: @Rexfellis, @NoOneK9503, @jameson87, @Ghostboy20, @Barbara Ann, @Truth, @Darrin Howard, @Qcici, @Redcat345, @WashingtonJones, @Cokeyskunk @Kodiak, @DamonD7, @RKSDooM, @VoorheesAJollyGoodFellow, @Riot_Dame, @Thatguyinktown, @BrokenFattHardy, @Zaneygrrl, @The Arrogant Man and anyone I may have forgot because I am definitely forgetting some people. For the folks that stick around here, hopefully you can get these guys to leave us with some form of a working game when they fully abandon it. I have no interest in submitting bug reports and helping them clean up yet another mess of their own creation. For those that do- good on you, just remember it’s a thankless task and for every step forward there will be two steps back. As a community, the forum managed to make some positive changes to the game but too often they were erased by the next patch. I also hope someone stays on their case about fulfilling every last Kickstarter and Backerkit reward. I still intend to play the game here and there, and I encourage anyone that has any interest in it to get what they can out of it while they still can. The backers made this game a reality so I’m thankful to them. Also, I saw @jameson87 and @Shes.A.Rebel.88 are going through a rough patch. Please consider donating to their GoFundMe: https://www.gofundme.com/jamesonchamlee I’ll check my messages so you can still find me there, on my YouTube page (in my signature) and on Xbox or PS4. Anyway, thanks again and take care.
  2. After a brief conversation with @Redcat345, I did some thinking on how I would like to see Mrs. Voorhees implimented as a playable killer. This is an idea for a 4 vs. 1 game featuring Pamela as the killer, built on suggestions from @Redcat345 and others in the past. Pamela Voorhees Strengths & Weaknesses: Option 1 Strengths +Stalk +Can Run (as fast as an average counselor) +Weapon Strength Weaknesses -Can't Shift -Destruction -Grip Strength This option allows Pamela to morph on par with an average Jason. Strengths & Weaknesses: Option 2 Strength +Shift +Can run (as fast as an average counselor) +Weapon Strength Weaknesses -Can't morph -Destruction -Grip Strength This option allows Pamela to shift but she can't exit shift in view of counselors- similar to how spawning as a zombie works in Left 4 Dead. Weapon Knife Alternatively, Pamela could use all edged weapons (axe, machete) Combat Pamela can crawl in and out of windows and hide in any hiding spot. Pamela's speed crawling in and out of windows or hiding spots is faster than any counselor, as well as completely silent. Pamela's stalk is abnormally long in duration, allowing for jump scares. Pamela has kills, that if she is hiding in a closet and a counselor walks past- she can perform an environmental jump scare kill. Pamela's combat is the same or similar to counselors. Pamela must first stun a counselor before being able to perform a grab kill. Pamela's grab kills are low-impact: stabbings, throats cut, etc. Pamela can run as fast as an average counselor but her stamina is significantly higher, walking does not have a stamina cost. Traps Pamela has no traps but is able to use the same bear traps as counselors. Sabotage As suggested by @Redcat345, Pamela can sabotage escape options- she can remove the battery from the vehicle or propeller from the boat. Depending on balance, this option could be limited to once per vehicle and boat per match. Maps This mode uses only the small maps. The escape options are limited to the boat, two seater and match time expiration. No guns spawn. Jason's shack doesn't spawn. The two seater is Pamela's Jeep. Pamela's Kill Conditions Scenario #1: Suggested by @Redcat345, Pamela can only be killed on the beach, with an axe or machete- the possibility of these conditions are heightened by the boat being a main escape option Scenario #2: Pamela can only be killed by the final remaining counselor, after a struggle mini game is won. The mini game favours Pamela. Scenario #3: Suggested by @Redcat345, Pamela can only be killed by a new hero character: Alice Pamela's Customization Pamela's base appearance will be as she appeared in first film Pamela will have an alternate skin, as zombie Pamela from Part 3 As I said at the beginning of this post, these are a mixture of new and old ideas. Feel free to add or suggest what you think would improve on these ideas.
  3. That was fun, even if it didn’t work out. 😂

  4. Anyone else notice the subreddit has died? Almost nothing going on there- there’s self-promoting streamers posting and no mods doing anything. Early 2017 - Early 2018 RIP
  5. I could see that. Seeing the subreddit dead kind of gave me that feeling.
  6. @WashingtonJones I expect a boost when the update drops but it’s tough to tell if it will be enough. A guaranteed monthly patch would go a long way to restore player confidence.
  7. This is true. For anyone thinking 277 isn’t bad... Left 4 Dead 2, released in 2009, currently has 4,000 people in-game. Friday the 13th is dead on PC.
  8. Thanks @jameson87 and @Cokeyskunk Also, this is relevant:
  9. bewareofbears

    How to fix trolling???

    I like the idea of not being able to use an emote when your fear is too high. That’s new to me. Those guys at Slash N’ Cast spend so much time fluffing the devs, I’d be surprised if they came up with it on their own.
  10. bewareofbears

    Subreddit is Dead

    I’m not really a fan of Reddit’s format or how it’s used. I took a peek, it’s still active but not like it used to be.
  11. bewareofbears

    Subreddit is Dead

    The forum is probably the most active of the platforms... though I don’t know how that Discord is doing these days. Though I have been on here and seen as low as six users on the forum in the user list.
  12. bewareofbears

    What race are you?

  13. bewareofbears

    WWE/WWf/WCW Clothing Pack

    I hate this idea, so it will probably happen.
  14. Less than 400 in-game on PC at this moment- lowest I’ve seen for this part of the day. I wouldn’t even bother playing unless you have a private game going.
  15. bewareofbears

    Weapon Selection Unlock Level

    Ah, my bad. Sorry about that.
  16. bewareofbears

    Weapon Selection Unlock Level

    Definitely takes a lot longer than an hour to go up 13 levels in Bots.
  17. No one’s really getting banned these days. PC is basically the wild west right now.
  18. What kind of dog is Muffin?
  19. bewareofbears

    Weapon Selection Unlock Level

    @Matt23leo I think I’m mostly annoyed that there are people who put in the time and effort to be at 113 but never got there because errors, dashboarding, hosts quitting, etc. Feels like a bit of a slap in the face since the game itself has constantly worked against players trying to progress. I should mention I’m at 125 so I’m unaffected. Still, weapon swapping is something where individual weapons should unlock as the Jason attached to the weapon is unlocked or (my preference) have individual weapons unlock in the current dead zone for Jason unlocks between levels 50 and 100.
  20. bewareofbears

    Weapon Selection Unlock Level

    I don’t know, unless you’re a little more than just dedicated or you’re hitting the Offline Bots a lot- I disagree. The original level cap was 101, which was a grind. 113 for weapon swapping is a bonehead/dick move.
  21. @WashingtonJones I agree Jason doesn’t need to speed up but I do think the fear penalties, like stumbling, should be more than they are right now to reflect an accurate chase.
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