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tyrant666

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tyrant666 last won the day on April 1 2021

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About tyrant666

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  1. In terms of legality, Horror Inc was just playing the numbers in shutting them down. However given no money was going to be made from the project, it still makes them look like scummies for sending them a cease and desist, with a franchise nobody is making money on right now. Guess everybody goes back to the consoles due to the crap modded lobbies on PC.
  2. I would consider eliminating quick play all together and just keep private match. Everybody loses, including the shit stain hackers, but its the only real solution. Nobody to troll if they have nobody to join their servers. In terms of the overall narrative. All im gonna say is I have no doubt if there were no lawsuit in the way back in 2018 that this game would still be in the same state 4 years later. The playerbase was dying out and the game was clearly never intended to be a game with a buildable, growing playerbase. It was designed sadly basically as a Call Of Duty coin pump that would've been dropped eventually for a new project, whether it was a new paint job called F13: Part 2 The Game is anyone's guess but the game would not be maintained the way for say Dead By Daylight is maintained on a base level. JMO, not a hit job.
  3. Sounds interesting. I'll have to take a look myself and reinstall again. Only thing I worry about is most of the teamers and trolls being able to host outweighing those who want to play the actual game.
  4. Perhaps they'll have to kill two birds with one stone and just remove quickplay and force everybody to use the private match option. The legit players lose out, but so will the hackers, teamers and trolls. Drastic sure, but its a suggestion.
  5. You would think after months and months of those lobbies that they would evolve and become something actually fun. As it is, they really only serve the 'troll Jason' crowd. Which is unfortunately the majority of what's left of the playerbase on PC and part of what drove away others long ago. I would say they basically make teaming impossible since the player count is too high to effectively take over the game and force people to rage quit from that purpose. Other than that, they have no real purpose. A battle royal mode that goes nowhere. That said, these types that hold the PC lobbies hostage get no points from me, but neither does the fake police crowd that only play the game to report players or get long time content creators and streamers banned. Those types get no points from me either and they exist just as much as the crowd that somehow finds a thrill in taking over a thin population at best. As it is, I uninstalled the game probably for the last time a few months ago. I've got my fill finally I think. Summer of 2017 was the golden times for the game. Once May 2018 hit, it was basically mostly downhill from there. No new game modes, no revamping of the meta, so the game drives in circles around Part 3 spam, Nessa spam, Packacrap Small spam and the occasional joy ride to nowhere on Pinehurst/Jarvis where Jason can close his eyes and get 7/7 or 8/8 unless you get a lucky RNG for boat parts and he's distracted long enough.
  6. Tough to believe him outright. This is the same guy who claimed he could bring down Hollywood's underground pedo ring and he basically chickened out. Either way, it means nothing for this game.
  7. They removed the buff in the modded versions and he became a pinata again...people stopped playing those versions lmao, on top of the shady modders of course. Not that anyone is really playing on PC nowadays anyways due to the lobby situation. I will say something better or more detailed was needed, but since they didn't want to play around with the code too much, they instead went with a big bandaid fix that probably wasn't too intrusive to the code. All it did was change the bitching and moaning from one crowd (pro Jason) to another (pro Counselor).
  8. So this comes straight from Wes recently about content that was planned but eventually dropped due to the lawsuit. https://www.twitlonger.com/show/n_1sro3ei In there, he talks about the Slumber Pack and Paranoia. Both of which we've heard of and even seen at one time or another through leaks or hacks, etc. The one not mentioned to this point was the 'Prom' pack. Where the Counselors would've gotten dresses and tuxedos and a Crystal Lake Themed Prom map complete with props and a dance floor, etc. Any thoughts? From what I've seen, the response to this revelation is mostly positive, but I think I'd be one of the ones with the unpopular opinion that the 'Prom' idea was yet another idea that was not at all aligned with the license. For example, before launch and all throughout Alpha and Beta, they treated the IP like a serious property. However post launch, it could be argued that things like dance emotes, the Halloween pack were all things that strayed far away from the IP to make the game less serious and more of a lazy fan fic than anything else. I mean, did they forget the game they were involved with was F13? What does Halloween and Prom have to do with that? What would've happened if the license were Halloween instead? Dress the babysitters in naughty Xmas clothing and dress Myers in a bunny costume? Hate to say it, but I'm ok with Prom Night not making it into the final game. I'd be super pissed if the game were still in that fluidal state it was in the majority of its content lifecycle if the game itself was still a buggy mess. Sure, their best effort was the content, but if the game continued to be a mess. The kind of content that was being dropped would've been targeted eventually.
  9. I'd say it was more toxic in old rage because old rage was basically useless for Jason, even if it was more balanced for all the counselors, while unfortunately making meta counselors even better. In new rage, a timeout win is more legit, but also pretty impossible as a non meta unless the Jason is just dirt poor as it pushes the already lopsided meta even further towards meta in late game.
  10. Seeing a lot of whine on reddit about Jason being buffed heavily with this last patch directly or indirectly. If its true that counselors can no longer trade blows with Jason, then great. I'm sorry, but I always felt it was INCREDIBLY STUPID that these scrawny ass counselors can just basically stand there, tank his hits with very little consequence, meanwhile he either takes mask damage or is stunned. It was already silly enough watching counselors having thick skin/medic to basically reverse any damage a slash or two would do from Jason, AFTER winning the trade of hits. The consequences of trading blows in any fighting scenario ALWAYS benefitted counselor and its just something that should never have been there. The big hulking killer slashes a counselor and they take it like nothing, but they hit him with any weapon and its basically much more critical. Make no mistake, that all ties back to the kill Jason/troll Jason/bully Jason crowd and that's just a percentage of what went wrong along the way for the game. Killing Jason should require more effort than what it does and counselors being able to constantly win 1v1 in the trading hits category is something that should go. Guess I'll have to see when the PC version of the game is actually playable again.
  11. Welp...with the final patch coming. Some rambling thoughts... Some of these sound like solid fixes. Never been a fan of sliding and the delays in combat stance, especially for Jason. I've always felt combat stance was a bit useless for counselor in this game from start to finish, but combat stance for Jason can mean the difference being demasked or not and/or stunned or not in a crucial moment. So having Jason be slow in this area was always a problem. Point blank, I wish blocking overall was never tied to combat stance as it was just too clunky overall, but that's all old hat at this point IMO. In terms of the giant weapons. I remember they were a big thing right around launch and alittle after and only recently have they returned. I haven't encountered them too much, but they do offer gameplay advantages so I can appreciate removing them. So overall...these sound like decent enough ideas to fix up going into the final patch. Now the two elephants in the room... I realize the modded lobby situation has been addressed already. I'd only add its definitely something that needs to be addressed to state the obvious. I mean it feels like it borders on a faulty product, being forced to play a gamemode that the devs never intended, with the 5 Jasons vs 20 Tommys and whatnot. I would think Steam could get involved and take the game off the store in some sort of legal manner because you can't play the game as intended. I know for me, I'm not going to play this game again on PC unless this issue is resolved in some fashion that doesn't require me as the customer to jump through hoops to play a game. Offline bots from time to time if anything, but that's it. Now the other thing. I'm not gonna pick a side in terms of the toxicity surrounding recent events between Gun, the Reslashed modding team and other people in the community. What I will say is if Gun's next game is a multiplayer title with a licensed movie franchise or something else, I would suggest being open and considerate of a modding community if its applicable without legal problems. Modding communities are a big thing in modern gaming and under many circumstances, help keep game's alive FAR LONGER than they would've if they were forced to run its vanilla version for years and years. Left 4 Dead 2 for example is a great example of such a community where the community workshop on steam and the sourcemod/metamod forks have helped keep that game alive over 10 years with a consistent 5k-15k playerbase. Granted, in that case, Left 4 Dead is a FPS, not a asymmetrical horror game. That said, the point still stands. Modding communities can help your next title more than hurt it if you can utilize them. That said, to close with some positivity. The Xmas Beta of 2016 and all the excitement around the game from that time period up until around the one year anniversary when the game got shanked by the lawsuit were exciting times to be a fan of this game. Through all its ups and downs through that year and a half, it was good times. We finally got a F13 game with a multiplayer aspect that was mostly solid, but could've been more in depth obviously IMO. Hopefully another one comes out before all the players who played this one end up being fertilizer.
  12. I will miss the enthusiasm and popularity these forums had back in 2016/2017/early 2018. Good times.
  13. 1. This is gonna get locked. 2. This is gonna get locked. 3. This is gonna get locked. 4. This is gonna get locked.
  14. I'd play it if they get it released. The regular build of the game is a wasteland right now in need of that last patch. I'd say this build has more leverage and with more youtubers beta testing it. The more players flock towards it, the more it makes anyone looking to shut it down look like the bad guys, rules or not. The last thing the game needs is even more bad press. They've already shown a small teaser for Pinehurst Small. They plan on adding Jarvis Small, a New York map and a surprise map. I don't like small maps though, but one of the devs have already said they won't be cutting out the boat like the other small maps did, at least on one of the small maps. As of now, you can't kill Jason on Grendel, but I think that's a good design choice because supposedly they think the counselors will be super OP on Grendel. Time will tell I guess. Also because adding that new gun kill on Jason doesn't seem doable I think. Sure it may not be 'official' but on paper, if left alone, it could be a completely new lifeline for the game IMO. It already has a lot of excitement and potential behind it. I know im excited if it actually gets left alone and allowed to run its course.
  15. Pretty slippery slope. I guess they'll have to ban Slash N Cast too and anyone else whose helped keep the game relevant over the years with twitch/youtube. I'm definitely against any mods that give a competitive edge in an online setting, but I'm also against people whose sole purpose is to stop people from playing the game over petty stuff. To me, that's no better than the hackers currently holding PC lobbies hostage on the regular build and we definitely have an unhealthy amount of both types in this game.
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