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Everything posted by HodderFodder

  1. I'm looking to set up a match of not-very-good players. Need to practice your Jason? Get better at using knives, using Shift? PM me your tag. My steam ID is rechan.
  2. Honestly, the first few kills don't seem to give trouble. Counselors don't seem to have pocket knives/stun equipment till later in the game. If anything, the late game kills need to be chops.
  3. Once I've added perks/kills to my characters in Customization, and go to exit, it asks to Confirm. When this is done, it says "Saving Profile Data".. an never completes. I have to restart the game, and the abilities aren't saved. If I try to do this in a lobby, the "Saving profile data" continues well into the match. I haven't played a Jason since this problem emerged, and I'm very hesitant to do so because I might end up a Jason with no kills loaded. This is the PC version.
  4. I started a thread like this yesterday; I agree. Even now, having been Jason 4-5 times, I still have yet to get a hang of using Shift smoothly, or aiming knives on the controller without spending 20 seconds trying to line it up.
  5. It's more that I'm trying to 1) get to get to the escape option (I've died multiple times trying to get gas/battery TO the car), or 2) am Tommy Jarvis, and thus am running to help protect people. But the bigger issue is that at the furthest edge of the spawn, there are few cabins, meaning few items. I seem to spawn at the archery range a LOT.
  6. I have been trying to use part6 Jason. He has more Sense and Shift than part 3. I also don't like using weapon attacks for killing--killing a counselor with weapon attacks is lame. Wounding them so they can't run, yes. Now, your second point I always do. Now I do try to destroy power boxes. But either I end up on the wrong side of the cabin, and have to slowly wander around the building to find it, or I get sidetracked spotting a counselor. Gauging where they are and morphing on top of them is not easy. I seem to lose them if I try that; or I try to turn around fast enough, and get hit. Really, I would like to get more chances to use Shift, but it's just not easy to practice; the only time to practice is in the middle of a match, and that's flat out frustrating.
  7. It's hard to remember many people aren't good at it when I keep seeing Jasons kill the entire lot.
  8. I'm a horrible Jason. I can manage to kill 2 people, and that's about it. Most of the time is spent going "Where Are they?" because my sense isn't picking them up, and when I get close to people, I eat a flare/attack/etc. But what really discourages me are the players who taunt me as I struggle to get them. At this point I' dprefer to Not play Jason, but even set as "Counselor preference" and lobby hopping, I still wind up playing him. As a counselor, I keep spawning at the very furthest end of the map, which is often barren except for a cabin or two. As I make my way towards everyone else, I always get killed. Or, I'm the first one. Still I've managed to escape a few times, when the car's been fixed.
  9. Oddly all my characters and levels are gone, but all my perks are still present.
  10. I keep getting the error: "Database Login Error Verify Internet Connectivity" Well, I'm posing on this board, so I'm connected to the internet. What do I need to do to fix this?
  11. On the Controller mappings for counselors, "Y" is supposd to be "use ability". What are abilities?
  12. Also: Rage mode is supposed to be always-on once activated. So how do you use it to power through doors?
  13. I figured I'd start a general thread on questions like this. Question 1: How do you stop when using Shift? I've overshot my desired location every time I use it. Question 2: Is there a way to not throw a knife once you've pressed 'Aim throwing knife'? It seems to throw as soon as you stop pressing Aim.
  14. Devs, please implement something like a practice range: single room where you can interact with objects, get a handle on using items, and otherwise get a feel for controls before dumping people into a game. Both for counselors and for Jason, so that people can start the game with some degree of familiarity with how to move. The first time i played I was completely thrown off by the look sensitivity. When I adjusted it for mys econd game, I went the wrong direction. And died on my third attempt because I hadn't been coordinated enough to select small items and using them--I ended up dropping the firecrackers and my axe. At this point, I'm afraid of playing Jason because I know I'll be quite slow to get a handle on using his abilities. Edit: And my 4th game, I'm Jason. I managed to kill two nearly by accident. Using Jason's abilities wasn't easy; it took me a bit to realize you had to HOLD DOWN the enable button. Also there's no way to disengage a throwing knife--you aim, and as soon as you release the button, you throw.
  15. I initially thought Jason8 had a sledgehammer, which would have been very welcome given that 3 axes is a bit much. That said, the trouble with this is that mo-cap is expensive.
  16. Notice the J3 pitchfork is in the barn. I think that's an environmental weapon. Also, the J2 pitchfork kill looks like the kill we saw of the Savini Jason, so it would not surprise me if they actually were showing that off without revealing the Savini Jason. Also the poker is not a poker. That's a marshmallow stick; it's an environmental kill beside campfires.
  17. Their silence doesn't necessarily mean that. They're not telling us how stamina pool vs. stamina regen is figured. It could be as simple as "Wait and see". Maybe they plan on explaining that next week, or in a video, or just want people to buy the game first. Hell, look how people reacted to the mention of HP on Jason in this thread, before they've even played the game. Maybe the devs just don't want to deal with the response until people actually have the game in their hands and can see for themselves.
  18. Destruction looks fun. I'm not thrilled that 6 is the only one that starts with throwing knives. Those are what prevent looping/constant running, and if you have to scavenge for them by default that's going to be a pain. While the "can't run" issue doesn't bother me as much, I dislike that 7 can't run AND has a slow Shift cooldown.
  19. Gun Media had said that in their personal playtesting, Jason was killed 1 out of every 64-70 games. And these guys know the ins and outs of the system. It's not going to be easy.
  20. Watching Beta videos, I tried to pay attention to available environ kills whenever Jason grabbed someone. There are a lot in/around cabins and of course the fire pit, but beyond that, there's not a whole lot. One area that I didn't notice any was the road area. Maybe using the 'break their back against a wall/rock' on the fence/guardrail would be nice.
  21. Does level of unlock matter here? Deborah is unlocked at level 10. What level does Eric unlock at? Because if Eric is at start, he's basically the beginner's Deborah.
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