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VoorheesAJollyGoodFellow last won the day on March 3
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The infuriating sweater glitch
VoorheesAJollyGoodFellow replied to CPLhicks31's topic in Friday the 13th: The Game General Discussion
Case in point: -
Get rid of the damn rain!
VoorheesAJollyGoodFellow replied to Anonymous's topic in Friday the 13th: The Game General Discussion
Give us a toggle in the lobby options. That will please everyone. On/Off/Random. Boom. -
Clothes and glasses style PART 5 for Tom Matthews
VoorheesAJollyGoodFellow replied to i-cold's topic in Friday the 13th: The Game -- Suggestions/Feedback
Sure, it would be nice for Tommy to have more than one outfit. -
Update Status & First Look: Engine Update
VoorheesAJollyGoodFellow replied to ShiftySamurai's topic in About Friday the 13th: The Game
I like the new look. Looks like wet clothing is now darker rather than just being shiny like it's slathered in vaseline. I love it. I see that Pinehurst is now labeled as 1989. I mentioned the timeline discrepancy to Randy Greenback on stream once and he said he'd check it with the guy that handles the timeline. I'm glad I could contribute yet again lol. Part 6 could have possibly taken place later that same year, but due Camp Forest Green only just opening(must be May or June), it would have to be like, the next 1 or 2 months later, if we say Part 5 took place in March or April, the earliest you could believably expect there to be fully green forests. More likely Part 5 and 6 both take place in June one year apart, so I'd peg Part 6 being in 1990. The opening of part 7 with young Tina and freshly drowned Jason could take place some time later in 1990. Jason's appearance and outfit haven't started to rot yet, so it's probably only a few months later. Cut to 10 years later and the bulk of Part 7 would take place in 2000. Part 8 could possibly take place in 2000, it's a school trip, so it could be in the fall of 2000 or spring of 2001. Heck maybe even 2002. The Freddy vs Jason vs Ash comics confirm that Freddy revived Jason 2 weeks after he was sent to Hell in JGTH, and Freddy vs Jason takes place in 2003, so Jason Goes to Hell definitively takes place in 2003. So in conclusion: Part 6: 1990 Part 7 Opening: 1990 Part 7 Main: 2000 Part 8: 2000-2002 Part 9: 2003 So if we ever get maps for Camp Forest Green, the Shepherd property, the Lazarus/Manhattan, or the Crystal Lake Town, you know where I stand. -
new counselor(s) Tamara Mason: The Prom Queen and Eva Watanabe: The Little-Shy Girl
VoorheesAJollyGoodFellow replied to Qcici's topic in Friday the 13th: The Game -- Suggestions/Feedback
I appreciate new characters, but the chick from part 8 seemed to be a combination of the slutty(flirty) girl and the mean rich girl. Gotta be careful not to make counselors too similar to ones we already have. And if we get Deborah as Eva or an Eva equivalent directly, I want her to have a Lady Deathstrike costume. And that costume from The Scorpion King when the Rock found her in the bath. Yyeah...- 144 replies
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Fixing Part 6 Jason's Mask, Body, And Overall Design To Look Accurate To The Movie
VoorheesAJollyGoodFellow replied to Im A Deku Scrub's topic in Friday the 13th: The Game -- Suggestions/Feedback
I want it too but I'm just being realistic. I support every Jason being film-accurate but I don't expect it based on what's been said. -
Fixing Part 6 Jason's Mask, Body, And Overall Design To Look Accurate To The Movie
VoorheesAJollyGoodFellow replied to Im A Deku Scrub's topic in Friday the 13th: The Game -- Suggestions/Feedback
Prior to release they said they liked every Jason to have Kane's build. It's their preference. No amount of fan feedback will change that. We're stuck with what we got, forever. It's not gonna happen. Same thing with silent Jason. In the movies he grunted and made gurgly breathing noises. They addressed the feedback and said they prefer Jason being silent, despite it not being film accurate. -
Fixing Part 6 Jason's Mask, Body, And Overall Design To Look Accurate To The Movie
VoorheesAJollyGoodFellow replied to Im A Deku Scrub's topic in Friday the 13th: The Game -- Suggestions/Feedback
No, Jason's skeleton rig and hitboxes can be the same and the model be different with no issues. Look at the slimmer Roy; he plays the same as any Jason. Part 2: Roy's build Part 3: Perhaps a teeny bit slimmer. Part 4: Definitely needs to lose the TREN-enhanced deltoids Part 6: like the OP said. Part 7 & 8: Fine as-is Part 9: Maybe more robust in the midsection. -
Fixing Part 6 Jason's Mask, Body, And Overall Design To Look Accurate To The Movie
VoorheesAJollyGoodFellow replied to Im A Deku Scrub's topic in Friday the 13th: The Game -- Suggestions/Feedback
They've had multiple years to change this, and they haven't. I don't think they'll do it. Strange, since they changed Roy. -
traps POLL: Would the Game Improve or Worsen if Jason's Traps were Almost Invisible?
VoorheesAJollyGoodFellow replied to Cokeyskunk's topic in Friday the 13th: The Game -- Suggestions/Feedback
Rather than make traps just plain invisible, add way more leaves to the map to help camouflage them. -
Still too many pocket knives
VoorheesAJollyGoodFellow replied to megaweenieman's topic in Friday the 13th: The Game General Discussion
Focus on killing too much in the early part, and they'll fix stuff. -
So why does this happen?
VoorheesAJollyGoodFellow replied to PlayerAgainstTheMachine's topic in Friday the 13th: The Game General Discussion
Yeah, shift is supposed to be an a short range version of Jason's infamous teleport. It's not meant to be taken as Jason literally crossing space in invisible form. He's not supposed to be able to be tracked in shift. -
Pocket Knive glitch/hack?!
VoorheesAJollyGoodFellow replied to kepps-66's topic in Friday the 13th: The Game General Discussion
Play with friends. Unfortunately it is the only way. -
So why does this happen?
VoorheesAJollyGoodFellow replied to PlayerAgainstTheMachine's topic in Friday the 13th: The Game General Discussion
If Jason is within line of sight when he starts a shift, his minimap icon is visible for about half the duration of that shift. This means you're not going to stop the car because they can weave around you. It's bullshit and should be removed. -
How many counselors is enough?
VoorheesAJollyGoodFellow replied to TiffanyxAJ's topic in Friday the 13th: The Game General Discussion
Until every possible combination of stats happens with no duplicates, which is quite a lot. We still don't have a fast, high stamina, high repair character, for example. We also don't have a high luck and high strength character(only high luck and poor strength, the reverse, or median levels).