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Posts posted by Dunken

  1. 12 minutes ago, Dragonfire82877 said:

    While I'm not the best counselor player around, I can string Jason along and let others complete objectives fairly easy. Your comment, you would tear me apart, I wouldn't be so sure of that. You may very well have been able to defeat me a lot sooner than the Jason in the clip I shared, but I have seen other players using Deborah string Jason along for what seemed to be to entire match and survive. It comes down to the skill level of the players involved.

    Here's another clip from last night. This was a decent Jason, one of his kill attempts on me did glitch, but this game really is a big game of cat and mouse.


    Jesus Christ that Jason took 10 minutes and 12 seconds to kill you. Here's a couple notes about the things in the video: That Tiffany player at the end was really stupid. Hiding inside a closet when your a character with a 6 in speed is a bad idea. My God, how hard is it to just utilize your characters speed. It's almost like they forget they're playing a fast character. Plus Jason was obviously tunneling both of you so I dont know why she decided to hid there. Technically speaking, if he didn't get that glitch kill in the 6 minute mark, he would have killed you. That stumble at the 5 minute mark really fucked you over and wasted a pocket knife. Jason didn't trap the phone box either. It's also unfortunate for me that you play on PS4. I play on Xbox. For the record, I've put 44 days into the game so I'm no slouch.

  2. 7 hours ago, Dragonfire82877 said:

    Taking 7 minutes to kill a single Deborah makes a Jason bad? What if it took almost 9 minutes? lol



    If that was me, I would have easily teared you apart. Watching Jason trying to kill you while your Deborah and fail MISERABLY the first 3 minutes alone is cringe inducing enough. But I think you get the idea of my original post: Any Jason, that takes a long time to kill a slow counselor, is a bad player.

  3. It boggles my mind how some Jason players take so long trying to kill a single Counselor with a 4 out of 10 in speed. And I'm not just talking about Deborah, I'm also talking about Jenny, Mitch, AJ, Sheldon (a.k.a Shelly bitch as I like to call him for being the worst Counselor in the game) and any counselor with below 5 in speed. For me, it is soooo easy to get them and they're usually the first counselors to die in just about any match I go to. And its even more mind blowing that in some instances where people are given 7 free minutes to do things, that ABSOLUTELY NOTHING gets done except for maybe gas in the boat (and that's if your lucky). Let's be real for a second, 7 minutes is A LOT of time even by Dead by Daylight standards. I'm willing to bet that any half-decent team of 5 people can get all the objectives done within 7 minutes. To give you all a better idea of what i mean by half-decent its someone that at best put like 4 Days into the game. This is also the reason why I love and main Adam and Vanessa. They have just enough speed to evade Jason even if he has a +Run Speed. I love Adam for his ability to quickly get across the map with his amazing repair and Vanessa for her ability to 'survive the night' consistently if you know how to House Hop properly. A little secret, pay attention to your mini-map. Its your best friend when going alone.

  4. @Slasher_Clone I know it sounds harsh what I'm suggesting, but its one of the only things I can think of to prevent bad players (especially when they are teaming with Jason) from taking a role that was never ment to be theirs. One of the things I always tell my buddies whenever I see a terrible teammate is "This guy has no idea what he's doing" or "He has no idea what's going on". I can go on and on about the many times I've come across people like this but I dont want this reply being 10 paragraphs.

  5. I know a lot of you would disagree with me on this but let's be real, do you seriously want to have a random Jenny or a Chad fix the Phone when theres clearly a Deborah or a Mitch nearby who can do an infinity better job? I know with Vannessa you can chess your way to have a better result and do the mini games without messing up, but come on. For the people who play counselors with high repair, I bet the reason why u even play them in the first place is to do as much repair as you can to help teammates. How unfair it would be to have a Tiffany steal your battery or Phone Fuse and the Tiffany player obviously sees that your a Deborah or Lachappa and not hand you it. Its painfully cringe inducing whenever I see a Tiffany or a Brandon repair things they're not suppose to. So please Devs, make it happen :)

  6. Amongst the entire cast of counselors, I consider Adam to be a high tier. A cut above a lot of the other counselors for not only his decent speed (5 out of 10), but his above average repair (6 out of 10) that can get most objectives done easily. His high composure (7 out of 10) means he wont burn through Stamina as easily like Chad or make him as noisy as Vanessa. His high strength (8 out of 10) means it will be very easy for him to knock Jason's mask off should he be involved in a team trying to kill Jason. Adam however does have his own set of flaws: he isn't a female counselor so getting the sweater to set up a kill on Jason is not an option. His composure , while high, is not enough to make a No-Fear build like Jenny can. Adam also suffers from having one of the worst luck stat in the game (though not as bad as AJ) meaning his weapons will break far too easily. Not to mention his Boat/Car startup time will take a lot longer because of his terrible luck. Adam's stealth is also terrible being at 3. However, it is slightly compensated thanks to his high composure. What makes Adam shine above a lot of the other counselors is that his repair and Speed are higher than most other counselors. Most counselors in the game have less than 5 in speed ( i.e Mitch, Jenny, AJ, Deborah, Fox, Lachappa, Sheldon, and Victoria). And a good portion of the cast have less than 6 in repair ( i.e Sheldon, Victoria, Vanessa, Tiffany, Kenny, Jenny, Chad, and Brandon). As a whole I think Adam is an amazing counselor but his midway Speed stat is what holds him back from being a top tier.

  7. Medic and Thick Skinned is something I run on ALL of my counselors. As for the third slot, for characters with low Stamina, I put Marathon (Debora, Lachappa, Adam, Mitch etc). I have Marathon Epic with a 15% overall increase in Stamina and no drawbacks. For characters with High amounts of Stamina (Vanessa, Brandon, Tiffany etc) I put Nerves of Steel. Kind of unnecessary to put Marathon on Vanessa since she already has so much Stamina. It's kinda amazing how many worthless perks there are in this game honestly.

  8. Speed Demon is a very interesting perk as it can be used both as a 'Team Perk' or a 'Lone Wolf Perk'. So lets start with its first effect and it reads as follows: "1-25% Increases Vehicle Speed if you are escaping Alone". Now, this might sound like a douchy Perk since it appears to promote the "Lone Wolf" approach in a team based game. But when you think about it, you can use this perk to get to your team mates faster. Albeit, now that they are in the car with you, you're now slower. Now, let's look at its Legendary Effect and it reads as follows: "1-3% Sprint Speed Increased". I'd argue that out of all the Legendary effects in the game, THIS is the best one and I'll go into detail why. Because you run faster, you can 'House Hop' more effectively,  you can deliver Car and Boat Parts faster, and even run from Jason a little bit better. There's also other small things that this enhances like getting to doors, placing traps in front of Phone Boxes so that Jason can't trap it, and getting to other team mates. I HIGHLY recommend that if you are running this perk, that you use it on characters like Deborah, Mitch, AJ and especially Lachappa. Characters with low mobility could really benefit from a perk like this since it helps fix the area that they most lack at. Now on to its drawback and it reads as follows, "1-15% Repair Speed Decreased" now, this really is not that big of a deal especially if Jason is far away from you when you are putting Battery or Gas on the Car and even putting the Propeller in. This drawback could actually be good for characters with low Repair like Brandon or Tiffany who have the worst Repair state in the game as it'll give them more time to complete the Mini-Games since theirs is the hardest out of the bunch. But if you're using Speed Demon for slower repair, then you might as well play a repair character like Deborah. And if Deborah is not your cup of tea, then you could pick Sheldon or even Kenny who may not be the best at repairing, but can get the job done decent enough. So overall, what do I think of Speed Demon? Well, its a good perk but not a great one and let me explain; how likely are you to be the one driving a car when there's six other Counselors on your team? You would have to RUSH to open all the Cabinets in each house and pray to the RNG Gods that that's the one that has Keys in it. Even if you have good item location awareness, what's not to say that there's another Counselor on your Team that has equal to if not better item location awareness than you do, snatching away your time to utilize your Speed Demon Perk. Another instance is what-if all the cars are already used to escape or if they're destroyed? You basically have a dead perk on you assuming you don't have it Legendary. So again, the perk is good and I hope to one day see more people use it. Thank you so much for reading this and let me know what you think of Speed Demon :)

  9. Take this for example: say you were running Sucker Punch, Medic and Thick skinned and let's assume you had them with drawbacks. Sucker punch now makes you Slower which worsens all the potentially important things you can be doing like running from Jason, delivering Gas and Battery, as well as phone fuse and even getting to the Tommy House to call him. Medics drawback I think is the most punishing of the 3. The fact that you now take 1-5% more damage makes it easier for Jason to kill you. Not to mention you wont be able to house hop as much since you're more often than not going through broken windows. In short, being injured is much easier now especially if Jason loves throwing knives. Now for thick skinned. Its already a top tier perk even with drawbacks, but let's look at it with different lens for a second. You're going to be stumbling a lot more often especially if you're playing a counselor with low composure like Chad, Vanessa, Deborah and even Lachappa. This makes facing Jason a little more of a nightmare since now if you do stumble in front of him, your basically dead. Overall, it now makes you think a little more carefully on how you want to approach him. Now, how much easier would it be if you didn't have any of those problems increase? No drawbacks. Just the positives. It's a staple in how I play the game now. I cant run perks with drawbacks anymore and I think the more people do this, the better you'll be as a player.

  10. There was this one video I remember watching titled "The problem with heavy weights" and the two most important things I remember him saying that can apply to so many other things are "Its not about who has the most options, its about who has the most effective tools" and "A buff to mobility is a buff to everything you can do." Where am I getting at with this you might ask. Well when you think about it, being able to pick up the sweater is an effective tool in and of itself. Theres a reason why I stopped playing Male characters a long time ago since what is it that a Male character can do that a Female cant? I once told a competitive Friday the 13th player "Why be Brandon when you can be Vanessa, why be lachappa when you can be Deborah, why be Kenny/Adam when you can be Fox, why be Chad when you can be Victoria". See the pattern I'm getting at? Plus, theres a reason why at tournaments EVERYONE picks ONLY Female characters.

  11. On 3/10/2019 at 10:49 AM, OCT 31 1978 said:

    Welcome to camp ! I am on PS4 but there are many great players on pc and x-box here, enjoy your time here.

    ps.is the name Dunken real or based off of Highlander? Or neither?

    I just find Dunken to be a really cool name. Had some buddies back in high school that were named that.

  12. 8 minutes ago, BFizzle said:

    Jenny’s my second favorite character to use, I know she’s a defender lol. It just sucks for her when all that defending puts Jason in rage and then her asthmatic ass can’t run from him. 

    Let me elaborate a little more on why Jenny doesn't deserve the ability to stun J while he's in Rage. But first let's examine her with Brandon and Adam. Brandon is by definition a 'Jason Fighter'. Adam is considered by many a 'Jack of all trades, master of none' similar to Kenny. Brandon has a 4 composure and Adam has 6. Both have weak stealth. Jenny doesn't have weak stealth and she has max composure keeping her from getting too much fear. This enables her to regen stamina faster, keep being stealthy since having high fear makes being stealth impossible. And the privilege of being able to hold Pamela's sweater. Where I'm getting at is Jenny's Composure and Luck compensate for her many bad attributes. Adam and Brandon's luck and composure don't.

  13. 7 minutes ago, BFizzle said:

    The poor girl is currently useless once Jason has rage, it’d be all she has going for her. Throw sis a bone. 

    I've always viewed Jenny as a 'lone wolf' kind of character. She's most dangerous when in doors fighting Jason. I can understand most people not knowing how to play her but she's a defender. And giving her stun chance while Jason's in Rage would be a nightmare for J.

  14. If there's one thing I would love to see the developers add in the next installment is that every Counselor has a 'Passive' effect. Lets use the Counselors Cody and Laura I made up a moment ago as an example. before we start its important to remember that the Girl Counselors have an exclusive feature which is being able to pick up Pamelas sweater. Guy counselors don't have anything 'Exclusive' to them. Therefor, its much more common for someone to pick a female counselor over a male Counselor simply because there will never be a situation where 'Oh no, all the females are dead so we cant kill Jason'. So when we add Passive abilities, we need to make sure they benefit more Guys than Girls. So for Cody, it would be being able to pick up and place the Radio anywhere on the map. And If he's the one that turns on the radio, the radios radius and stamina regeneration effect is doubled. As a bonus, Cody is also able to repair Radios. As for Laura, she takes no damage from going through broken windows.

  15. 2 hours ago, F134Ever86 said:

    Create a counselor would be the coolest.

    This would be too rewarding as most people would only focus on three things: Speed, Stamina, and Repair.

    2 hours ago, Strigoi said:

    A Counselor that Cant Be Slashed to Death would be awesome perk.

    A Counselor that Cant Be Detected By Jason's Sense would be another great Perk .

    Those types of counselors would be too strong and every one would probably main them. It also ruins the fun playing as Jason (which is to find and merk Counselors).

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