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mattshotcha

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mattshotcha last won the day on April 6

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About mattshotcha

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    Lead Community Developer
  • Birthday 06/28/1980

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    Lexington, Kentucky

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  1. I'm not sure of the cause, and I would suggest hitting up JasonKillsBugs.com to report it. If there is any troubleshooting or workaround, they'll be the best to walk you through it. And if not, they can track and report it.
  2. Rage isn't the topic here. And Rage isn't being tweaked right now. But anything we change is going to be carefully balanced, taking Rage into consideration.
  3. She might have had a really rough connection or a spike that lead to that behavior. Especially considering the missed skill check sound. If she wasn't able to control her character due to a spike in connection, she'd repeatedly miss the next click of the skill check. She may have run off, but due to the connection being poor, she looked to be in the animation still, explaining why she was getting further away but still looking to be completing the fix. I'm glad to get the report, however, as I now will keep an eye out for similar strange behavior, just to be safe. Thanks!
  4. It is. But it's not going to be a major sweeping change, as that is problematic in other ways. It's also not going to be a massive change, since the community is still divided on this. I'll share more on this when we have it.
  5. For offline challenge audio issues, we are not currently prioritizing them. Reason being, it is just the audio and there's not an impact to the challenge if the audio is off. It would be great to tackle them at some point, but we're currently focusing on things like the car issues, random counselor, etc. I also haven't checked in with the team (but I will) to see how deep into things this sync is. That would definitely be a big part of where they eventually fall in the list.
  6. We did do some performance fixes, but as far as I know, they should have only had impact on how the game runs, not the visual aspects of it. Specifically, how the game runs with a wider variety of ping/connection due to the platforms wireless nature.
  7. This is more like it. Thanks for the poll @Fair Play I'll be keeping an eye on it.
  8. We're not, ever, removing the kill completely. Another key point I made was that we would like to err on the side of caution rather than make drastic crazy changes at this time. The team has been investigating and working on some things that I truly think will straddle the line between the two opinions on the Jason Kill. Until we have it set in stone, this is all the info I can share at this time. OH, and I'm not going to lock this thread just yet. People stated their opinions and that's good. But let's keep it civil and realistic. And @Strigoi please take a moment before posting threads like this. They have an incendiary effect when people see you trying to speak for them. And often the point of the thread is lost from there out. Too much speculation and too much speaking for others. I don't want to give out points here, but this is becoming a problem.
  9. Hey! I checked in with the support team and they will be getting back to you. This will require some troubleshooting, etc. and they are the best equipped to walk you through that. And yes, our support is still turning tickets around. Virus outbreak or not. So hang tight, and they'll get back to you today for sure.
  10. For the last time, this is not a public discussion. To follow up with accounts that have been compromised, submit a ticket to JasonKillsBugs.com and to follow up on any imposed sanctions and bans, submit a ticket to JasonKillsBugs.com Arguing with other users here on the forums is not going to do you any good, except get your forum account banned as well. I'm locking the thread, and I strongly suggest that everyone involved stop with the back and forth.
  11. Now you're both acting like children. If you would have read what I was saying, you'd know we're looking into it and that there is most likely a change coming. For as much as you lot attack Mr. Strigoi, at least he picked up that changes were coming. He might have assumed too much about those changes, but at least he read the posts. I'm closing the thread, as we're way off topic. Forget the hints, just wait for the patch notes I guess. This is, apparently, what I get for trying to give a peek behind the curtain as to what is in the works at Gun.
  12. It's not semantics. The two things are very different. Apples vs oranges is not just semantics. If you find any conversation with me so pointless you can feel free to not reply. No one tagged you in and requested you come to the thread, misread everything I've said, then storm off in a huff because I asked you to actually read my replies. You opted into that. I think if you actually read what I've posted you'll see that nothing has been pointless and I'm doing what I can to fix the situation, in partnership with the team. It's far too early to go into details on the specifics, but we're investigating our options on the topic. And escape is still, and will always be, the INTENDED, BY DESIGN, primary win condition for counselors. You can use a spoon as a back scratcher, that doesn't make it a back scratcher. The reading between the lines of that is that we'll investigate ways to change the game that play into the original DESIGN. Again, not semantics. That's all I can say on it right now.
  13. Again, guys, you have to at least try and hear my side of this in order for it to be a conversation. Please read what I wrote. I never said easiest. I said "by design" specifically. Because no matter how players are winning right now, the design was always supposed to be that escape was the first priority. Some of you have completely stopped reading my replies and just want to run away with a thread over what you THINK I'm saying instead of what I'm actually saying. Example number two of the exact same issue in the exact same thread.
  14. Escape includes the cops, but yes, I hear you. Team is working on car issues right now as well. No matter how you cut it, though, the Jason Kill is not the primary means, by design, of "winning" for the counselors.
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