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Everything posted by JasonSquared

  1. I just got my PhD to pop last night with the Tree Stump kill in offline bots! I'd like to thank all those counselors who died to make this possible! I went by the list posted elsewhere in the forum, but my experience showed me that there were only two map specific kills: the Higgins barn closet and the Higgins cemetery fence. This also seems to be backed up by the awesome video that @The Wolf with that Toast posted above.
  2. I’m in Boston right now, 503 km away from home. That’s 313 miles. Trippy.
  3. This group has kicked my ass repeatedly when I've been Jason (which is a lot lately for some reason) but they have never ever made me feel bad about it. Heaven help you if you mash the A button too loudly though!
  4. I've played 21 matches on XBox since the patch dropped, and while I was dreading all the game-breaking bugs, it's turned out to be not as bad as I thought it'd be. Three of those matches ended with the early random ending glitch. I can confirm that it has nothing to do with whether Tommy's been called, by the way. I saw one instance of auto-suicide. I was not affected by the get-stuck-at-the-objective-after-repair bug. Those were my top concerns going in, and I'm happy they didn't happen as often as I was afraid they might. All that to say that the lobby I was in last night with @Zaneygrrl, @Thatguyinktown, @TxJason and others had an awesome night of gaming. Here's to many more yet to come!
  5. This, 5000% And to the OP, who buys games based on the promise of future content? If you were only waiting for Uber Jason, for example, why buy the game before he was officially released?
  6. I'm also an optimist, hoping that future DLC is still possible. And after reading the lawsuit through the link you posted, I envision the first new kill pack to include Jason forcing the counselor to read all 17 pages of it until their head explodes.
  7. Makes sense now why the J2 kill pack dropped so suddenly. Man, what a week it's been for this game.
  8. Is there a chance they'd stop the Xbox patch based on this feedback? I'm not looking forward to the auto-suicide (pun intended) thing.
  9. Mine is the number of times I've stepped in my own bear trap!
  10. I just gave you a "Like" to get your reputation score to +666. You're welcome!
  11. Yeah, I'm starting to regret not using the same name in both places! I'm always the 'and one more guy I can't remember' guy.
  12. I was in there for at least one round with you. (KingSherlockx) Thanks for the game!
  13. Sometimes a 'glitch' isn't a glitch. So I was Jason, chasing a couple of counselors into Packanack lodge. As I'm climbing the steps, I see one of them stoop to set a trap in the open doorway. Unfortunately for him, the trap-set animation is interrupted, allowing me to enter unimpeded. This guy starts swearing and complaining about how many glitches there are in this game and how the last update sucked, yadda yadda. The real reason the animation was interrupted while he set the trap? I hit him with a knife.
  14. Ralph and pro5pt0, you have good points if you’re talking about random lobbies, but RisingGrave and I play with a regular group of people who discuss what our game settings are when someone gets picked as Jason 7 times out of 15 (actually happened to me). There’s no question in my mind that something is skewed with the selection, though who knows, maybe it’s functioning as intended. Maybe it picks those who need the most Jason practice. ?
  15. @ShiftySamurai I think this needs to be looked at, too. On Saturday night I was Jason 7 times out of 15 games, including twice consecutively, in a lobby where several people had their preferences set to Jason. The next night, I was Jason for my first two QP games. I was swapping kill selections between games, so maybe that has something to do with it? I'm on Xbox.
  16. Hi @ShiftySamurai, This is a bug from before this latest patch, so you've probably heard of it already, but I'd like to see it on this list: When Jason grabs a counselor, sometimes the kill cannot be activated even though the prompts are active and visible. As a result, the counselor breaks free of the grab. However, once free, the counselor shows up as dead on the status screen. If Jason catches the same counselor again, he'll get credit for a second kill, leading to some (8/7) scores at the end. If the 'dead' counselor manages to escape instead of being caught again, they'll be trapped in limbo until the 20min timer runs out. I'm on Xbox, and I believe I have video evidence of this one if you'd like to see it.
  17. I suspect he meant that there were 400+ bugs introduced during the engine update that we would have seen had they not caught them first.
  18. I figure that was due to whiplash. And @Thatguyinktown was able to capture it, I'm happy to report.
  19. Last night I was selected as Jason 7 times out of 15 matches, though only once was twice in a row. The only thing I was doing differently was changing my kill selection after each game. Maybe that resets the tickets, who knows.
  20. I can’t do Thursday either, but Friday and Saturday are a big fat ‘yes.’
  21. Not me tonight, unfortunately. I thought about bringing my Xbox with me on the plane but didn't want to have to explain it to the customs agents...
  22. I agree that trying to come to conclusions based on the anecdotal evidence of the vocal minority is pointless. There are no known facts and no ways to verify anyone's claims. All I personally know for sure is that I haven't found any tapes since the super XP weekend. I hadn't thought much of it until I read this thread. There are people on here that I trust who are claiming similar issues. Is everyone on here a liar? Who knows. Is the tape drop rate now zero? No way for us to tell for sure. Let the devs figure it out. Let the internet speculate and argue.
  23. That's not quite how I've experienced it. From the counselor side just last week, I was no where near tapping out, yet when Jason threw me through a window, the window broke but I remained in his grab. Then I broke free, yet was listed as dead on the status screen. From the Jason side, I'll get the prompts to execute a kill, be it an environment or a grab kill, but nothing happens when I press the button. Seconds later, they'll break free, yet show up as dead on the status screen. I'll pay more attention to it, but I'd be surprised if the kill execution lined up with the exact time of a tap out as often as I've seen this glitch happen.
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