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Mikleo

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  1. Wait, What? "Development on games can't just pause indefinitely and pick back up again" Well can I ask Why Not? To my understanding Uber Jason/Grendel were near finish so say if the ruling does indeed occur in the near future why can't you continue to work on it? I really don't understand that at all. No one is asking you to work on new content right now, actually the opposite, everyone wants to see bug fixes and dedicated servers. Also no one is expecting content to be released the day after the lawsuit is resolved, people were just hoping it would continue afterwards since Why not? I'm sorry but this is just really heartbreaking because it just doesn't make sense to me why you can't just continue to develop on new content ONCE the ruling on the dispute is resolved IF its in the near future. This is a huge slap in the face since it feels like you guys are abandoning the game which sucks since aside from the bugs, I love the gameplay of Friday the 13th and it really stings when something like this happens. I've made majority of my friends on steam through the game and it's kind of depressing seeing the number of people playing the game deplete everyday.
  2. @ShiftySamurai What about the bug where party members get separated when trying to search for a match in quick play? This happens frequently even if I'm in a party with one person, that's pretty "critical" right? Also follow up question, and I know you're position on all of this so I'm not expecting a response but wouldn't content resume once the lawsuit is resolved?
  3. I'd love some of the outfits on This Forum. I Love that they added Victoria, she's actually the best but why did they put her in the worst outfit? Like I know they're basing it off Melissa but it doesn't have to look exactly like her, plus that's her worst outfit in the movie, not only that she's only in that outfit for like 2 minutes.
  4. Yeah what I thought was say 6K CP to Buy the alternative outfit which includes the first top, bottom, and shoes and every other variation would be 2K or something along the lines. I'm sitting on like almost half a million CP So I don't know what would be a good balance.
  5. So right now the only thing we can really purchase with CP for counselors is perks for 500 which will randomly give us a range between Poor to Legendary perks. For Jason we can purchase different kills with CP. For me I've bought all the kills even for Jason's I don't play as (mainly for the PHD in murder achievement) so the only thing I can really buy with CP now is Rolling perks but there really should be more to purchase with CP especially since it's the only reward you get when you reach level 150. Here are some of my ideas/suggestions, feedback is welcomed please. Alternate Outfits A lot of people love cosmetics and I know there are cosmetic paid for DLC for the original 10 counselors. With Victoria's arrival there has been a few controversy about her outfit, which I can back up since it does look very pajama like and kind of out of place. So what if each counselor had an alternate outfit in turn of their casual outfit? Each Counselor could come with an alternate outfit unlockable with CP and each color scheme/pattern as well can be bought with CP. More color variations in the casual outfit could also be bought and unlocked with CP as opposed to a level unlock bonus especially with the additional counselors since they only have six. For example with Victoria, someone on the forums made a bunch of outfits for her that look really well designed and in place that could be used as an alternative outfit for her and would keep the people who dislike her casual outfit happy. Guaranteed at least ___ perk You spend 500 CP to Roll a random perk that can range from Poor to Legendary. There should be more options like 'Spend 1000 CP to roll at least an Uncommon Perk' and so on. Perk Upscaling So say I get 14% Marathon with a -4% Sprint Speed Decease, another way to spend CP is to be able to spend a certain amount of CP to change the values on a perk you rolled. So with the aforementioned Marathon Perk I could spend however much CP to make it a 3% or 15%. Of Course It wouldn't be able to go past the max percentage so no 70% Thick skinned.
  6. Yeah I get what you mean. I wouldn't want to see like Jurasstic Jason in the game. The post apocplyse Jason had a cool mask but I could see why people would be against that, although there is a Canon futuristic Jason. The Frozen Jason would go really good with a corresponding snow themed map. The producers of the 2009 Friday the 13th remake planned on a sequel that would have been snow themed. Original maps wouldn't exactly be Canon but certain types like a snow map, Kensington Lodge, or classic horror settings I feel would fit right in th game. I also thought the Tommy tapes were really good even though those aren't exactly confirmed Canon. I just don't think devs should be just narrowed down to only Canon things from the movies as long as it isn't ridiculous or silly. Like with Savini Jason, he fits right in the game even though he isn't Canon and the controversy around him.
  7. I mean eventually they're going to have to come up with their own things. Part 6-9 don't have maps and it would be cool to kill counselors in the part 9 Voorhees house. Original maps like a Kensington Lodge, tropical resort, or a snow map of would be cool. They could also use a couple of Jasons from the killer puzzle game but make them more realistic. I'm not against original maps or Jason's as long as it isn't too silly. The devs do a great job at making maps and Jasons
  8. How is me calling the playable characters counselors an issue? That's literally what the game refers to them as. All the playable characters are called counselors.
  9. Mitch looks like 40 but I'm pretty sure he's a young adult. He's based off Chuck who's 24. Also with Demon people assume he is because of his clothing, no one knows for sure really since he was a very minor character. He had a cool death though, that'd be nice to add into single player; his and Anita's death
  10. Kenny Riedells Trope/Persona is Head Counselor, The characters are also frequently referred to as Counselors or Playable Counselors. So with that we can assume that they're counselors considering the setting. With the exception of Fox, every other character is also somewhere between the ages of a late teen to an early adult (Canon: Shelly is a university student) so they fit into the environment. Demon just wouldn't really fit into the environment. With Classic Tropes I mean every character in the game has it (LaChappa: Nerd, Victoria: Mean Girl, Tiffany: Flirty Girl, etc.) while Demon doesn't exactly fit into a horror archetype that doesn't already exist, his appearance is similar to Fox but aside from that his two stand out personality traits are "Biker" and "Musician" which aren't exactly horror archetypes but Fox has the Biker Role. A Musician Trope could possible be something F13 Devs could consider but like I said, having Demon or even a character that looks like him would be unlikely.
  11. I don't like the idea of Movie Film Characters being in the game as a playable counselor. With Demon he's: 1.) Not a Counselor 2.) A Minor Character; to elaborate on this actually I forgot Demon was even a character in the film. 3.) Doesn't fit a classic horror movie trope Fox and Shelly were somewhat understandable since Shelly fits a trope, is a main character, and they actually got the guy that played him to voice him. Foxs actress died but imo I don't like her being in the game since she fits all three aforementioned reasons.
  12. In my opinion Shelly is a better character than Chris. Shelly's character development and overall story is what makes him a notable character aside from the hockey mask. The only "backstory" we have on Chris really is that she was apparantly attacked or something by Jason a little while ago and her family owns the place. Nothing against Chris but that all felt forced and unnessesary. Plus that argument of only being a number to a bodycount can be said for The Final Girls: "they're only in the movie so we have a survivor" since they only appear in one movie too. Shelly isn't even the only example of a developed (and/or notable/relevant/iconic) character that doesn't survive. Examples: Mark (Part 2), Jimmy (Part 4), Melissa (Part 7), Julius (Part 8)
  13. They don't need to survive the movie to get characterization. Shelly is one of the first characters to die in Part 3 and is one of the most complex, interesting, and relevant characters in the movie. Still a counselor with awful stats though in the game.
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