-
Content Count
233 -
Joined
-
Last visited
Everything posted by Poormetheus
-
How dare you . . .
Poormetheus replied to Poormetheus's topic in Friday the 13th: The Game -- Suggestions/Feedback
You sir, have sense. -
How dare you . . .
Poormetheus replied to Poormetheus's topic in Friday the 13th: The Game -- Suggestions/Feedback
Super Mario Bros . . . that's just a game. -
How dare you . . .
Poormetheus replied to Poormetheus's topic in Friday the 13th: The Game -- Suggestions/Feedback
Too often I hear this 'it's a video game' refrain . . . You seem unable to imagine a balance where counselors are fearful of Jason, just like they were in the movies. And as for the difference between the artistic media of game vs. movie, well I won't even get into that. -
How dare you . . .
Poormetheus replied to Poormetheus's topic in Friday the 13th: The Game -- Suggestions/Feedback
"Fine" is not good enough. Only "unstoppable" is good enough for me (whilst removing his shift ability, for perfect balance). -
Decaying playerbase
Poormetheus replied to SolidusPrime's topic in Friday the 13th: The Game General Discussion
I hear you. It's more fun just to talk trash on the forums, honestly. -
music What kind of music genre the Friday the 13th movies (Part 1-8) have?
Poormetheus replied to NoOneK9503's topic in Off Topic
'Film score' is the name of the physical paper music, not the genre. Manfredini's score, as well as many other horror movie composers' styles, is based on 20th Century art music. Penderecki and Crumb are some good examples of where horror composers got their idea for terrible screeching violins, etc. -
I can understand a moral objection to killing animals in order to procure their flesh . . . . However . . . . If it is being done for health reasons, it doesn't wash. Just cut out the preservatives (nitrates / nitrites in particular) and you're already on a good path.
-
Decaying playerbase
Poormetheus replied to SolidusPrime's topic in Friday the 13th: The Game General Discussion
Am I the only person who gets more enjoyment from posting shit on these forums rather than playing the actual game? I support a declining playerbase for F13 (I'm a PC player). I no longer play. -
How dare you . . .
Poormetheus replied to Poormetheus's topic in Friday the 13th: The Game -- Suggestions/Feedback
Now that you mention it, it kinda works with Pamela-voice!! -
Salt mines and host connection lost
Poormetheus replied to kepps-66's topic in Friday the 13th: The Game General Discussion
"Salt mines" is a sad attempt to address a problem without going to its root. The root of the problem is the game itself - its mechanics encourage people to say "f**k this" after they get shift grabbed, etc. There is zero reward in that. -
Thoughts on single player challenges
Poormetheus replied to JF13's topic in Friday the 13th: The Game -- Suggestions/Feedback
Single player challenges are a pile of sh**. -
Solo Queue for Jason
Poormetheus replied to Twistaaah's topic in Friday the 13th: The Game -- Suggestions/Feedback
You mean in public quick play? I like the idea, but I'm not sure how it would work . . . -
I wish to vent a certain something to the devs (coming from a film buff). How dare you. How dare you even allow the possibility of Jason being emasculated by a group of counselors in this game. It's not good enough. You received the rights to this franchise, and you manipulated it to make quick bucks. The slasher trifecta of Michael Myers and Freddy Kruger is completed by Jason. Jason is serious shit. This treatment of the source material is not good enough.
- 114 replies
-
- 20
-
-
-
Horror for sure, but the problem is that young millennials are so detached from reality that nothing could ever possibly make them fear for their lives. They wouldn't even entertain the notion of being in grievous bodily harm of a hot knife in their flesh. It's all about the lolzzzzzz. It only takes a little imagination, as well as the desire to be lifted out of your comfort zone, to truly have a horror experience. Sadly most of today's videogame playerbase is inert to any of this.
-
The multiplayer is worse now
Poormetheus replied to NytmereZ's topic in Friday the 13th: The Game General Discussion
The latest patch has led me to believe that no amount of tweaking / updating can save this sinking ship of a game. QP is a think of the past for me. I just played a bit of Offline Bots (who still cannot escape) and then Single Player Challenges, which I found quite boring and mundane. -
Why can’t Jason see behind him?
Poormetheus replied to NytmereZ's topic in Friday the 13th: The Game General Discussion
I've always wanted for Jason to be able to see behind himself, just like a counselor. Unfortunately the R key on PC makes you plant a trap, and I've often wasted traps by pressing the R key thinking it would allow me to look behind. -
Grunt Sounds for Jason
Poormetheus replied to BigJay's topic in Friday the 13th: The Game -- Suggestions/Feedback
Not a bad idea! I'll take anything like this that can increase the immersion level of the game. -
I'm pretty sure that for many others, dealing with cretinous members of the public in certain lobbies has soured their impression of the game. You can bet that some people have had an experience so bad that they just decided to divest entirely from playing online. That then only leaves offline bots to play, and who here is sick of AI counselors hiding under a bed right in front of them?
-
What if...
Poormetheus replied to The Gunslinger's topic in Friday the 13th: The Game General Discussion
I hope the devs implements more cosmetic DLC. I've always wanted Jason to have camouflage military fatigues, or also a white, stained tank top and jeans. Also, to help Jason deal with packs of counselors he should be given a rocket launcher, but it only spawns when he's in rage mode.