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About DasMurich

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  1. I back this game on Kickstarter so I had access to the closed beta. It's on Steam now, available as an early access title here. There's 2 game modes - Escape and Last Man Standing. I haven't really spent any time in the former but I'm really enjoying LMS. It's a battle royale style survival. Match starts, first player that makes it to the orb becomes the killer which is on a timer. Objectives for survivors is turn on these fuse boxes which cause the killer's time to drop faster. Once it's gone another orb appears and, again, first one there becomes the killer. The maps are a pretty decent size but as the match progresses the dome around continues to shrink. It's a fun game, I'd say more akin to Dead by Daylight in terms of the pace and actually hiding, because in Hide or Die you can really hide and fighting the killer just isn't an option. For $20 I'd say it's worth it. There'll be more content added, maps and killers, and I'm confident it'll roll out since this is all original content so there's no threat of being destroyed in a lawsuit.
  2. Yup. Finally able to get in today but then this, 20-30 minute searches for lobbies with 5 players. Match starts and 1 or 2 quit. Think it's time to shelve this for a while.
  3. Yup. Since this morning for me. Gotta love it. @mattshotcha is this getting worked out or is it going to endure over the long weekend?
  4. I'd take -traps over -shift. Part 9 is a lot if fun to run once and a while. The problem I run in to with part 2 is the traps being popped so easily with the counselor perks. IMO best next thing they could do for the game is just let us choose Jason's loadout. + and - both being required. You could run with + traps + knives + weapon damage? Something that suits your play style. Maybe + Shift + Can Run + Destruction?
  5. I feel like communication was better between players, even in QP, before this was introduced. Once this came in to play the take-nothing-to-the-objective style went in to full effect.
  6. That's the question - moved it from where since the one sitting outside the barn is still there? If they can't add a rock that doesn't mean create and add a new rock but fine to duplicate as many they'd like. An additional asset is a new asset to the level. If there was a 2nd tractor sitting somewhere else in the level that was moved, sure, fine, where was it? Otherwise they added a 2nd tractor. If this falls under the "already existing content" idea, well, then they can make Uber available. Not as an additional Jason with unique kills but they could make him a "skin" for the others.
  7. Yes! This exactly! I mentioned this in another thread. I saw the tractor in the barn and assumed it was moved to block the car. Exited the barn and ran past the original tractor. I had to do a double take. They can't add a rock or a tree right? Wasn't that the line? So where'd the second tractor come from?
  8. It just dawned on me with the patch, on Pinehurst, that tractor was moved to block the door. I'm assuming to keep the car out of there. But I exited the barn through the window and ran past the tractor where it always was. I actually went back inside for a double take? Where did the 2nd tractor come from if not ADDED to the level?
  9. @mattshotcha Do you know how to get on roofs?
  10. You'd have to recall how they got killed, those circumstances are usually what leads to the accusation unless it was just pure salt. I might, for example, get killed near the car in what appears to be a completely legitimate manner while another counselor stands there doing nothing, common occurrence. I won't think anything of it immediately. If Jason then walks away, completely ignoring the other counselor, then they get in the car and start it? Yeah, I'm putting my money on teaming up.
  11. This concept seems like a no-brainer as far as asymmetrical games go. But then I saw it was PS only and was disappointed. But then I saw Illfonic and wasn't.
  12. This is true but it's bad right now. Really bad. I just finished a match and Jason had 19/8. This is on PC. I've yet to see a match since the patch where this hasn't happened multiple times. I need to read the patch notes... Was Jason's rage changed? I've seen matches where there's only 8 or 7 minutes left and Jason still hasn't gone in to rage mode.
  13. On PC now Jason can't grab and kill a lot of the time. He grabs the counselor and they'll simply float in the spot where they were grabbed while as Jason you can walk around, execute the kill with nothing happening. Jason can end up with 15/7 kills. I also had this happen then that counselor escaped preventing the match from even ending. The random spawns and wrongly skinned Jason models are occurring often again too.
  14. I'll be appearing in a live stream tonight at 9PM EST with IndieDaveComix on YouTube to discuss Lucas. Swing by and check it out!
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