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ExpertDual

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  1. What do you think should be done to balance the perks? I just thought up an idea that they tie Perks to the type of Jason you are up against. Like if you had thickskin it would only trigger if you were up against a Weapon Strength Jason. Or if you had motorboating the perk wouldn't activate vs Part 2 or a Part 4 Jason. Same if you had a car perk versus -Morph and -Shift Jason. Or if Jason had -Sense Sense Avoidance perks wouldn't work as well. Sucker punch and damage boost perks wouldn't work on -Defense Jasons. I think Legendary Bonuses should stay on no matter what though. I rock Thickskin, Speed Demon, Lightfoot and pre-rage buff my solo escape/survive the night ratio was like 90% in QP.
  2. I mean blocking as Jason isn't intuitive. You really have to enter combat stance and hold R1. If every Jason could block with one button press they could just charge any counselor
  3. Well this is one situation where they could have done that. People work with Jason all the time. Honestly you still could've got away in the car even after solo repairing it if you fought Jason. Sometimes Jason players can just guess where you are at. I wouldn't mind the removal of Counselors on the minimap as a private lobby option but only if Dead Body discoveries were more punishing like notifying Jason you are there. Then you would be terrified to check broken cabins and would need to find a Walkie before trying any objective.
  4. That evasion perk isn't worthless. If you get a perfect perk it makes you a very rare player usually, nobody else would be running your set. That's what might make you unique. Perks might need a nerf though because there is no punishment for combining good perks without that factor. If you play Hypochondriac, Medic, Thickskin the Thickskin perk should take a hit but since I have no damage boost on the other perks I am just unkillable right at the start of the round. Its bullshit honestly some perks should have minimum minus stats instead of 0.
  5. Yeah heck ya, gonna tell all my friends who play Smash Ultimate Competitively to pick up the game then play me on PS4 after they get good. This is the best news I heard yet!
  6. It would definitely be hype and add Excitement to every game. Watching every cutscene and seeing your main die as Jason begins his Approach would actually be Scary. It would give Worse Jasons an easier time and prevent overcentralizing team comps like lobbies all filled with one or two Characters. If I played with my Friends for instance I would kill them every round even if they were the only one playing Deborah or something. It opens way more strategies for Jason and its really easy to do animation wise just a model swap. Random selection is also already in the game but you won't get Perks for Tommy Jarvis.
  7. Y'know, instead of Rob Dier dying at the Start of every round Jason what if Jason killed a Specific Counselor at the Start of the Round and Nobody else can play that character for the Match. I'd call it the First Victim ban. He does it before the Round starts and if you were the First victim you have to play as a Random Counselor. Thoughts? People are often like ohh thats too overcentralizing People would just Ban Vanessa everygame. But I know I would ban lightfoot AJ if I knew she was there, No Fear Jenny, Repair characters etc or just if I know a player was really good with their main.
  8. What do you think is the best overall Team composition or setup of counselors. I have a setup that I think could win every game but I would need exceptional players. Here's the Team I think could win every match vs Jason. Please tell me your prefered team and characters. I avoided adding high strength characters because of how good Tommy Jarvis is and characters with 1 repair. Everyone has 2+ repair and can do something in a round. Point Character: Vanessa 3 of em to be exact. Vanessa is the strongest counselor but the most likely to die at the start of the game. She is a part runner and protector. She deals with Jason so other counselors don't have to, that's what makes her strong. If 2 Vanessas die first there is still one left to help Tommy go in for the kill. Perks Thickskin, Suckerpunch, Leadfoot, Heavy Hitter, Swift Attacker Middle Character: Mitch 2 of em to be exact. Mitch is the best counselor at hiding. With a composure of 9 and stealth of 6 (can walk without noise pings) he can hide almost forever and rehide even if Jason comes back. His repair is also the best overall compared to the other repair characters. Mitch should focus on the Car and Phonebox and keep at it while Vanessa protects him. If Vanessa stuns Jason he can hide again and repair again. Perks Firecrackers, My Dad's a Cop, Medic, Restful Anchor Characters Victoria & AJ Victoria's high luck allows her to start cars very fast. This means she can come in to save the day if the Car or Boat get caught. She's also a safer part runner but if she escapes early she might doom the rest of the team. So it is better for Mitch and Vanessa to escape. If she gets her hands on the mask she can go for a sneak kill. She can also grab parts from dead counselors and finish the job. She's my main as well. Perks Lightfoot, Speed Demon, Thickskin, My Dad's a Cop AJ's high stealth, composure, and repair allow her to be the only one to be able to repair the Tommy Jarvis house if its been cut and Jason is watching the general area. She can sneak right pass him and repair it in the darkest or most terrible situations. She can also target low priority objectives and get them easily going by herself because of her perfect stealth. Perks Lonewolf, Marathon, Medic, Lightfoot, Motorboating, Nightowl
  9. I platinumed this Game and I love it. But with this patch I think it is time for me to retire the game and wait for the Sequel. A game with every Jason, a map from all the movies, Jason chasing counselor cars and boats out of the map, Jason actually killing the cops, and multiple ways to kill Jason. That's what I really want. Although this change would be great for an arcade version of Friday the 13th as it is straight up unfair halfway.
  10. As someone with alot of experience in this game removing stuns for rage just makes the game more camp heavy. This change removes my favorite way of Playing. That is being the last one or the survivor especially after a hard match. If Jason is unstunnable during rage you cannot get enough time to start the car in Jason's presence. The second option would be to have a counselor sacrifice themselves but if Jason headpunches them you still won't have enough time. What I'm saying is that in order to do something useful to escape during a Jason stun like start the car or boat you already had to rely on RNG to get the good stun. High Luck was good because more bat swings means more chances for an opening to escape. But now with this patch all I would be able to do is hide during rage. I already felt like sometimes my best wasn't good enough to win. Now I definitely need to spawn next to an objective to have any chance at escaping with low levels or vs super good Jasons. L
  11. I'm pretty sure it already makes a quick blip/static noise as Jason when the radio is called. If it's not noticable try raising the volume, it sounds sorta like a microphone being tucked away or started. Tommy Jarvis is designed to be uncounterable for Jason in whatever he wants to do when he comes in with no noise, max repair, max strength, max luck etc. He is the only hero character. He can survive a match with only 2 counselors in play. Because of all that I love playing as Tommy but I almost never get my chance unless Jason specifically Tunnels me before he kills anyone else.
  12. As Part 3 Jason it took them one hit vs Tommy. That Tommy originally was Buggzy but I throwing knive killed him at the start of the round pretty easily so he must've had a damage boost perk. It was after a pocket knife grab too he whacked me and I was instantly demasked. I almost still killed them all but when I grabbed the sweater girl she was mashing Triangle and the stun interrupt from Vanessa took me to my knees and an Injured Tommy lumbered over. It looked weird like Jason's head reeled back like the falling animation but then he immediately fell to his knees. I took that strategy though, but I never used it yet
  13. If you practiced driving the boat enough you can figure out spots where he can't catch it. Jarvis map for instance has alot of shores where you can juke him but If Jason comes high enough out of the water he might be able to grab kill you. Once everyone starts using the shores effectively you will feel like Jason does need the sound effect. I definitely feel like Jason needs it to even attempt to catch me and it drives him off of other counselors.
  14. At the house near the bottom left of Packaknack and the boat spawn if you place a trap near the front of the building and Jason hits while entering you can jump out the window to the outhouses and hide before he recovers
  15. On Victoria I'm running Legendary Speed Demon, Legendary Lightfoot, Legendary Thickskin. I don't think I would ever need anything else for Victoria besides these perks. Well besides from a 1% Sprint Speed increase for my Speed Demon perk coming soon. I already rolled it twice hoping third time's the charm for the perfect version.
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