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e.txcountryboy

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About e.txcountryboy

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    Advanced Member
  • Birthday 05/28/1981

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    e.txcountryboy

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  • Gender
    Male
  • Location
    At my computer... duh
  • Interests
    Horror movies (duh), hunting, fishing, classic video games, vinyl records (mondo, waxwork etc), IDPA competitive shooting.

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  1. That's pretty cool, I have been slowly collecting all the Waxworks Records Friday the 13th vinyl soundtracks. Not sure about Part 5 (I mean it is the black sheep of the series),
  2. To me that isn't a matter of a character's origin or backstory being told but instead being revamped by adding new material to make the sequel more interesting when otherwise it might have suffered without that reveal (and lets be fair with most of those sequels suffered regardless). When a movie series is still pretty fresh its easier to toy with a characters history but once a series has been going on for a few films it feels to me that the lore established in those earlier movies sort of becomes bible as far as lore goes. Sure you can still add small details but huge revisions to me just seems to be taking lore that fans have invested in and like (hence part of the reason they kept coming back) is thrown out the window just so a sequel in the series later years can say they re-invented the wheel. To me it just seems like a last ditch attempt to rejuvenate a series that is way past its prime as a cash cow. Though is it surprising that with Jason Goes to Hell (where they said Jason was a demonic slug), Freddy's Dead (Where Freddy made a deal with dream demons) Return of Michael Myers and Curse of Michael Myers (Introduction to the Thorn Cult) that the subsequent movies of the franchise completely nixed those new story elements? Heck instead of dealing with demonic slugs New Line just shot Jason into space. After Freddy's Dead New Line brought Wes back who in turn saw the series had gone so far off the rails his "Freddy" movies would take place outside the movies. Finally with Halloween after the Thorn cult stuff they decided to ignore those things happened in exchange for a return of Laurie Strode in a movie that was supposed to be the end of the Halloween franchise.
  3. To me what makes the character endure is that the character has a well established and sympathetic backstory. Sure he is a murderer but he doesn't kill just because, he has a well fleshed out reason why he does what he does and in a twisted way its sorta understandable. His mother went on her killing spree because she lost her only child because of negligence, Jason in turn started his killing spree because he saw his mother beheaded. Honestly I can sorta sympathize. They weren't evil people to begin with, its the trauma inflicted on them that turned them into monsters. That to me is way more enduring and memorable, give me a tortured soul over a mad-dog killer any day.
  4. Also am excited about this one, huge fan of MonsterVision on TNT back in the day. Glad i kept my Shudder subscription current. Only a few hours to go.
  5. I would have to say Part III because of that funky opening theme.
  6. I guess I lucked out with the group I found, most have stuck with the game from the beginning and those that do leave we have a few others that we switch in and switch out when they are available that fills any gaps. Though while it would be nice for public matches to be free of any and all troll behavior to me its an impossibility ultimately, it can and should be minimized, but it will always be there in some manner or another. When you get a game that has a ton of people playing you are gonna have a mix of people who want to play it legit and a few that will want to grief others for their entertainment, its just the way things are. It is a bummer for those who have to rely on public matches, good news is that its still easy at least on PC (depending on the time of the day etc) to find other players that fit your playstyle whether you are in it for serious roleplaying or just want people you can have a laugh with in a goofy match and then friend them and go on from there with private matches or roll the dice with match making in public matches with them. I am glad that single player is coming out for an outlet with those who are genuinely turned off of public matches with a few trolls intermixed in some matches.
  7. That's my point, Trolls will be trolls, its an inevitability when it comes to any online game. I think team killing is the most prominent issue cause it takes the least amount of effort for them (EDIT - with the highest yield of gratification. being able to hear the anger of those they are team killing.). Without team killing likely they will go to the next easiest thing to do in order to grief others. If troll behavior is something that people want to avoid at all costs then private matches and single player are the way to go.
  8. I think ultimately the best way to play this game is finding like minded players and going with private matches. Trolls will be trolls, its just their nature. So they wont be able to team kill with most weapons... they will just continue to grief players other ways like taking car parts, fuses etc and running off to a remote location in the woods so that no one will be able to get that item required to escape. So while its commendable for them to take one means away from the trolls I doubt it will really curb the troll behavior in general. Between private matches and single player being released in the next couple I think that's the route I will be going.
  9. For me it depends on what sort of group I am with. lately in public matches I stay silent to keep the overall creepy vibe. With my friends in private matches though we have played enough matches to lose the creepy dread so all we do is goof off and come up with off the wall voices for the character so I typically do use the mic when I am Jason in those situations.
  10. I was lucky enough to meet and get a photo with him last year at Texas Frightmare Weekend. RIP George Romero... you will be missed.
  11. I think the only way to do it is an overhaul of the system and that all depends on the player stats and info that are kept on the servers. That if a player's team kill to matches played ratio gets too high they are flagged. Then in a lobby give the players an option to kick flagged players (and only flagged players). But for those flagged players they can still play in flagged only lobbies. That way they can team kill each-other to their hearts content. Then after a certain amount of time, say a month, their team kill to matches played ratio resets,the flag is lifted and they can play freely in normal lobbies without risking getting kicked (that is unless their ratio goes back to over the limit). That way they do get penalized but in a way that will discourage most but allow them to continue to play they way they want but with others like them who might enjoy a big free for all. Also the ratio would be high enough that accidental team killers wouldn't ever get a high enough ratio to accidentally get flagged. I mean how many people accidentally kill 2 or more people every single match they play? probably not many. But as I said my idea is problematic and would require probably a ton more programming and depends on if stats like matches played and kills/team kills are stored on the servers. EDIT - I just think for the Trolls escape is not a big concern to most of them, its being able to kill people and drink their tears... so to speak.
  12. How so? Lets put ourselves in the heads of the team killers "Oh this is gonna be fun, hearing people bitch and complain about me killing them. Oh a few are dead, I bet they are crying like lil bitches to each-other while they watch me go after another person. Okay all the people I can kill are dead, not getting any points, cant escape via the cops, time for me to quit the match lulz". That's cause by the time the possible escape happens they will have gotten all that they wanted from the match. By quitting after they are done means they can go right into another match in another lobby and do the same thing all over again. I think there are ways to discourage said behavior but I think taking away an escape method wont change things when escape is not their main objective (if its an objective at all).
  13. Aaah yea I can see that, though honestly I think that twitch streamers are nothing compared to some of the youtube personalities lol.
  14. I don't blame them for being "flavor of the month". For streamers a goal is to get as many subs and followers as possible, from there sell merch etc. So its understandable why they would change games to fit whatever people want to see. For some of the bigger names this is their job, how they pay their bills so I don't blame them for doing what they need to do in order to keep the cash rolling in.
  15. Agreed, most of the team killers don't care if they win or get any points. Their main objective is to grief other players for their own enjoyment. Having them get killed by the cops or prevented in escaping I doubt would change that.
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