Jump to content


  • Content Count

  • Joined

  • Last visited

  • Days Won


GeneiJin last won the day on November 17 2018

GeneiJin had the most liked content!

Community Reputation

399 Excellent

About GeneiJin

  • Rank
    Jason Hunter

Profile Information

  • Location
    Jason's Shack

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Thanks for the shout out. You are among the handful of terrifying Jason I've know
  2. Nah, someone ether grabbed the sweater early and died (really?! Tommy hasn't even fuck'n spawned) or the kill was somehow blotched, so I have nothing better to do,
  3. Unfortunately too many people can't lose and say "GG". It's sad.
  4. This is somewhat true assuming both Jason and Counselor players know what they are doing. However, majority of the player base can't even deal with a running slashing Jason. Good counselor players requires strong Jason play.
  5. Hey, thanks for popping up in here I feel counselor are fun enough to play, a would rather not see any or much nerf. Leave them intact. Making Jason strong, more fun, to play, as well as more defense against being killed is all the is required.
  6. Considering how poorly optimized this game run, especially on XBone, even without the legal redtap I'd be surprised to see this running on a Switch.
  7. Yea, I've seen this before, and still manage to get them to scatter. I'm not saying that a Jason will always prevent a call, but he does have a fighting chance. These are still better odds of fighting off the Jason kill than just letting Tommy get called for free. I play with several Kill-squads, and my Jason has been tested by them. I really haven't seen much new thrown at me anymore.
  8. LOL, you not going to need to body block it the entire game. Shift in, slash (and kill the caller if you can), body block it, fences off or throw knives surrounding counselors. Wait till shift, then shift cancel your swings to avoid stun while maintaining the body block on the Radio. As lame as that sounds, its just about as lame as using the entire lobby just to fix one thing if you ask me. Eventually, as they ether lose players or survival items/weapons, they will get bored, scatter, or die. Large maps helps delaying counselor grouping together quickly giving Jason some breathing room to knock a few out before out of control mob can form. If you ask me, small maps should be avoided if the lobby intends on playing with any serious intent.
  9. Not true, I've had plenty of games where I successfully contested the repair of that generator without entirely camping it. If a counselor is guarding that box, always attack the caller, then body block the radio until you have a chance to break that box. Sucker punch isn't the problem. Even off of no-stun, a skilled player can use canceling tech to avoid punishes when soloing Jason, and in a mob it doesn't matter. I play with the assumption that every swing will stun, so I aim to never get hit with uses of evading, blocking, and defensive shift-canceling. Jason fundamentally can't deal with too many counselors at once, so the average Jason player are at the mercy of mobs, especially if they are skilled. While many here endorse buffing Jason's HP, I've seen requests as high as 3x, buffing it that high will likely ensure Jason is super rarely killed at low-levels, non-competitive play. IMO, the Jason kill part of the game experiance, and should be a concern for every Jason, but it shouldn't be as easy as it is now. As I advocated before, give the Tommy Radio to Jason will allow him to "guard" the Jason kill just like any other objective and a modest HP buff, like 20--30% to give Jason a little more room for error. With that change, killing Jason will happen less often, will feel earned, can still happen in most levels of play, and require more coordinated effort by kill-squads than just gang-bang Jason, generally leading to more fun.
  10. Pretty much decide by who get to the Tommy Radio first. If that call gets off for free, expect the entire lobby if every player is on board seeing Jason dead. At that point, it's a uphill battle, and a lot of luck will be required to make it out of it alive.
  11. The 2 problem is, there isn't many "pro" level Jason to go against "pro" level counselors. There are too many good players that stay behind counselor pref. The other issue is once Tommy is spawned, it's too easy to gather around him, protect him and grab the sweater, mask is likely knocked off along the way. Assuming the Jason is skilled, smart and sneaky, and Tommy isn't a concern, he will eventually out last counselors if they aren't getting off the map.
  12. Going with the trend of fun topics, what if? For me. If Tommy is call, Jason dies. If Tommy isn't called, Jason kills most, if not, the entire lobby including myself. I play Jason in a manner to counter my counselor, so my counselor may be able to stall my Jason for sometime, but can't for the entire 20mins. If there is no escape ready, surviving the night depends on what survival items I have w/ how much clock is left.
  13. Thanks for your kind words. I've gotten the point of diminishing returns w/ the game and already started playing other. I'll be here from time to time though to say whats up
  14. If Im looking to play the game, I'll pick Vanessa. If I want too bully or otherwise annoy Jason, Jenny.
  • Create New...