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  1. 25 points
    EDIT: Patch is rolling out on all platforms now. Please be sure to download the patch and fully restart the game before matchmaking. On Tuesday, the 16th of June, we'll be rolling out a patch for all platforms simultaneously. This patch will be deployed in the evening in the US, 10PM Eastern US Time. As with every patch day, as servers repopulate with players on the latest version, some matchmaking delays can occur. Make sure you have updated to the latest version once the patch is live, and completely restart the game. Support and Community teams will be standing by to monitor any potential issues. **Patch 1.37 (PC, Xbox, PS4) Patch 1.04 (Switch) - 6.16.2020 - 10PM Eastern US Time** Overall Car Improvements Jason or Counselors Attempting to Interact with the vehicle (Interaction Lock). Counselors entering and exiting the vehicle (Interaction Lock). Jason throwing knives at cars no longer causes catastrophic rocket cars. Jason morphing to the car no longer causes catastrophic rocket cars. Catastrophic Rocket Cars are non-canonical and should be regarded as such. Random Counselor Players Should No Longer Spawn as Random Counselor (Unless Selected) Players Should No Longer Spawn as Random Jason (Unless Selected) Residual Issue: Some icons may not appear correctly in limited circumstances. This is a UI bug only, and does not affect the selection. Team is investigating. Various 'Stuck Spots' and Hidden Spots Fixed This includes but is not limited to Pinehurst Stairs. Offline Challenge - Snuggle By the Fire Tiffany Pathing Issues Resolved Various Interaction Locks Fixed Includes, but is not limited to: Use of firecrackers Entering/Exiting vehicle Shooting Flare Gun Multiple presses while using windows/doors Various Exploits Fixed This includes but is not limited to a recent vulnerability causing perk/CP resets. Damage, Mask, and Balance The team has monitored feedback present in the community regarding the mask removal as part of the kill process. We wanted to adjust this in a way that would eliminate one or two hits being capable of removing the mask, while still preserving the effectiveness of perks and builds that took players significant time to develop. We’ve shifted the damage values needed to remove the mask to make this process a bit more difficult, even for counselors with high stats and perks, but kept it in a range that will not alienate newer players. Removing the mask will still vary depending on counselor, perks, weapon used, and attack type. The team also would like to provide some insight into what the team is currently investigating. While the following items are under investigation, our next patch is not limited to only these items. These are high profile, community requested items, and the team is already in the investigation stage of identifying the cause and potential correction. **Under Investigation for Next Patch Cycle** Combat Stance - Various uses that manipulate stamina, "sliding" etc. Health Spray Break Free Issue Ability Unlock/Recharge Rate Toggle in Private Match
  2. 23 points
    Beginning the first of July and continuing over the last ten days, there have been hacking attempts on Friday the 13th: The Game affecting matchmaking, gameplay, and player progression. We are in the process of conducting our own internal investigation and have engaged a third party international computer forensics company. We are working with our development partners toward preventing further disruptions. These attempts and the harm to our player base constitute a crime. So, in addition to our other efforts above, we will also be fully cooperating with any resulting law enforcement investigations. We have not detected any loss of or unauthorized access to any personal or financial player information. Due to the criminal nature of this intrusion and the ongoing investigation as to its origins, we are currently unable to share additional information.
  3. 18 points
    Patch 1.36 is live now, January 20, 2020. FULL PATCH NOTES: FIXED: An issue causing Environmental Kills to record a kill, but leave the counselor in game, creating stuck lobbies and excessive kill counts. FIXED: An issue with the drawer upstairs on Pinehurst that would cause the counselor to become stuck if interacted with. FIXED: A problem with super lazy bots on Jarvis House Offline. They are now motivated and will move about as normal. FIXED: An issue that would render a door unusable if two counselors interacted with the door/barricade at the same time. FIXED: Various game crash issues. FIXED: Various car interaction fixes, specifically counselors interacting with the car (fixing, starting, etc). FIXED: Various counselor stuck spots have been resolved. OTHER: Private Matches now include control over more of the in game settings. The modifier for “Ability Unlock/Recharge Rate” for Jason is currently only Recharge Rate. The Ability Unlock speed aspect of this will be implemented at a later date. These controls allow players to tweak private match settings to many varying degrees and some unexpected behavior can be seen depending on the variables selected. While players should expect some instability when altering these settings, the community can also report any unexpected behavior to JasonKillsBugs.com
  4. 18 points
    Welcome to the F13 Tower Guide. Included below is a link to the full PDF, with all maps broken down to give you the best chance of choosing the correct generator on first morph. Screenshots of all towers that can be observed in the cutscenes are also included for your conveniance. Given the amount of pages, I recommend using bookmarks in your mobile or desktop reader for ease of use. Additionally, a bonus video of the cutscenes can be viewed below for the purpose of seeing the tower locations in motion, to best familiarise yourself with them. While some are obviously hard to catch, using slower playback on the video will help. F13 Tower Guide PDF - Download F13 Cutscene Towers Video If you wish to make use of the guide right away, you can do so without reading anything more. Otherwise, I encourage you to read on below for a complete understanding of the topic. Radio Tower Guide - Wordpress
  5. 16 points
    EDIT: The patch is rolling out now on platforms. PC will see it almost instantly, PS4 should eb their typical roll out. Xbox is completed on our end, just in the process with Microsoft. That process can take some time, so expect the patch on the Xbox One within the next few hours. Patch 1.35 is the recently discussed rapid patch to solve a few issues that cropped up with the recent fix to our Interaction System. The Interaction System fix was a deep fix inside the system that works with all counselor interactions in game, and was kicked off to fix the issue with counselors being able to slingshot themselves into unreachable areas of the maps, like Packanack Roof. In our efforts to repair the Interaction System, two key bugs cropped up and slipped by our testing. One was an issue in the code that changed the timings and values for Jason's Abilities. The other was an issue relating to Counselor Animations. The animation issue allowed counselors to cancel animations with various key/button presses. These two issues were flagged as highest priority and the team has prepared a fix. That fix is complete, as far as internal testing is concerned, but the build to ship to users needs one last final verification test to be ready for users to download. We originally targeted Friday, August 9th as the go live date for this patch, but this final testing phase is taking us into the weekend. The team is working away at testing this build, literally as we speak, and despite missing the window to have the patch live by the weekend, we are now targeting early next week. Apologies for the delay, as Friday was our initial goal. But the team is not going to deploy this patch until we have a confident level of testing completed. The work is completed, now we need to run through our verification process and make sure everything is ready for deployment. This stage can take time, and this is why we have pushed out from our target today and into early next week. The Patch Notes for the upcoming patch are below, but please keep in mind that this is a rapid patch with a very specific target. FIXED - Various issues with cooldown speed and timings for Jason's Abilities (Shift, Sense, etc). Cooldown for Abilities was drastically shortened. Unlock timings for Abilities were off, and Abilities would unlock too closely together. FIXED - Counselor Animation Interrupt Counselors were able to interrupt animations with key/button presses such as Combat Stance, and similar. This resulted in unintended behavior with counselors jumping from windows etc. IMPORTANT NOTE: While the team is now targeting early next week, keep an eye on this thread for updates. While the following issues ARE NOT included in this update, there are some high priority issues the team will be investigating next. Environmental Kills, Car Physics, Jarvis House Offline Bots, and Random Counselor will be investigated following the delivery of this patch. These were not included in this patch, as the team will need to dedicate more time to investigation and diagnostics before we can get a plan for those together. This patch needed to be sent out quickly, and in order to do that, the focus stayed on recent issues introduced with the Interaction System work.
  6. 15 points
    No, in between family and a job i can't spend years playing something only to allow it to turn me into a dick ! Sounds like you should take up fishing or something .
  7. 11 points
    Friday the 13th Double Event is now LIVE! Head on over to Crystal Lake for Double XP, CP, and TAPES! UPDATE: The team knows that a lot of you out there are dealing with a lot right now, including isolation. We've decided to extend the event indefinitely, in hopes that it may help with a little distraction and entertainment. 🖤
  8. 11 points
    If you find the game so boring that you have to resort to ruining everyone else’s experience, maybe you should just stop playing the game?
  9. 11 points
    *checks thread* Cool, Strigoi still is the worst poster on any forum ever. Just making sure. *leaves*
  10. 11 points
    The team is rolling out a patch on the PS4 and Xbox One platforms immediately, PC to follow within a few days. This update was specifically targeted to repair an issue with interactions that would allow the player to leave a site where an interaction was in place, then resume the interaction and slingshot to areas of the map that are non-playable spaces. This includes, but is not limited to the roof on Packanack Lodge. Resolved Various Issues Regarding 'Interaction Lock' for Counselor and Jason Interactions Which Would Result in Unintended Gameplay Issues. A more thorough pass on Interaction Systems has resolved many interaction related issues. These methods to manipulate interactions that have been fixed include but are not limited to the Packanack Lodge roof issue. Fixed Several 'Stuck Spot' Locations for Jason and Counselor Players. Fixed Several Areas Where Counselors Could Reach Without Jason Being Able to Grab/Attack Fixed Various Grab Kill Animations - Smoothed Out Animation Issues Various Art Corrections in Cabins Sound Effect Tweaks with Proper Audio Effects Applied on Various Map Items Fixed Many 'Floating Objects' on Various Maps Resolved Issues with Various Car Blocking Locations on Various Maps to Prevent Exploit All Counselors Now React to Dead Bodies Resolved Issues Involving Shift/Morph Powers on Maps Jason Can No Longer Get Stuck on Unintended Areas on Crystal Lake Map or Higgins Haven Small Map Fixed Victoria Pants Issue Fixed Jason Part 5 Asset Issue Fixed Various Sense Issues Involving Correct Color Display of Doors/Windows when Counselors are Either Inside or Outside a Structure QoL Resolutions Involving Controller Disconnect Resolved for Menu Interactions Animation Fixes for Jason Small Fixes for Animations Complete Animations Fixed Issue with Emote Menu No Longer On Screen if Used While Entering Car Camera Fixed for Car Grab Animation Various Single Player Challenge Kill Fixes Smoothed Out Various Single Player Challenge Animations
  11. 10 points
    The game is about Jason. If you can't handle that, I hear Fornite will take you.
  12. 10 points
    Not abandoned. Next patch is coming this month, includes a couple of key fixes like Environmental Kills, Bots on Jarvis, Pinehurst Drawers, Barricade issues, etc. After this patch, we have to work on our prio list. As mentioned here, we are looking at ways to ensure people can access the game long into the future, but we aren't at that point yet.
  13. 9 points
    I was so floored by this shot of Part 7 Jason looking at a flickering fuse box in the rain that I had to share it. Look at those eyes! The game is so dark and tense most of the time that basic things like Jason's design and lighting effects can go unnoticed but I really do love the atmosphere the developers created.
  14. 9 points
    Just wanted to stop by Camp and wish everyone a Happy anniversary. This game brought me so much joy over the years.
  15. 9 points
    Sure, a jab. Cause that's the first time in the history of film where Jason has been hit with a weapon but unaffected. You should make sure to stretch before you reach that hard. Don't wanna pull a hammy.
  16. 8 points
    And I'm super sick of you whining cry baby counselors. Get over it. Jason should be a beast. Taking the mask off with only 2 hits was absolutely ridiculous. It will still be easy to kill Jason. It will just take a few more hits to get his mask off. But once it is off it's super easy to kill him.
  17. 8 points
    Car-knifing fix, random counselor/Jason glitch fix and an attempt at re-balancing the Jason kill all in the same patch?! That's much more than I was expecting in a single shot, excellent job guys!
  18. 8 points
    Fucking troll. Leave the forum alone from your constant spam about the Jason kill
  19. 8 points
  20. 8 points
  21. 8 points
  22. 8 points
    As the team packs up to head home for some holiday time with family and friends, we wanted to say Happy Horrordays to our extended family and friends everywhere. Have a happy and safe holiday. See you in 2020.
  23. 8 points
    You see how when Jenny goes to lock the door, Jason is interacting with it on the other side? This is 100% what I described. The lag and latency aspect of it is only in reference to how large a window of time it is possible to recreate the behavior. This thread is for discussions on the patch notes, issues with the patch, and other player issues in game since the patch. From here out, arguing an opinion on how much the team cares or how lazy they are or any other off topic comments are going to receive warnings and be hidden. Let the people who are trying to provide info on an issue do that without a log jam of opinions and hostility. And if you're only in this thread to drag us, go on and do so in a new thread, and we'll address whether each one of those threads has a valid place in the forums and whether they are breaking any of the forum rules. But this rampant off topic back and forth is getting in the way of actual discussion.
  24. 8 points
    I thought they said they tested this patch for months? This is kinda embarrassing.... lol
  25. 8 points
    We'll be discussing this more on BEYOND tomorrow, but there is some good news to report. The most recent fix/build is being tested now in the final test phase. This phase is a thorough and complete test before submitting the fix to platforms to certify. So we're in the home stretch now, fingers crossed that all is well in this final test phase. For anyone catching up, the issue with the method used to launch onto the roof uncovered a bigger underlying issue that the team needed to address in order to have a successful patch. Given the history as well as the issue with the last patch, the team has tweaked some of our processes to include an extra layer of redundancy checks to ensure we have the issue 100% fixed. As we figured out the root problem for the existing and current method, we uncovered some other lesser known methods, repaired them and uncovered some not yet seen methods. So this has been quite the process, but the time has been well worth it considering the state of the last patch and how frustrating that can be. We appreciate the patience while the team combs through these interaction items. We heard the outcry for more thorough testing after the last patch and are confident in this tweaked process and the level of exhaustive testing done to make sure we fixed the root, and even a couple steps deeper than that to be safe. Previous updates have centered around the process of finding and fixing methods in that underlying issue, whereas now we are at a point where we are running those final checks before submission. Please understand, however, that this is the most extensive aspect of the test cycle. Previous stages are quick checks and there's either a reproduction of the issue with different methodology or a pass. This is the full stress test of everything to make sure we haven't unknowingly thrown some wrench in the code. And this has to be done platform by platform. So while the most recent build is a solid candidate, we have a good week of testing to run before submitting for platform certification.
  26. 7 points
  27. 7 points
  28. 7 points
    Great idea @Strigoi !!! I will do you one better instead of a cut scene at the beginning of every match, were Jason Kills Rob...... It should start with Jason following Rob raising his weapon to kill him but before he can.....Tommy jumps out ( Surprise Morher Fucker!!!) and slaughters Jason instead......this way you wouldn’t have to worry about whether the kill is too hard or not..... You would have a full 20......non- stressful, non- threatening minutes to dance to your hearts content and escape camp at your leisure Any way you want.......This is the difficulty mode you have been craving for all this time.... The difficulty you deserve.
  29. 7 points
  30. 7 points
    Ive been playing the game every night and there seems to be metal pipes that have replaced machetes. metal pipes are everywhere in high volumes inside of cabins. please bring back machetes. locations that used to have pocket knives no longer have them. This game has got to stop swinging in Jason's favor or no one will want to play the game. Part of the thrill of Friday the 13th the game is killing Jason.
  31. 7 points
  32. 7 points
  33. 7 points
    More than likely, it will just be Danielle Harris and Jamie Lee Curtis beating his ass over and over with a baseball bat, while dancing over him in lingerie. Maybe they won't make the mistake of allowing the babysitters to kill him since in the films, he mostly gets away/runs away minus an entry or two. Starting 5 babysitters 1. Laurie Strode 2. Bob 3. Tommy Doyle from Halloween 6 4. Busta Rhymes Character 5. Annie Unlock-able 5 6. Jamie Lloyd - at level 145 7. Rachel - at level 80 8. Sheriff Meeker - at level 10 9. Rob Zombie's Laurie - at level 15 10. Daniel - at level 3 Hero = Loomis Starting 3 Villains 1. 78 Myers 2. Halloween 5 Myers 3. Halloween H20 Myers Unlock-able Villains 4. Halloween 2 Myers - at level 20 5. Halloween 4 Myers - at level 40 6. Halloween 6 Myers - at level 10 7. Halloween 8 Myers - at level 80 8. Rob Zombie's Myers - at level 100 9. Rob Zombie's Hobo Myers - at level 120 10. Halloween 2018 Myers - at level 145 11. Silver Shamrock Robot - at level 150 The first clothing pack will be a Christmas clothing pack. The second clothing pack will be a prom clothing pack. They will make small versions of the 3 launch maps. The 3 launch maps 1. Haddonfield 1978 2. Haddonfield Memorial 3. Haddonfield 1988 The small versions of those maps come next. After that, the final two maps before the lawsuit will be... 4. Smith's Grove 5. Northern California Private School Campus From H20 The final 4 DLC babysitters will be... 1. Ben Tramer from 1978 2. Kara Strode from H6 3. John from H20 4. Sheriff Bracket from 1978 The final 2 DLC villains will be... 1. The Man In Black from H6 2. Conal Cochran from H3
  34. 7 points
    Bullshit. You're basing this on absolutely nothing. You really are the worst poster here. All you do is spread falsehood, conjecture, and baseless theories presented as facts.
  35. 7 points
  36. 7 points
    You seem to have missed the point of the topic @RaidCasto. 1. No one is arguing what happened to Jason in the movies. I personally find it admirable that a youth was able to take down a legendary slasher. 2. Like-minded people exist in both F13 and DBD. I play both, and have no problem finding decent players in either game. 3. The holidays are almost here. Don't be such a jerk, unless you want that stocking full of coal. In the future, if you have a quarrel with the context of a topic, you have the option to not respond.
  37. 7 points
    Or they could just leave it the way it is and everyone that's concerned about not being able to stun Jason in rage could simply stop beating the shit out of Jason early in the match...
  38. 7 points
    This is why I essentially quit playing this game. Gun has their head shoved so far up their ass, they can see out of their belly button when it comes to these issues. This once great game is no longer that fun for me to play. Only occasionally playing with great friends such as @Redrum138, @RustInPeace, @lasse_hei and @pioneer67fkd keeps me barely hanging on in this game. I was an above average Jason and have played well over 500 matches as him. For over a year now with all of the counselor buffs and Jason nerfs leading to the emergence of Jason hunting squads in almost every single match, I refuse to play as Jason. Jason is supposed to be the hunter, not the hunted. The game today is completely the opposite of what it was at launch. The original intent of this game was to escape from him, not gang up and hunt him down like a pack of angry villagers with torches and pitchforks. Killing Jason is supposed to be a last resort. It has now become the first resort.
  39. 7 points
  40. 7 points
    Hey gang! Didn't want to make anyone wait for a stream to hear the news on this. Servers will be rerouting those of you affected to more active, less problematic servers for the time being while the team continues to investigate why those servers were crashing/looping. You may see higher than expected ping, but within the realm of playable, due to the connection being to the next nearest server. This will be mostly evident in the regions already facing an issue, and mostly on the PS4 platform.
  41. 7 points
    It has been found that switch versions somehow have a couple unreleased emotes, including shadow box and the Egyptian that we have asked about many times on Gun Media’s Twitch streams. 1.What the fuck 2. If it’s been in switch, why can’t we have them on other platforms? 3.Considering you’ve already put them in, Please release them to the FULL public, not just one version. Because we have asked many times about these emotes on Twitch streams, and I feel like it’s always glanced over or they try to answer really quickly without giving us a full final answer.
  42. 7 points
    Those emotes are not intentionally in the Switch build and will need to be removed in compliance with the current status of content in Friday the 13th: The Game. As they were not offered prior to the rights disputes, they cannot be offered now. Literally cannot add them in. I'm not sure how else I need to say it, we legally, literally can't. LITERALLY, cannot. LIT-ER-ALLY CAN-NOT. Gang, I don't think the concept of a legal dispute is being conveyed properly here. It is our mistake that they made their way into the build, but our hands are tied on this, 100%.
  43. 7 points
    A fix is in final testing for the Jason abilities plus Counselor Animation Cancel (window issue). Target is Friday at the latest on all 3 platforms. This includes bringing the updated patch to PC that was delayed by these issues.
  44. 6 points
    Let me get this straight... The servers are down because some cocksucker got butt-hurt about getting banned (presumably because he was hacking/cheating/being a douchebag) and decided to act like a spoiled brat about it instead of growing the fuck up and refraining from taking it out on everyone else? Somebody REALLY needs to get a life. If you're upset about getting banned, that's your problem, not ours. All you've done by fucking with the servers is demonstrate what a little bitch you are. It might take a while, but eventually the problem's going to be fixed and normal play will resume. Server problems are temporary, being a butt-hurt little fuck-boi is forever.
  45. 6 points
    The ending of the match as it is now is fine. If it isn't broke, don't fix it. @Laotian Lam, I wouldn't want longer matches either. @glowing ooze, I checked Jason's wallet once. I found $13, a photo of Pam, and a ticket stub for Halloween. @OCT 31 1978, there was evidence of a credit card having been there, but someone already took it. Given the scratch marks on the wallet, I suspect Freddy.
  46. 6 points
    What a dick. sorry if that offended you.....nah not sorry.
  47. 6 points
    I've only been playing for about 6 weeks and i was well aware that i was buying a game that might be dead online. Surprisingly, it's not dead. I actually wasn't aware of the lawsuit when i bought the game but even with that going on, i am having a blast on F13. It sucks that the game could end soon but the only thing we can do is enjoy it while we can. I'll always regret not getting it sooner but i will play almost daily until it shuts down now.
  48. 6 points
    Do people seriously to this day still not understand that this game is no longer getting new content???? 🤦🏽‍♂️
  49. 6 points
    This is 100% false and you know this. This type of misinformation is incendiary and inflammatory.
  50. 6 points
    For what it's worth I thought I'd just leave this here on the off chance that the big boys at the top see this or it gets back to them somehow... The biggest challenge is not screwing this up. Too many times we’ve seen gaming and movie franchises jump the shark or take a beloved character and throw them through the mud. We’re working on a game that demands a lot of horror and tension, but we’re giving players the control to create those scenarios. That’s a lot of balancing, that’s a lot of testing and that’s a lot of immersion and depth. The biggest challenge is that we do it right and that we deliver a title that lives up to the expectations of all fans. Know that we’ll always, always keep you in the loop. We will get this game done right. It is our passion project, and there is no way we will screw around with the most legendary horror icon in the history of film. With your help we will make the game ALL OF US have been waiting for… - Randy Greenback (Executive Director) This statement shows the initial intention but it's clear to see that it's yet to be delivered. Over 2 years of glitches is dragging Jason Voorhees and the F13 franchise through the mud. Not intermittent glitches, but game-breaking and frequent new glitches fall well below the expectations of all fans. Us fans would like to be kept in the loop in regards to future plans to circumvent these issues and realistic timescales, not just when the next patch release will be out and its accompanying notes. Jason being unable to kill a counselor due to glitches is screwing with his iconic stature and making him somewhat of a laughing stock. We, the fans, try to help not only by backing the project but by submitting glitches, cheaters, concerns, thoughts etc. but the longer the problems persist the longer ALL OF US still wait for "that" game.
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