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Showing content with the highest reputation on 11/06/2020 in all areas

  1. 7 points
    Patch Notes - 11.10.2020 - Final Patch Patch 1.39 This patch will deploy on Tuesday, November 10th. Patch is scheduled to start rolling out at roughly 10AM Eastern US Time Tuesday morning on the PC, PS4, and Xbox One. Switch will be delayed. As soon as we have definite timing for the Switch we will update here. Combat Stance Commonly referred to as Sliding or Teleporting, the team has fixed an issue allowing players to manipulate combat stance changes. Players may still see, when in spectator mode, counselors attempting to perform the exploit, however this is a visual artifact. Pocket Knife Issues Instant break free by using health spray or firecrackers when grabbed, resulting in not only an instant break free but also retention of the player’s pocket knife, has been fixed. Loss of pocket knives in circumstances when firecrackers are used has also been fixed. Jason - Game Play Ability Unlock/Recharge Rate toggle in private matches has been fixed to include both parameters. Lobby icon irregularities resulting in an inaccurate lobby icon have been fixed. Abduction, when Jason is able to Morph while holding a counselor, has been fixed. Mask HP loopholes where use of a flare gun or firecrackers could get the mask to come off too quickly have been fixed. Jason Kill Sequence - Kneel: The issue where the kneeling animation during the Jason Kill process could be repeated has been fixed. Counselor - Game Play Hiding Under Bed: An issue where players could hide under beds and become stuck in a way where Jason could not kill them has been fixed. While it is still possible in some instances to cause the bug, the counselor will be able to be killed by Jason in that state. Lobby icon irregularities resulting in an inaccurate lobby icon have been fixed. Numerous safe spots around the maps have been fixed, including the Pinehurst Roof method by way of Tommy’s bed. Players will now see an error if they roll and sell perks too quickly, but the game will stay functional and no longer lock up. Players can then continue to roll and sell perks, being cautious of not overloading the roll system. An issue causing the Counselor clothing options to not save properly when altering color/items has been resolved. Feel free to go back to playing Pink Cop Kenny. Tommy Jarvis voice lines have been restored, and this is between him and Jason. General Various Interaction Locks have been fixed, particularly those that occurred when players would input either multiple button presses or rapid button presses in short succession, rapid pick up and put down of items, and multiple inputs appearing with on screen prompts. Fuse Box and Fuse spawn for the Cop call has been extended to ensure the fuse does not spawn inside the house with the fuse repair box. With this patch, matchmaking will shift away from Dedicated Servers and onto Peer to Peer Matchmaking for all matches. The game will still be playable online publicly with the Quick Play option and privately with the Private Match option. For more on this change, as well as the status of the game going forward, please follow up with our statement here.
  2. 2 points
    Although this has been a problem for a long time, but especially as of recent a lot of misinformation, and in some cases outright lies, have been spreading like wildfire. So to try and help stomp out this fire to the best of my ability I’m going to give you all as much information about the state the game is in and it’s unreleased content. I might not be a developer, but I can still show a good chunk of evidence against some of the things people have been saying for a long, long time now. I will warn you, a good chunk of this information is taken from Wes Keltner, the co-creator of F13, and the boss of Gun Media. If you have a problem with that, and prefer to get your information from something other than the horse's mouth, I cannot help you with that. So let's start with something simple, what and who is causing the game to not have content? The what is very straightforward and I feel common knowledge at this point, the Victor Miller vs Horror Inc. and Sean Cunningham is making it so the game cannot make content. If you wish to read up a bit more on the details, I recommend this article, which is an interview with Victor Miller. As for who told them to stop releasing content, that would be Horror Inc and The Judge of the case. To quote Wes “Horror Inc (the rights holder) told us to stop making new content...The JUDGE in the Horror, Inc Vs Miller case stated that nothing NEW could be created under the F13 License. When Horror, Inc asked if that includes our game, the response was “correct, nothing new could be added to the game henceforth from the ruling”. Unlike what many people seem to think, Gun Media did not know in advance that they were going to have to stop production. To quote Wes “We read it in the press release and then asked the rights holder what was going on.” Now for everyone's favorite talking point: Jason X, Grendel and KM-14: How finished are they actually. I’m going to start with KM-14 and the Grendel, as they are a lot clearer to show their state of “finish” compared to Jason X. Here is a screenshot of KM-14's model with textures, which was given to me by a leaker sometime ago. By KM-14’s model, I mean the broken and jankey model that I had to make 3 variants of to show off how broken the textures on her were because she was unfinished by the time they had to cut making content. She is also missing something very important, her eyes. As far as the leaker could find, she had no eye models at all. Her entire body was also in 3 pieces, separated by clothing, arms, hand and upper torso, and hair, which is how all of the F13 counselor models work, except her hair was on the floor instead of on her head, and was pointing towards her right, instead of straight up. You can also find this image of KM-14 floating around, which looks a lot better than the ones I have shown. The thing is, I was the one that put together that KM a while ago, and had gone about fixing most of the textures to make it look better and have a better idea of what she would look at. Now for Grendel. Here is a collection of screenshots of the map, some being of better quality than others. As I hope you will be able to tell from these screenshots, although Grendel has a lot of work put into it, it’s nowhere close to being done as a map alone. We have no clue how close the objectives were to being done. There are some animations that can be found, giving hints at how it could have worked, but as far as I’m aware there has never been any evidence of any of the objectives working within the Grendel map. Finally, Uber Jason. Everyone knows that he is playable, and that he has working kills in the game. What is preventing him from being added to the game if they were for whatever reason allowed to add something. There’s quite a few things, surprisingly. He lacks an actual icon for the Jason Selection menu, he doesn’t have his own music, if and when his mask gets knocked off, it’s Part 8’s mask, his kills lack audio in both the music and the screams/slashing sense, and most likely contained bugs that we are aware of. People seem to have forgotten that it wasn’t too long ago that Uber Jason didn’t even have a melee hit box when he was first Hex coded in, meaning you could only stun him via flare guns, shotguns, pocket knives, bear traps, the sweater (but only the Pamela monologue part) and ramming him with the car. He only got a hitbox after the engine update when some people accidentally gained access to him. It wouldn’t surprise me if they gave him a hitbox for when people did hack him in, so the counselors still had a fighting chance. Some of you might be saying “So what? He’s playable, that means he can be counted as finished”. Well, that’s not how things work at Gun, and most likely a lot of other companies, not just game developers. From how Wes had explained it, goals for a final product are set in parts. These parts need to be reached for the final product to be done and for it to be allowed to be released. Here are Wes’ own words on both Uber Jason and Grendel, but I feel mostly towards Uber Jason. What about other content, like the unreleased kills (both weapon and non-weapon) or the Counselor clothing packs? Although we were never given an exact about the Clothing pack, Wes had talked about the unreleased kills. To quote him “They weren’t ‘finished’ kills. We did not have the animations synced to the victims rig, nor was the music finished by Manfredini. And the calls to what the music that was done, was not done. I asked if we could get this done since it was close to the stop date. I was told NO.” If I were to take a guess the clothing packs are in a similar place. That is ME saying that, not Wes, so do not take that as fact. How was F13: Killer Puzzle able to release unreleased content, but not F13: The Game? Again, Wes had answered this, with saying “The F13 puzzle game put (unfinished) content into the game. They buried it in code. It was a smart play and easier to do with a mobile game. Since the content was already “in the game” they were clear of the ruling. They released it months later after they finished it.” What about all the stuff that is going on with the servers? Wes has talked about it as a generalized idea of how much a server could cost “...multiplayer game, to figure out how much it costs for servers. There is not an exact formula because of how you code the server, and how much data you’re pushing across, how many players have, all of those variables change it. But, if you’re in, to give you a basic idea, if you’re in the like, 5,000 to 10,000 players and you hold that for 30 days, that can be about between $100,00 to $170,000 a month.” Here are his exact words. Of course, F13 has not had those numbers in quite some time, or maybe ever, but you do need to keep in mind, they were running servers for PC, Xbox, Playstation and Switch. For about 3 years, and most of those 3 years I doubt they were getting as much as they would like. Think about it, they have had basically no way to pull in new players besides putting the game on sale for a good amount, and no way to pull in old fans. Take a look at some of the Tweets on the F13: The Game’s Twitter and you’ll see a good amount of them are related to the game being on sale for around 75% off. I find it hard to believe how long they’ve been able to run the servers for already. We all knew this was going to happen eventually. “The devs were already paid, now they’re just running from this game and using the license lawsuit as an excuse.” First off, you can’t seriously think of a “small” developer/publisher like Gun. would have a license like F13 fall into their lap, make a game, see that the game is “failing” and decide “well, time to jump ship”. No company would ever just have a license as big as something F13 and just decide to throw it in the garbage like it was a game concept. Secondly, Wes had talked about this idea a bit. Unlike the previous question, I can’t clip it due to how long he talks about it. However, I have written what he said about that idea. This quote was taken from his livestream where he talked about license deals. “But they did run off, they went to go make Predator: Hunting Grounds and Layers of Fear 2!” Only Illfonic, the original developers, went to go work on Predator. Gun Media never went to work on Predator. It was a smart move for Illfonic, as they saw a good opportunity and took it. As for Layers of Fear 2, that seemed more to be an exclusively publisher deal, unlike F13 where Gun. played both developer and publisher. “Gun should give us Savini Jason and the backer clothes as an apology for all of this!’ You’re a customer, not a king, they do not owe any of us a thing. They have stated multiple times they will not be releasing either of those for the exact same reason. The backers took a chance, and that is what they were rewarded with for giving Gun a chance. Think of it like the backers are investors buying stock from a company, but instead of having to wait to get their money back from said investment, they were instantly paid in something the company saw as valuable. That’s what most backer things are anyway, a type of investment towards a product or project. I feel at this point I have been able to put a case against every usual argument or question about Friday the 13th: The Game and Gun Media. The one thing I want to end this on is, be respectful to the developers. I get it, it’s frustrating and saddening that all of this is happening, but do not take that out on them. They love the game as much as you do, they didn’t want to see it end up like this. Spouting hatred towards a developer is not going to fix the problem. It astonishes me how entitled some people seem to think they are when it comes to video games in general, not just F13. Do not become the lesser person by brandishing an axe at them because of something they cannot change.
  3. 2 points
    im happy to see the tommy voice lines restored. that is so awesome! did not expect that.. thank you to all. i will still be playing until they pry this game from my cold dead fingers ha ha ha ha HA
  4. 2 points
    I wouldn't say its understandable tbh sounds like settling for the bare minimum of function, just because it can be finished doesn't mean that finding a cluster of bots all hiding in the same house in 4 different closets is anywhere close to an enjoyable experience not to mention the cabin by cabin sweep you have to do 90% of the time for the final bot who is stuck under a bed somewhere or frankly even acceptable after it wasn't a "high priority" on the last patch but the last patch wasn't THE LAST patch. leaving the bots in this state may function but its not enjoyable at all and now it never will be when frankly your game is entering a state where bots will be 10x more important to the overall experience not trying to be rude but its just not understandable nor is it acceptable. nothing i can do about that obviously but im just sayin
  5. 2 points
    Yeah that's also another issue with the Offline Bots. Wish we had Online Bots.....
  6. 2 points
    are you guys seriously not addressing bots getting into hiding spots and never leaving for the rest of the round? you have known about it since the last patch that didn't fix the issue and this is the LAST patch you plan to push out and its not mentioned at all in the notes? so its not being fixed? you know how boring this bug makes offline bots? instead of a thrilling chase with the final camper i have to hunt all around the map to find the bed they are glitched under cabin by cabin.
  7. 2 points
    What happens when this patch breaks the game? Been playing since almost day one. Don't piss on us and tell us its rain.
  8. 2 points
    Killing dedicated servers days before an actual Friday The 13th is so on brand for Gun Media it's not even funny anymore.
  9. 2 points
    Yes. The kills are tied to the weapon. As long as you have the weapon equipped to your Jason, the kills will be available. I main part 3/NES Jason and use the machete with the part 7 kill pack equipped as most of the kills.
  10. 1 point
    I would like to say that my forum is open for any and all who want to continue posting about the franchise since the forum is going to be Archived in November...... Friday the 13th Forum <- Click here for the forum! Official F13 Forum Rules <- See the advance Rules of the forum here! Users can post their Friday the 13th related content, their Jason Voorhees Masks,Cosplays, and other Merchandises! from the TV Series! or other such things even discussions about the game is open! Note: This is a completely fan driven community! and this is with permission of and from @mattshotcha to advertise for the community! ALSO ITS COMPLETELY FREE TO JOIN AND TO POST THERE IS NO PAYMENT!
  11. 1 point
    Dear Gun Media, Would you consider opening a GoFundMe page (or the like) for a monthly quota for maintaining dedicated servers? I know times are tough and financial hardship is seemingly imminent for some. But players would perhaps opt in for donating specifically to keep the server sessions dedicated (possibly including maintenance and or additional patches and updates). as they're more reliable, less laggy, and will not be interrupted by host-migration. Please consider this proposition. Fellow players such as myself are highly appreciative of the current content that's available and would thoroughly enjoy the sustainability of your game in the foreseeable future. -F13 Fan
  12. 1 point
    I made my Last Youtube Video on The Game My last Friday the 13th Game video PC Mod Tools Gun media message
  13. 1 point
    Sounds like a solid update. If it is indeed the last one then it seems like a good one to go out on as it covers most if not all bugs/exploits. Thanks Matt!
  14. 1 point
    this is a joke, right? this game was a crawling hive of bugs.. if you listen to the old timers in town, theyll tell you.. enter/exit lobby until it makes you the host. problem solved AND less bugs than ever.. how do ya like the sound of that?
  15. 1 point
    Come on now. You'd rather have all the bugs and host migration? I doubt that very much. I get that you aren't keen to go back to peer to peer, but this is pure hyperbole. Because that isn't a bug. If Jason is affected by the sweater and you hit him but he doesn't kneel, it means you didn't get a stun hit on him. Try a higher stun chance weapon. I personally see the baseball bat work 99% of the time.
  16. 1 point
    Thank you for the memories and the greatest times!🖤 Happy killing everyone!
  17. 1 point
    Welp I guess finishing a round is going to be super rare now. Players almost always quit after they die, because who wants to sit there and wait 15+ minutes for the match to finish? Would have preferred to keep all the bugs and have host migration, because at least then the game would be playable. At the very least the host should be randomized each match and the should always be Jason.
  18. 1 point
    The game should choose the person playing as Jason as the host of the match because Jason is the only one who stays until the end.
  19. 1 point
    Thats a Very great question! (This is my 3,000th post!)
  20. 1 point
    Sorry to be a bother Matt, but did they have time to remove the negatives from Legendary Perks? And did they increase the chances of being awarded higher level perks at max level, cause I still don’t want to spend 500,000 and get perks worse than what I have.
  21. 1 point
    @mattshotchaThanks for the wonderful ride ! I'll continue to play this game , thanks for everything! Here's an example of something i came up with lol Watch "C T Jason - Battle Arena Championship Season 3 Finale - Friday The 13th - The Game" on YouTube https://youtu.be/0knUkbPErqU
  22. 1 point
    lol what? no its been a bug for months and effects the enjoyable nature of offline bots and this their last patch and they arent gonna fix it? whats the point of even having bots then if they are going to remain broken like this and frankly i wanna know why its not being fixed
  23. 1 point
    Sad ! But thank you for this wonderful project ! This game is epic and would deserve a better ending and editing. Thank you for making this game like it is ! No Big Budget or Mainstream Developer would even think about creating a game like that! All the best !
  24. 1 point
    It's the end of an era. And I thought 2020 couldn't get any worse...
  25. 1 point
    Thank you for everything guys.
  26. 1 point
    Thank you for everything :')
  27. 1 point
    We are up to only 31 members! wanna join up? @The Wolf with that Toast @Killer Franchise @Shainto @BIG TOM 62 @Sprayable Spaghetti™ Sales @King1010 @Vadim
  28. 1 point
    That most likely has to do with the fact that both Gun. or Illfonic weren't directly part of the lawsuit. Seeing that the Judge of the case made the statement, not Cunningham/Horror, Inc or Victor, I can't imagine it would be exactly easy to convince them that Friday the 13th: The Game can keep producing things, but not anyone else that has part of the license. It wasn't just Gun. and Illfonic that were not allowed to make content with the F13 license. The guys that made Killer Puzzle couldn't make more, NECA couldn't make new sculpts of figures, and people can't make official new F13 movies. Existing content that is 100% can stay and be purchased, but nothing new can be produced and put on sale.
  29. 1 point
    Nah.. P2P is what will kill this game. Dedicated servers is what actually saved this game in the 1st place. F13th still has a healthy player base. Once this game goes back to P2P, most of that player base will not put up 90% of public games ending due to host leaving the game OR host losing connection. At that point, the game will be dead.
  30. 1 point
    I play on xbox. And never before 9pm est. Because there is less kids on after 9pm I rarely see teamers. And when i do, that Jason is usually horrible. (because no decent Jason player needs help from counselors) I usually encounter Hit and Run counselors that love to run people over just for the laughs. . So from that perspective, why would you want to give these players the chance to kill you with weapons too again? When it comes to teamers.. Fuck it, id just quit and find a new game. Because its so rare.. But if you give players the ability to kill each other again, it would not stop teaming. It would just give assholes the ability to kill you with weapons. So now, you would have to deal with teamers and killer counselors.
  31. 1 point
    @mattshotcha This 👆🏻 audio intro sync? Bots tweaks? Tommy intro lines added back in?
  32. 1 point
    I have been here since the minute this game was released, and there has NEVER been a patch that didnt screw up a bunch of other things.... I dont see that changing.
  33. 1 point
    People might do that for a time, but the servers would eventually still be shut down.
  34. 1 point
    Private matches permit friendly fire. Get together in such a match and enjoy friendly fire all you want. Friendly fire won't come back to Quick Play, nor should it.
  35. 1 point
    As @OCT 31 1978 pointed out, consent from the license owners is needed to legally add anything more to the game. Between the lawsuit and the final patch, it's not gonna happen. There will probably be people who will make mods on PC regardless, but the non PC players will be unable to enjoy anything more for this game. It is what it is.
  36. 1 point
    I agree. No matter what players did to ruin the fun for others, people still got matches in, had a good time, and got shit done. Rage quits will always suck, but players who are in-game for the right reasons will still find matches.
  37. 1 point
    The expense of the servers is the reason. With no new content coming, the funds to keep them up have come to an end. It was always going to happen one day, and that day has come. Lack of funds to keep them up is the reason to shut them down. I did a check on dedicated servers and their costs. I better start saving up now if I ever launch a game of my own one day. Good question. It may still be useful, even if we don't see it. I never noticed much "ass kissing" here. Reddit is a different story... That is the thousand dollar question. My guess is probably not. Who knows?
  38. 1 point
  39. 1 point
    @Carlso, it's great that you have such fond memories of this game that you will keep with you. Our little community of passionate campers may move on from here, but will always be united in spirit over their love of the game. Best wishes in everything. It is a sad day indeed. I might have to toast a few marshmallows by the lake, after I bury Jason's latest victims. All good things come to an end. You are right about the timing.
  40. 1 point
    Many people (myself included) are wondering about that. I was also wondering if the option to possess more than 30 perks would ever be possible. Some perks are less useful than others, but some players might appreciate the option to have space for one of each, while working towards the Rare and Legendary ones. With the final patch coming, I'm not getting my hopes up. This game had an interesting run. So has the forum. Best wishes for wherever your gaming journey takes you. Out of curiosity, how many people would you say that you've run down?
  41. 0 points
    🤷‍♀️ Lobby jump til you're host 🤫
  42. 0 points
    The friendly fire I am ok with but the rage and he can get stunned? hell no lol!
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