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Showing content with the highest reputation on 05/20/2018 in all areas

  1. 5 points
    For every post I have seen like this since the announcement you can all sincerely GO FUCK YOURSELVES. You're playing a fucking video game and earning imaginary points, not curing cancer you self important pricks. That out of the way, there is a way better system that could be put in place for this. The console version of this game has issues, lots of them. It makes it not only tough to build XP, but just to play the game in general. Host quits, random disconnections, laggy play, and long, long, long wait times in between matches. Even when you do finish a match, the XP handed out for counselors is probably a fraction of what it should be worth, this coming from a player who tries to fix everything on the map and get a shot in on Jason before going for an escape. Switching to offline mode is no better. At this time, the bots are fun for maybe 2-3 rounds before things just get tedious because they pose absolutely no challenge. And since it's become an XP mining expedition, I find myself repeatedly throwing bots through windows and crushing their heads in doors for the extra nugget of pointage. This is NOT how I, or anyone for that matter, wants to play the game and that is a big issue. Complaints about the "grind" aside, a full package unlock of weapons at such a high level to "reward the dedicated players" is a well intentioned, but ill-conceived plan. It would make more sense for weapons to unlock as you go, just like how it works for Jason. Once the last Jason is unlocked at 44, a player can then start unlocking the weapons of other Jasons as you level up. This not only gives players short term goals to strive for, but it also allows devs to establish a pattern for future weapon releases with unique kills since they are about to run out of Jasons to build anyway. Weapons do not give players any sort of statistical boost, so it makes little to no sense for the goal to be so high. This feature more breaks up the repetition of the gameplay and make the overall experience more enjoyable. That is something players of ALL LEVELS could use right now, not just the hard core gamers. That said, I would be all the more willing to grind for things that actually help like a +1 Trap, +1 Throwing Knife for Jason and + Stamina, + Health for counselors. I am all for a world where higher level Jasons are harder to survive against and counselors harder to kill. It would make a lot sense for stat boosts to be in the 100+ range because of what those features could ultimately do your ability to play the game. For context, I am a KS backer who has had the game since launch, but because I spent so much time creating Never Hike Alone, I am only sitting at a level 108. I was even lucky enough to co-design the Free Kick kill and have no problem earning my stripes to get to level 125 before I can use it because the price seems fair. I'm certainly not concerned with being a high enough level by the time the weapons are released, but even I can see how detrimental of a blow this could be for players still sitting under 100. Working from level 44 to 113 is going to feel like an eternity for casual players and that's not worth it for something most of us thought was going to be a no-brainer standard feature 3 years ago when we backed the game. I know some of the devs are fiercely holding their ground on this decision, but there is a vastly better way to do this as outlined in the countless posts in this forum and through out social media. The only argument 113+ players seem to be making is "WE DESERVE THIS MORE THAN U, NOT OUR FAULT U SUCK AT THE GAME" which is selfishly pathetic and the type of attitude that should never be rewarded. As the old saying goes "If enough people tell you that you are drunk, lay down." That time is now. Do the right thing.
  2. 3 points
  3. 3 points
  4. 3 points
    @Ghostboy20 well yeah I was looking for a response from the cool kids not the nerds
  5. 3 points
  6. 2 points
    We've all had games before where you're playing as Jason and you see several people standing at the police exit because they know they've won but just want to troll Jason by either setting off firecrackers, ganging up on him, or have several knives and just want to use them on Jason. It's annoying not just for the guy playing as Jason but for all the other players that just want to get on to the next match and don't want to watch Jason get trolled for 10 minutes. I think a good counter for this would be for there to be 1 speargun somewhere on the map that Jason has to find. It would only have 1 shot so he couldn't use it over and over, but it would be a long range one hit kill with it's own kill animation. Having this would be a good way to prevent trolls from just standing at the exit dancing because then one of them would run the risk of dying from a spear flying into their head.
  7. 2 points
    Hundreds of hours to unlock a very basic feature like weapon swapping is ridiculous no matter how you like to put it.
  8. 2 points
    - Traps wouldn't be nearly the weakness it is if Jason could simply pickup or fix his traps once used, just like counselors can continuously re use bear traps. With the only way counselors could potentially stop Jason from reusing his traps is if they were willing to give up a pocket knife to wreck it. The only difference between negative, neutral and Part 2 would be the ability to have the least, good and best objective control. Just that small change alone would pretty much make the -Trap weakness much less of a crippler for all the Jasons. In terms of Part 4 himself. I don't feel his strengths/weaknesses really match the film. That's my number one problem with him. His look is fine for me, besides the size the mask, when it was literally the SAME mask he had in Part 3. + Can Run + Shift (He was super aggressive in this film, making him the only +Shift Human Jason) + Destruction (See above) - Less Hit Points (He was killed here, makes the most sense) - Stun Resistance (Trish knocked him out with the TV) - Defense (He was in the most weakened state in this film) Water Speed should've been neutral for me. He killed two people in the water here, caught up with the boyfriend in the water like no big deal. If you wanna replace the Stun Resistance or Defense for Traps, then fine. He needs one of the two to be film accurate.
  9. 2 points
  10. 2 points
    The devs haven't spoke about any of the counsellors sexuality, I'm just assuming that Kenny's either bisexual or straight. I don't think Kenny would mind being called gay, after all. Hes got bigger problems to deal with. Like... Not getting killed by a 6 foot tall deformed man child. Plus, all the kid's he has to look after. Man, Kenny must be under a lot of pressure...
  11. 2 points
  12. 2 points
  13. 2 points
    Because it’s pretty boring having to wait ingame for exp... “dedicated servers” that you’ve been talking about for almost a year still haven’t come. the fans have made you guys a lot of money and it seems like you don’t work on the game at all. God of war has had like 15 updates since its launch a month ago. Not to mention the “connection lost to host”, literally the only game I’ve ever played where I had this issue. 1gb/s connection every multiplayer game in the ps store has never had an issue. Devs didn’t get enough money to maintain the game or improve? I bought the game preordered and didn’t play it for almost a year because of bugs/hosting... fix your shit
  14. 2 points
    Would be cool. One of the Stretch Goals was a rework of the NES Friday the 13th , so maybe that.
  15. 2 points
    Chad is already the gay counselor and I have the evidence. Poor LaChappa! Chad was so into it that even Jason walking into the room could not distract him. A few minutes later was when LaChappa started to enjoy it. And here's a pic of the closest anyone's ever morphed to the phone
  16. 2 points
    I've discovered that I play better when I'm sober. But that was for a brief period a few months ago. Otherwise I'm probably always high when I play. It's dawned on me that it's not good. It dulls me down too much. It magnifies the importance of small shit. I can have a whole night of no survivors but because I was terrible with knives or missed a lot of shift grabs, I would think I suck and the night was bad. Sometimes I'd record some of these and when I'd watch them back, for some of them, I couldn't figure out what made me upset. But I know it was some stupid, small mistake I made. However for the two weeks of playing this game sober, things would bother me but it would only last for a second; nothing snowballed. I also started becoming a better player but I thought it was just me naturally transitioning into ultra instinct. When I got back home and finally smoked again, all of that went away and there was a very noticeable change, especially once the initial high started to taper off. It lowers the ceiling on me, but pretty much only with this game. I can't think of anything else that I do that being high causes me any trouble, including my job as an engineer, and also when I have to talk to cops, but we don't need to get into that. Basically what I'm saying is that if I was to stay sober I would become unstoppable. I would then for sure be the world's greatest F13 player!!! But I love getting high so I guess I'll just have to settle for super amazing top-tier.
  17. 2 points
    I have played drunk many times. My inner troll comes out in full force for some magical moments vs Jason. ? Lots of mistakes too of course but that’s part of the fun.
  18. 2 points
  19. 2 points
    They said paranoia is indefinitely delayed, I'm sorry but here in the real world that is the devs softening the blow of cancelling it. Tell you what I'll honor this, if 6 months or 1 year from now paranoia gets released then I'll pay you $100 on PayPal, I give my word, but I'm telling you it's not gonna happen. You gotta learn the jargon of devs, the words they threw around in the post about paranoia being delayed were all red flags for it actually being cancelled. Others agree with this, but kudos on ignoring my last reply. It's like even though the devs have said they've known about and been working on engine update since late 2017 they still teased Jason x content knowing they'd be delaying it a month later, this is obviously shitty on their part, an obvious hype building ploy, yet no one wants to open their eyes and see the deception and call them on it. Instead people just kiss their ass, I love this game and buy every dlc to support it but what they did with Uber/Grendel reveal was a cheap stunt and at the very least considering it's been almost half a year since vc 2.0 dropped with Uber reveal they could give us some kind of updated info on it! Even just to say hey it's still coming soon! The whole point of this post is because the comparison to paranoia, how the paranoia reveal that stated coming soon was followed by months of silence then being told it was indefinitely delayed, now December 2017 we get told Jason x content is coming soon which has been followed by 5 months of silence.... Seems likely it may get "indefinitely delayed", and that would be a very disappointing scenario.
  20. 2 points
    Disagree. Go away. This place has got a death curse. Youre all doomed.
  21. 1 point
    Quick Update: Jason Weapon Selection unlocks at level 113. Jason Strengths and Weaknesses are tied to Jason and not weapons.
  22. 1 point
    "i dont care if everyone disagreees"? I disagree, its up to personal choice in which counsellor that person wants to play as. I dont think that should be taken out because you have a problem with it. Having a higher repaif skill just decreases the amount of buttons you have to match up. Yes, its faster. But a tiffany is perfectly capable of repairing an objective. Even though it takes longer. I know that you dont care about my or anybody eles opinions, but. This is what i think.
  23. 1 point
    I excluded them not for lack of entertainment value, but more because they ventured a little too far from the canon I believe the Friday universe to exist in. I think most fans would agree that when New Line took over there was an extreme deviation from the Paramount era and we've sort of been waiting for the franchise to re-establish itself in a more familiar world. Never Hike Alone was meant to be a look into a world where the Paramount era was allowed to continue without interference from New Line. The best compliment we get from old school fans is when they say this is the first Jason film in 30+ years that's felt like a true Friday.
  24. 1 point
    No, then his stats would exceed 35 points. I reworked them a bit so they could be more viable.
  25. 1 point
    I also found this one pretty funny. I made this the background on my xbox. They were standing there waiting for a few minutes before Jason showed up in stalk.
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