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Showing most liked content on 03/31/2018 in all areas

  1. 3 points
    Yeah, it is part of the reason the new "Legendary" perks don't have me excited....at all. The perks themselves need to have quite an overhaul to make them all more meaningful to the player base. In the end, this game needs customization to keep it fresh. That is why weapon swapping is great on Jason IMO. Stats on counselors need redone to make them all more relevant. I've said this all before. For the most part its why I've been pretty quiet. I'm just watching and waiting to see what adjustments the Devs decide to make. As far as I'm concerned, I don't have much left to comment on with this current iteration of the game.
  2. 3 points
    Frankly, Medic and Thick Skin have always been meta...from day one. They still are. There are only about 7 perks which are consistently useful. The thing that wasn't meta, and then BECAME meta, was +Weapon Strength on Jason. Nobody cared until there were too many pocket knives and slash-killing quickly became the approach of choice; people were more concerned with Destruction/Shift/Traps. Now that pocket knives are back to normal, +Weapon Strength doesn't mean as much again except to those who came into the game during the dark times. As to the OP, You'll not likely find much support for perking the item that essentially promoted trolling, negated cinematic kills, and made Jason/Counselor gameplay boring. Sorry you feel some are being rude, but the old wound of too many pocket knives is still very fresh in player's minds.
  3. 3 points
    CoughDarrinHowardCough. CoughPatriots1Cough.
  4. 3 points
  5. 2 points
    Hello Camp Slashers, We’ve talked about grab animations, Single Player Challenges, Weapon Switching, Changes to Part 7 Jason, Grab Animation reworking, Roy’s Coveralls, the Salt Mines, and Key-binding, and today we’re going to talk about some of the improvements coming to the counselor AI in Friday the 13th: The Game’s Offline Bots game mode. AI will now be equipped with Perks that better match the selected difficulty level. Playing on Hard? The counselors might be packing a Perk that starts them out with a defensive item, just like their human counterparts. AI will be better at choosing a hiding spot, and what cabins they should enter based on the number of other counselors in the cabin. At higher difficulties, counselors will more carefully select and use weapons, especially weighing their chance to stun. They’ll probably ditch that stick for something that packs a bit more punch. AI might not be able to appreciate music, but higher difficulty AI will use the radios located in the cabins as a means of distraction. Higher difficulty AI can shoot more accurately, place traps, and will attempt to open Jason’s traps with pocket knives. They have become better at repairing vehicles and letting friends into a repaired car before they take off, as well as getting back onto the road in case they wreck. Counselors will react more realistically to sounds – broken windows, doors, walls – and depending on difficulty and the counselor you snatch up, they may have an easier time of breaking free of Jason’s grasp. We believe that these changes will allow our Jason players to face a greater challenge against the Offline Bot AI.
  6. 2 points
    They should put him in the game.
  7. 2 points
    @justice4all If you are being serious, this subject belongs in the first category below. If you're just messing with people then it obviously belongs in the second one.
  8. 2 points
    Well, I have been out of work since they said I can't do countdowns anymore...
  9. 2 points
    I think a better perk would be to two uses from a pocket knife. You would still have to rely on finding one and if you dropped it, it would still be only one. This would at least get you a chance at tripping a trap...
  10. 2 points
    Agreed, it breaks the game because everyone could disarm traps, all of them.
  11. 2 points
    Rest assured, good sir. All ideas you mentioned are just as stupid as counselors running around with upwards of 10 pocket knives. Let's remember that this is a game, and while it is quite acceptable to wish for the game to have a similar atmosphere to that of the movies (including Jason being actually threatening), we absolutely cannot have it balanced around what was and wasn't done in the movies. It doesn't matter that you can physically cut a strap of a hockey mask with a bladed object. What matters is how many hits should Jason be able to endure before he loses his mask, and that is something that needs to be decided based on gameplay aspects, and gameplay aspects alone.
  12. 2 points
    I wouldn’t be opposed to a pocket knife perk if the Devs made all inventory items the same as the map and walkie - that is they disappear upon death and escape. I would at least be interested to see how it played out.
  13. 2 points
    Jason would end up getting stabbed in the neck 11 times.... Forcing the Jason player to slash all the time and barely ever go for grabs, which means no cinematic kills. One pocket knife can prolong a chase for an extra min or two depending on the counselor player. Multiply that by eleven. Basically 11 pocket knives = the most annoying thing possible.
  14. 2 points
    I mean, I don't know. I'm not heavily against the idea. I mainly made an account here to say: Chill. Man, you all are reacting to this dude genuinely having a casual idea like a bunch of salty asses. I love playing Jason. I'm pretty damn consistently good with it too. Usually averaging 7/7, 7/8, 8/8. I'm not a super pro with him, but man. I have some pretty nice average results. That said? I'm fine with it. I don't really care, man. First and foremost, this is a casual game to me. I will say, I do want Jason to be more of a threat. I wish he was scary. Now, he genuinely is due to the lack of get out of free cards. Thing is: even before that patch, I was racking up those results. If they used a knife even once, I'd focus them down, slash a few times, then grab them again. If they did it again? Then I'd just slash them down. I never had an issue with slashing though. We're killers. Whatever. As a counselor, I'd get the desire for wanting this perk too. The grab is cheap, no matter what anyone says. It will always be cheap. I don't care if we/they get a get out of free card. The grab is such a broken mechanic. From the people not being able to hit Jason to free other counselors sometimes to the grab having one amazing reach. To it straight up going through weapons. I am 100 percent down and fine with this idea. Call me a troll, please.
  15. 2 points
    I asked if we'd see a stable version of the game by the end of 2017 once and all I got was a "vacation".
  16. 2 points
    I would suggest if the update won't be out in April that you should say so and address it as soon as possible. You haven't been here the whole time so you may not know or remember the times we weren't made aware of a delay until the last minute or the actual time when something was supposed to be released. Obviously, that kind of shit goes over really well... The carrot-on-a-stick thing has been done to death with this game.
  17. 2 points
    I was thinking it would be cool to be able to read threads without listening to beggars asking for Savini Jason.
  18. 2 points
    trōl gerund or present participle: trolling - inflammatory or inappropriate (actions) ...for the purpose of upsetting other users and provoking a response.
  19. 2 points
  20. 1 point
    We all know how excruciating it is to play a match, snatch up a counselor, and – BAM! – “the host has left” pops up on the screen. It’s annoying. It’s INFURIATING. It’s an issue that players have been experiencing, and telling us about, for a while now. But what do we do about salty players who can’t take the fact that they are losing? We give them Salt, with a Capital S. “Huh?!” Salt is a currency, only instead of being able to buy something cool with it, you buy an express ticket to the Salt Mines. More on that in a minute. Earning Salt is EASY! Just do any of the following: Leave a match early, like a jerk Leave a match while being killed, like a big jerk Leave a match as Jason, like a super jerk Leave a match while hosting, like a mega jerk “WTF are the Salt Mines?!” Great question, it’s almost like you’re reading my mind and asking exactly what I need you to, so I can explain the system. The Salt Mines are where Salty players go to play with their equally Sodium-soaked peers. They are kept to their own matchmaking queue where Salty souls only play against other Salty game quitters, locked away from players who know that, sometimes, losing is a part of playing In Quick Play, Salty players will play together, but they can play with anyone in Private Matches. “How much Salt do you get for each of the things listed above? Does Salt go away? How fast?” We aren’t saying, that would be like a "how to" for trolls Yes See 1 “When does this happen?” We’ll be rolling out this change with the engine upgrade update. Happy Matchmaking.
  21. 1 point
    Yea, I agree. I would love to see that happen! Melissa's a queen she would survive getting hit by a bus. She wouldn't be dumb enough to eat those nasty "protein bars" though!
  22. 1 point
    This had been suggested a long time ago. I feel it would be extremely beneficial to the game. Even if they are stupid AI, its more players for Jason to kill. Even if they are simply distractions. Kudos for bringing this idea back and hopefully getting it some more attention.
  23. 1 point
    Outta likes, good reply to that tired subject. Same old conversation, just on a different site. Some will go, some will stay. I'll be here, many others will as well.
  24. 1 point
    For one, this game will not die this year. Two ,the author states what people complain about on here already ,so what's the difference between the two?Three ,This is a useless thread with no substance .So what is YOUR problem today? Edit: I guess I made somebodies day with the laugh emote.
  25. 1 point
    Wait wait wait, let me re read that.....It says that...that it's too easy to be Jason now? I think something's bad about that sentence.
  26. 1 point
    Only Russian bots think this.
  27. 1 point
    First off I don’t view a pocket knife as a stun. It’s totally different than a gang of counselors hitting Jason with bats and wrenches. With that said ... Stunning Jason should have DR (diminishing returns) Example: the first time Jason is stunned he takes the full stun duration. If Jason is stunned immediately after he takes half duration of the first stun, and after that half duration of the second stun, and so on and so on. Then after “X” amount of stuns Jason is immune to stuns till DR resets. To keep it fair for the counselors have a full DR reset every 60 seconds, maybe less.
  28. 1 point
    This is wonderful. It'll be phased out in the next patch.
  29. 1 point
  30. 1 point
    How excited do you or did you get when finally finding a Pamela Tape? Well wouldn’t it be cool if every once in a while you open a draw and find a poster from one of the films? They might be rolled up in a draw so they fit and very hard to find! Every poster you find goes to your progression wall where you can zoom in on it! It would be cool and easy to add and give more anticipation to the game and the reason I say poster is that it isn’t changing the gameplay it’s just a fun collectible!
  31. 1 point
    Let the man grab shame in peace! Also @Alkavian you're a dangerous Jason! Get outta here with that Ping, Nerd! I do agree on the load screen. "Jason might be grabbing bum. Watch out!"
  32. 1 point
    Ah, so this is what Dr .Loomis said Michael was up to while in Smiths Grove.
  33. 1 point
    I remember that. Was so cringe. Possibly the worst reason for a ban I've ever seen. 😂
  34. 1 point
    eddie was the name and its one of my favorites
  35. 1 point
    @Barbara Ann We going camping?
  36. 1 point
    We need roap map with name of the dlc and maybe release date but before creating roadmap they should allowed themselves to announce it if paranoia mode is coming or get cancelled because if you the paranoia said game mode and we are really hyped and excited cause we saw paranoia in game mode but the owner gonna said the paranoia will not coming or cancelled a lot people will get mad or pissed and sad because we are waiting so long and they will cancelled it that is mess up!!
  37. 1 point
    These reactions are to be expected, as the memory of the pre-February patch is still all too fresh in our minds. Of course, it wasn't just a surplus of pocket knives then, but I guess people don't want to go back to a time when you would slash a counselor to death and they would spray pocket knives all over the floor. Don't take it personally.
  38. 1 point
    No, we know becuse having 7 pocket knives per match in last game ruined it. Now having 7 counselors start we ith one, add 3 in drawers, add 1 for tommy and no Jason will grab anyone, ever. I would quit playing the game on the spot if they ever did something that dumb. You and @DorianRo should play together. Also, starting with a weapon that takes skill to defend himself vs an inventory item that is basically a "get out of jail free" card are very different. Especially since weapon count had been decreased. People shouldnt depend on pocket knives.
  39. 1 point
    Every 4 or 5 matches, restart your game. There is still a memory leak which has been around since launch. It's much better than it used to be, but it's still there. I know it's a hassle to quit and restart but I've been doing that since July and it's the only way I've found to not have the game crash on a nightly basis. Good luck.
  40. 1 point
    Nice! This really is turning into a game that you don't have to play online anymore. I like that! Thanks.
  41. 1 point
    How about adding boats to offline bots?
  42. 1 point
    Yeah, I stopped playing the game altogether around the time of the Jason X leak...Especially when the hotfix didn't stop them. I knew the game was gonna be the Wild West on PC at that point. There just wasn't (isn't) any reason to play until the new engine releases. Now it seems like things have gotten progressively more and more out of hand over the last few weeks. So I guess it's good to see I'm not missing anything good. This game has probably had one of the weirdest life spans I've seen in 25+ years as a gamer. Can't remember any games ever doing a full engine update mid-cycle (in Alpha/Beta, sure). I think that's a first in my experience. This whole thing has been a huge experiment since Day 1. Comes with the territory of being such a high profile kickstarter project, I'm sure. But I just feel like the devs have always been a little too far behind - to the point that they eventually had to say "Ok...We've hit a wall with what we're capable of doing with this engine. We need to upgrade. In the meantime, please try to tolerate the still-lingering game breaking bugs." I guess they didn't realize the cheaters would see this as open season. They know the devs aren't watching, since all attention is on the new update. They've been really lucky that people have stuck around through these lulls between updates. But this one is just too long, and too many other (good) games are coming out. Even Wes seems to be stoked about just about everything that isn't F13 lately...I'm sure people will pop their heads back in to check out the new update. But if it doesn't solve just about every current issue, the game has run its course and won't recover. I'm just waiting for people's reaction to the news that the update won't come in April...
  43. 1 point
    @BrokenFattHardy go back and read the forum rules, and pay particular attention to this one: "Attempts to Circumvent Rules: Simply put, this forum is run by the administrative team with moderators placed to help as well. This team is trusted to perform their job, and will do so at their discretion, with administrative oversight. While we can give you a general idea of following the rules, every now and then something happens that simply is not accounted for. This team will follow guidelines to ensure as fair a user experience as possible is offered." If you want to post, then post. If your thread got locked then you should simply realize that it was closed for a reason, and these reasons are not disclosed if we don't want them to be, but no thread is closed without a valid reason. If you have a problem with the forum rules then take some time away and return later, but don't post in a huff because your thread got locked. It's disrespectful to us.
  44. 1 point
    The focus give us the ability to see through The_Minotaurs BS
  45. 1 point
    I hope your grammar doesn't make it into the game. I wouldn't be able to read ANYTHING in-game properly.
  46. 1 point
    Enjoy the mines. Based on your posting, you are EXACTLY the type of player they were created for.
  47. 1 point
    I'm fine with it. The desperation of not finding items leads to a dread this game needs. It's bad news when you're in your second cabin, you've found nothing of use and Jason music pipes up. Sometimes you just win the shit lottery, and need to rely on your wits to survive.
  48. 1 point
    Loomis: "Michael was something disturbing. Cold lifeless eyes behind which something evil lurked. There was no reaching him or the hope of eliciting compassion...or remorse. Jason was something altogether different. A child-like brute with the demeanor of a caged predator. Savage, unrelenting, and calculating. There may have been a time when Jason could have been treated and guided, but he is quite beyond that now. He is beyond my help. The contempt for all but his mother, even with her death, has left him reliving a cycle of death and waiting. Like a spider waits for something to be trapped in it's web; Jason waits for intruders consume...figuratively of course...to satiate his bloodlust. After which, he patiently waits until more prey venture into his reach. Honestly, Michael terrifies me for what he represents. Jason scares the hell out of me because of what he is."
  49. 1 point
    Wouldn't it be cool if they held a contest where people could submit their own custom Jason designs, and the winner actually made it into the game?
  50. 1 point
    He doesn't understand why they would add a purple Jason to the game and expect it to be fearsome. He is obviously too young to have played F13 in the late '80s and early '90s. Edit: I was playing the old game around my 18 year old niece, and she was clowning it. She wondered why I thought it was an awesome game, until Jason appeared and she legit jumped out of her seat. lmao!
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