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Showing content with the highest reputation on 01/29/2018 in all areas

  1. 46 points
    Good morning, counselors. We have received multiple reports that many of you are bringing more pocket knives than could possibly be necessary to camp. In addition to pocket knives, there is an abundance of sharp-edged and blunt instruments that can be used as weaponry. The following changes will be made to acceptable behavior when we next open the camp: Pocket knives will be far less available throughout the camp, though special visitors will still be allowed to bring a personal pocket knife. We have limited access to some pieces of hardware that can be used as weaponry, including an abundance of machetes and wrenches, that have later been found left around the camp. – These items will still be at the camp, but there will be less available. Special note: Due to the abandonment of expensive medical inventory – Med Sprays - all over the grounds, we have been forced to reduce the amount available. Please remember to do your part to eliminate the wasting of expensive and necessary camp supplies.
  2. 18 points
    No it won’t. Those complaining weren’t going to stick around any way. This is what the true F13 fan wanted. They wanted a tough night at Crystal Lake. These changes will save the game, not the opposite. The real fans are finally being listened to. Making it tough to survive as a counselor IS THE FUN. It’s akin to a game like Dark Souls, the challenge leads to a far more euphoric feeling when overcome. Same here. Surviving against cinemas most prolific killer is a true achievement. At least it used to be and hopefully will be again. Sorry, to those who don’t like that idea, well, buzz off. This games community doesn’t need nor want you around.
  3. 11 points
    If "fun" for counselors is teabagging Jason and beating him up, then yeah, we can lose those guys. The game as intended is supposed to be scary for counselors, not a dance party. If you want to be a superhero, maybe you should find another game more suitable to your interests.
  4. 7 points
    Good to know Jason has a good chance of becoming feared again.
  5. 6 points
    I wonder what it’s going to feel like to die as a counselor again. I can’t wait to have our game back.
  6. 6 points
    Jason isn't supposed to be someone you can go toe to toe with. That's the reason they're making him harder. If he gets near you, you should, in most cases, die.
  7. 6 points
    Can we have AJ's booty embiggened in her swimsuit now? This is the important change the game needs, obviously.
  8. 6 points
    Thank you for going back to killing all counselors and making it impossible to escape and fight back. Love it!
  9. 6 points
    I'm fairly sure it's not a crime, but I will make sure that people know that Jason X (Pre-Uber) is wanted.
  10. 5 points
    I don't like the choices for the vote. Theyre too specific and not enough options
  11. 5 points
    I think even a lot of the new players are aware of the misrepresentation. I don't think anyone will be too upset to see Jason get a much needed boost. Some might be upset about it. But we can afford to lose those types.
  12. 4 points
    The faster ones tend to have lower intelligence, so they’re going to have to rely on those slower, higher intelligence characters and with the lack of weapons they’re going to need to be a little more mindful of their weapon breaking. It should force more team play within the game. If not, well then, no survivors.
  13. 4 points
    I think you'll find that it's a perfectly cromulent word.
  14. 4 points
    No one cares bud. Like I said, you aren’t needed.
  15. 4 points
    No, Jason can take enough damage and abuse from scrawny little counselors as it is. Absolutely no changes are needed to improve the combat on the counselors side. Don’t get grabbed. Problem solved.
  16. 3 points
    None of the people in the poll This community wants Melissa & Reggie Those characters in the poll won't add anything to the game
  17. 3 points
    This is nice and all, but how about next time you just fix everything that's already broken? It was very annoying constantly getting stuck in cars or running around the map with half your body under the map Etc. I love new things but they just add more trouble when you don't fix the old things.
  18. 3 points
  19. 3 points
    It's supposed to be a camp for kids. I think the elimination of several sharp instruments and medications is probably advisable. We don't want adolescents running with scissors and huffing aerosols, now do we? Thanks for the update, Shifty.
  20. 3 points
    I'd rather have it be the other way around. Counselors are already too over powered. Gas kill: Jason grabs the gas can and pours gas all over the counselor, then lights them on fire Battery kill: Jason beats you to death with a car battery. Pretty self explanatory Car hood kill: Jason repeatedly slams the car hood down on your head until it decapitates you while you are fixing the battery
  21. 2 points
    Howdy Campers, long time no see. Sorry about that, been head down, working with the team on this upcoming patch. They have busted hump and I'm proud of this content patch dropping on Tuesday, Jan 30th. But let's cut to the chase. J5 STATS!! First off, he unlocks at level 0, meaning you get him instantly. OK, now the pros and cons. PROS CONS + Throwing Knives - Defense + Stalk - Grip Strength + Can Run - Stun Resistance I know there's a lot of questions about Paranoia as well. I will be doing a write-up next week to update everyone here on the forums as to the current status of Paranoia. Look for that post mid-next week. -W
  22. 2 points
    Tommy still spawns with a knife. That's all that means.
  23. 2 points
    Randy confirmed that this was a mistake. Phew.
  24. 2 points
    Already been lots of threads on this. The main houses are great, the environment looks good, and the islands are a cool design. Unfortunately there is also a huge amount of unnecessary space which makes for boring gameplay, without much counselor or Jason interaction until you get tunnelled. At which point you cabin loop and play ring around the Rosie until timeout or death. Pointless. Objectives typically don't get completed, since no one can be bothered to travel to the opposite side and back for one part. Police call or nothing pretty much. Some people will make the argument that the large map size / sparse design adds more tension, but I disagree. There's nothing exciting about running around on your own for the majority of the match in a drawer-simulator. Majority of lobbies do not play this map in my experience.
  25. 2 points
    Fantastic! I hope the tractor is useable - In any case the map looks like another good combination of themes and fun. Yes it would be good to be able to kill Roy in the same cinematic style as the movie. The 'bed of spikes' you refer to is actually an upside down Drag Harrow, which is used in farming to break down and level off ploughed soil, break weeds and to some extent levelling off gravel roads etc. Still a nasty way to die though! Thinking about where Roy will spawn, well the simplest option would be a random outside location just like the counsellors - only away from them. Or he could spawn off the roadside next to his ambulance. In either case Roy doesn't need an accessible shack for a sweater to kill him, but for all I know he might have his own little building in the woods which spawns a key item to kill him like regular Jasons. E.g. the chainsaw (I know Pam gets this in the barn). Speaking of the chainsaw it would be an interesting cumbersome weapon for the counsellors that could be unreliable after so many swings like the film and require the same tedious engine start as the car to use. Good idea?
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