Jump to content

Leaderboard


Popular Content

Showing content with the highest reputation on 01/19/2018 in all areas

  1. 8 points
    Interestingly enough, I just got ran over by a car while I had the sweater by a troll. I thought he was an asshole but you guys take the cake on being pieces of shit. Go fuck yourselves.
  2. 5 points
    I'm not that good at the game (I'm learning!), and I get "Spawn Killed" a lot. Sometimes it's random, sometimes I'm just running around like an idiot thinking "what are the chances that Jason will be close enough to see ME?" The odds seem pretty high for me. Yeah, it sucks to feel like a chump getting killed 30 seconds into a match, but it happens. When I play as a counselor I don't expect Jason to say "Oh, sorry, guy. Go about your business for a minute". When I play as Jason, I'm going for that kill. As far as I am concerned, Jason's job isn't to give people a chance, it's to kill as many counselors as possible.
  3. 5 points
    If I had to list the top 10 ten things this game needs to fix balance issues, I'd probably suggest this to the Devs (no particular order of importance): 1. Fix the abusive perks. EDIT: Fix the damn perk system in general. No more lottery of useless crap. Let us buy (relevant and balanced perks), then level them up through gameplay and spending the CP that has little real use right now. 2. Reduce the number of spawned pocket knives to 3 (+1 if Tommy shows up). 3. Reduce the number of med sprays to 4 (+1 of Tommy shows up or you can take Hypochondriac to start with one). Combined with fixing abusive perks (medic I'm looking at you), it would go a long ways to helping. 4. Add more item types and vary what they can do in terms of in-game effect. We don't want an empty drawer simulator, but we also don't need a million items that essentially do the same thing. 5. Fix Jason's hit detection with melee. 6. Fix Jason's hit detection along the edges of the grab AoE and extend the reach slightly (maybe +1ft). Most of the issue seems to be hitbox related. 7. Fix the immunity bubble around windows. I don't care if they remove the prompt option to break or not, but fix the issue preventing Jason from getting in close and engaging effectively while the counselor is stuck in an animation. 8. Fix the chain stunning issue with Jason and him taking damage while stunned and unable to defend himself. 9. Fix Jason's combat stance or get rid of it. If Jason blocks, he should be able to counter swing against a counselor fighting him. 10. Fix the issue with Jason getting auto-stunned when raging through a door or wall if hit by a counselor. Rage is the most powerful ability. It shouldn't be blunted by making him super easy to stop in every doorway. You want him slowed down, you should have to set a damn bear trap. I'm fine with a counselor smacking Jason and stunning him after breaking down a door pre-Rage, assuming they pull off that ambush hit, but the specific Rage animation to break-in should be complete stun immunity. I didn't really bother with mentioning bugs/glitches, because they know and those things aren't necessarily balance related.
  4. 5 points
    Well here is the thought on that, at least from my perspective. If it's an obscure thread that may have been brought up last year I'll take the time to link it. However if it's a thread that has been brought up every day, well there is no need to go through the trouble of linking it again and again. also it gives the OP practice with the search function so a win / win. also I don't take kindly to the fact you pointed out I will never be able to achieve my dream job. For so long I've only dreamed of having the privilege of asking if you "would you like fries with that?" I mean how cool would that be?! I get to utter one of the most famous phrases ever made! Plus I get to wear a neat headset! But alas, I have applied and they told me I was over qualified for the position so now I must volunteer here day dreaming of what my life could have been.
  5. 4 points
    I just wanted to say fuck you, fuck you for not having dedicated servers, all the erratic random pings, disconnects and bugs that are a result. Fuck you for all the crashes that I've tolerated. Fuck you for not having a system that discourages the host quiting. Fuck you for when Jason is glitched and can't hit or break doors. Fuck you for when your Jason and trying to stop the car and it pushes Jason instead of stopping it. Fuck you, for when Jason activates a kill and the counselor breaks free. Fuck you, for when a counselor drops keys or other items and they become glitched so other counselors can't pick them up. Fuck you, for when I wait 20 games to play Jason, and everyone leaves at the start of the round. We all understand that shit happens, if it happens infrequently that is tolerable, but all this shit happens ALL the fucking time. So Fuck You...
  6. 4 points
    This really isn't going to go anywhere good, just annoy people. Shelly was a responsible driver, too, he only tried to run over motorbikes. Also, please make a post in the Introduce Yourself! forum so we can give you a proper hello, hopefully while not speeding towards you in a car.
  7. 4 points
    The emotes aren't the problem. The problem is that counselors feel they have time to screw around because Jason is a joke. Make Jason as badass as he should be, and no one is gonna have time to stop and dance.
  8. 3 points
    I think rage should increase faster and one way to do that is to have significant increases for game events like if some one escaped or if someome got the cops called. It shouldn't automatically put you in rage, but it should be a significant increment towards rage mode. I'd also consider betrayals adding towards rage. Jason wouldn't want to be short changed on his kills afterall.
  9. 3 points
    According to steamspy.com stats: Dead by Daylight's peak concurrent players yesterday: 16,587 Friday the 13th's peak concurrent players yesterday: 1,257 This game is absolutely dying. We get minor boosts in player count during steam sales and after new content is added, but they are unable to retain those players due to an extremely buggy, unbalanced game with poor performance. On top of that, there's missing functionality that should be standard. No amount of content is going to fix that, yet they cling to their road map like it's a winning strategy. You have to build the foundation before you put the roof on fellas. You can still turn this thing around if you get honest with yourselves about where we are and what needs to happen going forward.
  10. 3 points
    Denial is one of the five stages of grief.
  11. 3 points
    Balance shouldn't be factored around players that don't know how to play the game.
  12. 3 points
    Sense doesn't need a nerf. You need a personal skill buff with playing as counselor.
  13. 3 points
    While I find his commentary absolutely hilarious, I do feel like it is important to remember that in both of the scenarios he is describing, it is all boiling down to the players fault. The emotes themselves are not forcing anyone to start dancing like an asshole near the exit. It is all up to the players choice.
  14. 3 points
    If they implemented a stamina drain for these ridiculous dances, I’d come back on that first day just to watch these useless bozos get killed by Jason as they try to run away. Serves them right.
  15. 2 points
    Proposed new improvements to RAGE: During Rage, Jason now receives diminishing stun immunity against all weapons except Shotguns. What this means: When Jason has Rage, each time he is stunned by a melee weapon, firecracker, bear tap, or a flare gun, his stun timer is permanently reduced by 1% for the rest of the match. This stacks and means that if you were stunned ten times during rage, you now have a 10% timer decrease on your next stun. Shotguns are not affected by this and always stun for the same amount of time no matter what. During Rage, Jason now heavily damages the car when he performs the "E" action prompt. What this means: When Jason has Rage active, he can damage the car far greater than he normally would when performing the "E" action prompt smash. After this happens, a counselor will have to perform a small QTE repair in the front of the car before it will be able to start again with the keys. During Rage, pocket knives are now weaker. What this means: Once Jason has his Rage active, a counselor who stabs him with a pocket knife will only render Jason stunned for half of the time period that it would normally stun him. During Rage, fear is now amplified. What this means: While in Rage mode, Jason now amplifies the level of fear around him much greater than he normally would. Counselors get scared easier and their fear increases faster the longer they are near Jason. The max level of fear when the counselor has a dark screen will not go away until they get away from the vicinity of Jason. Additionally, there are two new ways for Jason to acquire Rage: Jason now instantly enters Rage Mode if cops are successfully called. Jason now instantly enters Rage Mode if he is demasked.
  16. 2 points
    Well, you didn't read my post closely enough to see that was directed at those giving you mods your marching orders...so maybe there's hope for you yet!
  17. 2 points
    Maybe some of those players have no other choice but to repair because the actual repairers are too busy trying to make Jason catch their fade?
  18. 2 points
    You're not required to play as a team, but you'd better be good enough to either evade or fend off Jason solo. Heaven forbid the team with 7(+1) counselors have to do a little teamwork every now and again.
  19. 2 points
    You must really have trouble surviving these days with counselor. Maybe instead of lone wolfing and getting caught in the woods you should, I don't know, maybe be working with the team and doing objectives instead? The only reason Jason got nerfed in F13 was because the massive amount of counselor crying. Now you expect all the Jason players that post their two cents on the current horrendous balance of the game to not receive the proper treatment?
  20. 2 points
    Yep. You're pretty naive. I thought it would be common knowledge by now that Jason is severely under-powered and gets wrecked vs competent teams of counselors that know how to play properly. Apparently it's not and Jason is just as 'good' as the counselors.
  21. 2 points
    We say this with every patch that comes, new players join... last patch the game had a spike for 2 days on steam and that was it. It didn’t even pass 3,000 players either.
  22. 2 points
  23. 2 points
    They'd stay broken if pocket knives were used on them.
  24. 2 points
    You can play however you want. Hence why the people who "lone wolf" and don't play as a "team" often get killed on their own, and should be. Balance should be factored around what-if seven smart players decide to play counselor, can a Jason who knows what they are doing handle it? Balance should not be factored around little Timmy who goes on his own in QP because he doesn't care about team work and his Mom bought him the game for Christmas. (which he will stop playing in a couple months anyway as soon as another shiny new game releases)
  25. 2 points
    Ah. That lines up with my expectations of your communications. My original statement stands. Servers are coming. You are not owed transparency. A lawsuit will not gain that for you. There is no need to get this worked up about all of this.
  26. 2 points
    I get car started with counselors literally every match. Sometimes two of them get started in one match. . .
  27. 2 points
    I like where you're going with this. It helps to add more balance. Not sure how easy it would be to set Jason's rage to automatically hasten when certain events occur, but if it is easy enough to do so, I'm in agreement that he should get angrier the more progress the counselors make. As for betrayals, I've always felt that anyone who "betrays" more than once in a session should ALWAYS glow red for Jason (like in Sense, but it doesn't shut off), and they're given a big speed penalty and stun chance penalty. Basically making it easy for Jason to off them.
  28. 2 points
    Does anyone else think there should be an end of round screen highlighting whose done what: top car fixer, driver, boat, phone, betrayer, trapper etc. You know in some games, the only thing that gets done for example is call the cops and it should at least give a bit of recognition as to who called or fixed something. It might, just might, encourage a little less dicking about tea bagging and to try and do objectives, bringing out a bit of competitiveness to get on the end of round podium so to speak. Other games like battlefield do it - top medic, assault, assist etc.
  29. 2 points
    I've been critical at some points stemming from server to balance issues. Aside from that, the game still works. All you have to do is join a good community group that host private lobbies, that's a temporary solution to an ongoing problem that the developers are closely monitoring. I don't defend them much as it might seem, but sometimes you have to stop and draw the line somewhere. It's just really not worth the lawsuit, even if it might qualify for one, it makes no sense for something that's a work in progress. We're trying to solve a problem, not make it worse. Also, I don't care how much anyone want to hurt them financially, at the end of the day, they're only affecting myelf and many others use of the product. Which is all over because of what? Their impatience for updates over a $40 game? Seriously? Either find another game to hold you over or get a life outside of gaming if it's really that serious. Considering others like @Truth provided you with factual information and you refused to read into it, I'm not surprised. I can't think of anything else useful you would add.
  30. 2 points
  31. 2 points
    No kidding, the devs are already doing an excellent job of killing the game themselves, they don't need your help Unmuting.
  32. 2 points
    The devs already know they need to reduce the number of items. They've even alluded to the fact that the current tuning was not intended. Something got rushed and they overlooked something in the drop rates. My guess is, a camp fire was meant to add a pocket knife, OR med spray, OR shotgun. But somehow the "or" part of the code was ignored and the result is the game dropping everything instead. I think it's pretty safe to assume item drops will be addressed in the next patch.
  33. 1 point
    My take on it...! Still fairly similar to the build I had in mind when I first started this topic. I'm not getting into the Melissa composure debate because I am personally against characters ripped off from the movies. This topic was created before Fox and Shelly were released, and as much as I loved Melissa in the movies, I much prefer representative tropes over characters we already know, and whose fates have been seen in the movies. What about the name Faye? I find myself in love with it, it sounds very musical.
  34. 1 point
    I would love the fan movie Jason to be added. I personally haven't had time to see it (I'm planning on it!) but I have heard so many good things. If I made a movie that good as a fan of a movie series, and a game company wanted to add that main character into a game, I would freak! The guys who made it would feel awarded to know that they have done a superb job. And I'm always down to discuss and hope for new Jasons.
  35. 1 point
    Well here's my attempt, I had to make it different for starters and well I have gone for the canon trope which is probably a glass cannon character too! Basically: -The Mean Girl was extremely lucky in surviving almost to the end of a film by doing nothing. Stat of 10, useful in game. - Highest stamina to be able to out pace Jason at long distance, to make up for terrible speed. - Stealth at 7, she could creep up and spy on people in the film, also used up spare points. - Repair at 3, she wouldn't even consider touching that dirty fuel can, but is sophisticated enough to have a basic knowhow. - Composure at 2, she froze and did nothing when Jason was in front of her. - Strength at 2, physically slim but not really built with muscle. - Speed 1, used to strut, not running and getting sweaty. Perhaps a little lost when by herself in the dark woods, totally out of her pampered comfort zone of having others do things for her. What do you think?
  36. 1 point
  37. 1 point
    @Ralph Voorhees They should get Shifty to stream. He's new, he's the community manager. He's likely smarter about what he says too.
  38. 1 point
    There are too many people that can stun Jason with one hit, while on the other hand it takes several slashes from an obviously superior strengthed Jason to kill a councelor. I don’t care what the rationale is, but somebody with a low strength score like Chad (a 3) or Tiffany (2) should never be able to stun Jason in a single hit. Even with high luck. Even with a perk. EVER. Make them rely upon long distance weapons and evasion or attacking in unison if they want to survive.
  39. 1 point
    Thanks for the kinds words about our Jason! Glad we were able to surprise you with a few of the tricks we had hidden up our sleeves. I agree, I'd like to swap weapons around and attribute kills to weapons rather than it does a specific Jason. Right now Part 7 is the only Jason to carry a machete so it would be cool see that weapon in the hands of other entries. Pamela is not going to be in the game, that's a fact. I love Roy, but he is not Jason so technically does that even count? A question for Gun for sure. I'm waiting for Paranoia mode to drop to see if / how he ends up playing into the puzzle. The last Jason is a 100% original design.
  40. 1 point
    Stop it. No one wants to watch 2 girls squealing for 10 minutes while Jason grabs and never executes them.
  41. 1 point
    This was posted on IGN 3 months ago by a user called Darkside_Hazuki. I hear this guy . . . Before swimsuit DLC and these emotes, you mostly had to deal with...--obnoxious children playing Adam or Buggzy sprinting around like morons, screaming on their mic that they "GOT THE KEYS, BRUH", and yelling at their friends playing Jason to not kill them.--AJ players hiding in the woods somewhere not doing anything to help until someone fetches them a part, otherwise they specialize in slow reactions to Jason appearing and letting teammates get grab-killed five feet away from them.--Tiffany players just sprinting around with Flare Guns begin generally worthless with no clear objective other then to find more drawers. Bonus points if the Tiffany player is someone on the mic that's very inarticulate, mumbles, and is blaring bad rap music.--Kenny players having a 5% survival rate. If they're wearing the camo pattern, that rate drops to 0%.--people just generally being (un)funny by locking themselves in a cabin with several others and having parties where they just crouch & stand rapidly.Now, with this new content, speedo Chad has emerged, and the AJs have come out of the woods and into plain site...--people playing male counselors in swimsuits just sprint around and go up to people saying "BRUH LOOK HOW FUNNY MY CHAD IS, BRUH, LOOK".Sidenote: I thought they added Stewart from Beavis and Butthead as a new counselor, but it was actually just swimsuit Adam.--no exaggeration here: people playing female counselors in swimsuits are just standing around out in the open, not doing nothing but looking at other people, and then Jason appears out of nowhere with the shift & grab = dead swimsuit girl. Absolutely, pointless, death. I had to witness this happen three times in three separate games before deciding to post this. What are people DOING?--emotes...now when these first got announced I was thinking they'd be a bit more subtle. F13 already has enough cheese-factor peppered on it (mostly from the facial models, voices, and ragdoll mechanics making hitting people with a car way too fun), but geez...these emotes are bad. Not 'Resident Evil Revelations 2 Raid Mode' bad, but pretty bad. Now this has given the "cabin party" community a lot more toys to play with (which means less people trying to help you survive), or inspires people trying to be cute when Jason appears by giving a thumbs-up while you're busy fighting for your life or being grab-killed. Yep, it's really cute dying while people emote to be funny...and afterwards you have to sit-out and watch these idiots play for 10 more minutes.Watching Jason interrupt an emote tea party between four players using AJ and Tiffany in bathing suits and seeing them all scatter just looks more like some dork's harem fantasy invading a somewhat-immersive survival game. If the game was even taken seriously by at LEAST half of the people that played it, well, it's probably down to one-fourth of that now. And I thought Street Fighter V was good at killing its own vibe with stupid, pandering DLC.
  42. 1 point
    You don't want @Cokeyskunk to explain it to you? Then allow me: You were promised nothing in regards to a timeline, only offered a suggested possibility. Your attempt to sue will go nowhere. You are spinning your wheels. It is silly. The game is not broken. It is (without hyperbole) playable. That is what you payed for. It would be a more enjoyable experience with dedicated servers. They are working on it. Quit puffing up your chest and calling out one member who you disagree with, saying you won't discuss it with him just because you disagree with him. It is childish. I couldn't find snark or rudeness in his communications. ...or don't. Go pay a lawyer to tell you all of this. I'm just telling you for free. @Cokeyskunk was explaining this to someone else for free.
  43. 1 point
    How is it even a fathomable thought that someone would defend these guys at this point? They promised a fix by September to late October. It's now mid January. Do I need to explain why this is a problem? I personally don't enjoy purchasing products that don't work. I'm not referencing host quits, that's hardly an issue as far as I'm concerned. This is specifically a problem with servers - precisely the same issue we were discussing months ago. There is still no fix and no word about what is being done. "We are working on it" is not nearly enough at this point. The fact that they are remaining silent to avoid a lawsuit speaks volumes to the real and present potential for legal action from consumers. I can't imagine how this is difficult to grasp after the Gearbox debacle. Do I want Gun to fall apart and leave it's employees jobless? Of course not. Should they be required to answer for releasing a game that was and is in no way ready for public consumption, you bet. Before you attempt to create a dialogue with me here @Cokeyskunk, do know I have zero interest in discussing the matter with someone who has offered nothing but snarky, rude, comments to the people trying to actually talk about what can be done from a consumer standpoint.
  44. 1 point
    I was actually making you a campaign poster when you suggested me the other day lol. I would have to ban myself for being forced to not like my own posts.
  45. 1 point
    Sure, we'll get those notes right to you. No problem.
  46. 1 point
    Negative awards should be given out at the end of rounds as well. "Most Time Spent Hiding," "Most Time Spent Dancing," "Left Alone In The 4-Seater," etc.
  47. 1 point
    I doubt they would do that just because some people get all upset when someone dances, lul. ?
  48. 1 point
    So in other words, if you don't like idiots spamming dance emotes, then throw away a game you used to enjoy and paid $40 for. OR play offline, never be a counselor again, and only play as Jason killing mindless bots. Seriously, people who actually want to play the game are fucked. I really hope they make an option to not allow emotes into a lobby because the mentality of the people who constantly use them is ridiculous and ruining the fun for everyone else. And yes, I know there is the option to create a Looking For Group and specify #noemotes, but considering the mentality of the dancers I would expect them to join in anyway just to troll the people who actually want to enjoy the game.
  49. 1 point
    Well put one on and shut your whiney mouth.
  50. 1 point
    I understand what @Gunmedia_Ben is saying but it's absolutely enraging that I rarely seem to finish more than 40% of the matches. Tonight I started 2 and both hosts dropped so I quit the game. I'm tired of sitting here for half an hour or more before I can actually enter a lobby that plays through. About 4 months ago there was a message here or a tweet that said you'd have dedicated servers coming and it takes "a couple of months" — but suddenly 4 months later you can't say anything because of NDAs? @thatdudescott — I don't want a gaming PC. I am an adult who understands the pros and cons and it is not what I want, so there.
This leaderboard is set to New York/GMT-05:00
×
×
  • Create New...