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As it stands right now the traps need looking into because you can stack 2-3 traps in a single leaf pile so when you escape one trap it auto puts you into the 2nd one and kills you. I think we really need traps to be unstackable so you can't just put them all in one spot which auto kills someone after they step in one. Also just on a realism note how would you stack 3 bear traps on top of each other anyway?

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Yeah that makes Part 2 Jason really strong. Just put 2 on the phone box and get a free kill. This feels like a glitch they could fix. 

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I can confirm this. If Jason double-taps the trap button(or triple or quadruple) he can stack a bunch of traps in the same spot. If you lay them down one at a time you can't put them on top of each other but you can if you mash the trap button.

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5 hours ago, bocchiere said:

Yeah that makes Part 2 Jason really strong. Just put 2 on the phone box and get a free kill. This feels like a glitch they could fix. 

Thats exactly what its been doing. Jason's who learned they can do this just started putting 2 traps on top of eachother at each key location. So if a counselor decided to take one for the team and step in the trap instead of just getting injured from full health they are instantly killed.

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This is super annoying. On the flip side, you can technically disarm Jason's traps with a pocketknife but that feels wasteful. You must pick and choose your battles.

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This could definitely use a change. Stacking traps is annoying as hell and without multiple pocket knifes or med sprays, you're screwed. This would be an easy fix in game coding to only allow one trap per one or two game squares.

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2 hours ago, Awillix said:

This could definitely use a change. Stacking traps is annoying as hell and without multiple pocket knifes or med sprays, you're screwed. This would be an easy fix in game coding to only allow one trap per one or two game squares.

Hopefully thats exactly what they do.

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