wes

Why No Release Date Yet?

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Right. The point I was trying to make is that there isn't a release date until we pass certification at this point. So there is no delay. But if we give a date now, fail cert, and then stick to the date for PC players and not console players...there would be a riot. We received a tremendous amount of hate emails/message because the beta was PC only. A lot. Hundreds. So while some of that negative backlash was seen publicly, there was a lot that was sent via private message/email. So I'm very confident if we launched on PC and asked console players to wait...well...There's a good chance the responses would escalate in their tone and threat levels. Does that make sense?

Well that would be really crazy, but yes maybe society is all fucked up like that, nowadays you never know what ppl is capable of.

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Wes, couldn't you just release the PC version on Steam via early access? A happy medium (only my opinion) would be to release it on early access when you pass console certification, that way PC players get it a little early but there's still a release date for both since early access isn't technically released. I definitely understand wanting to avoid as much rage as possible and really appreciate the transparency. 

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Wes, couldn't you just release the PC version on Steam via early access? A happy medium (only my opinion) would be to release it on early access when you pass console certification, that way PC players get it a little early but there's still a release date for both. I definitely understand wanting to avoid as much rage as possible and really appreciate the transparency. 

An EA, that is a great idea! Sorry conole players but that's the advantage of having STEAM from our side.

 

I would like to know if for an EA you still need to pass all the certs. at 100% because an EA is a "in-development game" and it's clear that not everything could works like should.

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Sure. Because our VOIP system by-passes the consoles built in voice. Basically we turn off XB and PS4 voice and force the console to use ours. That's an instant cert failure. 

 

Glad I already purchased this for pc. But for the console players, they should still expect the VOIP system, correct? Or is that a feature that you'll be forced to remove?

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Glad I already purchased this for pc. But for the console players, they should still expect the VOIP system, correct? Or is that a feature that you'll be forced to remove?

I expect they'll still have it but it will have to be coded to utilize the console system instead of the one they created for the game.

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An EA, that is a great idea! Sorry conole players but that's the advantage of having STEAM from our side.

 

I would like to know if for an EA you still need to pass all the certs. at 100% because an EA is a "in-development game" and it's clear that not everything could works like should.

There is zero cert process on Steam. Allow me to use "Who's Your Daddy" and point out the Arkham Knight fiasco as examples.

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There is zero cert process on Steam. Allow me to use "Who's Your Daddy" and point out the Arkham Knight fiasco as examples.

A lot better then yet.

 

PD: It make sense, also they refund system make the buyers life easy, if they don't get what they expected (if not pass the x hours played).

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If we fail console cert, we would more than likely hold the PC launch until console certification has been passed. There would think there would be pitchforks at our doors if we launched on PC and told console players to wait a few months. Right?

 

well every console user would feel betrayed, and likely abandon ship and go elsewhere if im going to be honest.

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So what your saying is that I can blame this all on the console players  :angry:..

 

The shots have been fired.

 

If we fail console cert, we would more than likely hold the PC launch until console certification has been passed. There would think there would be pitchforks at our doors if we launched on PC and told console players to wait a few months. Right?

Yes.  There are more console players then PC players.  Well PC players like to think that they are civilized individuals....I know from personal experience that Console players can be down right nasty..since your offices are in the US of A.... I don't think those would be pitchforks the console players would be bringing! :P   

 

 

https://www.steamgifts.com/discussion/YAKms/2005-2012-pc-vs-console-gaming-population-growth-rates

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There is zero cert process on Steam. Allow me to use "Who's Your Daddy" and point out the Arkham Knight fiasco as examples.

One of many. That's what I was hinting at in an earlier post. Wes it seems was stating that he wanted to see a simultaneous release to avoid angering gamers by releasing on PC before consoles. I was just pointing out that history has often been in reverse, consoles would get these great game releases and PC would have to wait a while and end up with a half-assed port. Arkham Knight was a shining example of this, one in a very long line.

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I think the purpose of this thread was to shed some light on the reasoning behind the no solid date stance. A reality of game development is that when working with multi-platforms you must play by their rules. Now time management is an important aspect of working with multiple platforms. To have a solid release the game rolls out all platforms on release day. I think what a lot of people are thinking of is time exclusives and ports. If you are releasing a game the standard is to release all platforms on release day.

 

Just some food for thought.

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One of many. That's what I was hinting at in an earlier post. Wes it seems was stating that he wanted to see a simultaneous release to avoid angering gamers by releasing on PC before consoles. I was just pointing out that history has often been in reverse, consoles would get these great game releases and PC would have to wait a while and end up with a half-assed port. Arkham Knight was a shining example of this, one in a very long line.

Like the 4 month delay with WWE 2K17 :(

 

I still think doing early access on steam would be nice as we would have a set date for official release across the board

 

 

well every console user would feel betrayed, and likely abandon ship and go elsewhere if im going to be honest.

Pffft....with that logic any PC player who reads this thread would cancel their order, not gonna happen

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I think the purpose of this thread was to shed some light on the reasoning behind the no solid date stance. A reality of game development is that when working with multi-platforms you must play by their rules. Now time management is an important aspect of working with multiple platforms. To have a solid release the game rolls out all platforms on release day. I think what a lot of people are thinking of is time exclusives and ports. If you are releasing a game the standard is to release all platforms on release day.

 

Just some food for thought.

OK, so we (PC gamers) are attached to the CONSOLE approbation times, and nothing can't change that to let it clear.

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Like the 4 month delay with WWE 2K17 :(

 

I still think doing early access on steam would be nice as we would have a set date for official release across the board

Learning what they wrote, sadly, that would not happen.

 

At least now, we don't have false expectations of a soon release anymore.

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I expect they'll still have it but it will have to be coded to utilize the console system instead of the one they created for the game.

 

After rereading that part I did notice that they would work with Sony/MS to bypass this failure. So that's good.

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Thank you kindly for the explanations sir, I'm sure it puts us all at ease that you are tirelessly working to get the game out as soon as possible; I think a lot of it was that "early" could fall anywhere within the realm of the first half of the year, with the announcement of single player mode coming in "Summer 2017" I think the deadline has already been somewhat set that spring is the expected release, I'm hoping it won't be as far out as March, but at least we are in the loop as to what takes a game so long to be released, or why releases really can't be set in stone.

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OK, so we (PC gamers) are attached to the CONSOLE times, and nothing can't change that to let it clear.

That is usually how a release works man. Wes went to give you a little explanation of the behind the scenes to be transparent. All of the games that release multi-platform go by the same rules. They just don't tell you that is the reason. There is a reason why most developers are not transparent and I believe your response is indicative of why there is usually silent. It's not about one over the other it's a launch plan. Each launch requires oversight to make sure that each launch is successful and there are no immediate issues with the game. It is best and most cost effective if this is done at one release across all platform rather than one at a time. I hope you can see the reasoning behind it, it's not to punish one platform or reward one platform over the other. It's just how it works.

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That is usually how a release works man. Wes went to give you a little explanation of the behind the scenes to be transparent. All of the games that release multi-platform go by the same rules. They just don't tell you that is the reason. There is a reason why most developers are not transparent and I believe your response is indicative of why there is usually silent. It's not about one over the other it's a launch plan. Each launch requires oversight to make sure that each launch is successful and there are no immediate issues with the game. It is best and most cost effective if this is done at one release across all platform rather than one at a time. I hope you can see the reasoning behind it, it's not to punish one platform or reward one platform over the other. It's just how it works.

I understand.

 

But i still blame the consoles! /Joking.

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If we fail console cert, we would more than likely hold the PC launch until console certification has been passed. There would think there would be pitchforks at our doors if we launched on PC and told console players to wait a few months. Right?

 

Considering you're so open about why and how the console versions are late, I don't think people would complain much.

 

Besides, PC gamers are always the ones who have to wait for the PC port. Let us have this one first. :) 

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That is usually how a release works man. Wes went to give you a little explanation of the behind the scenes to be transparent. All of the games that release multi-platform go by the same rules. They just don't tell you that is the reason. There is a reason why most developers are not transparent and I believe your response is indicative of why there is usually silent. It's not about one over the other it's a launch plan. Each launch requires oversight to make sure that each launch is successful and there are no immediate issues with the game. It is best and most cost effective if this is done at one release across all platform rather than one at a time. I hope you can see the reasoning behind it, it's not to punish one platform or reward one platform over the other. It's just how it works.

 

Best of luck on the cert. Hopefully it'll shoot through without any issue.

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That is usually how a release works man. Wes went to give you a little explanation of the behind the scenes to be transparent. All of the games that release multi-platform go by the same rules. They just don't tell you that is the reason. There is a reason why most developers are not transparent and I believe your response is indicative of why there is usually silent. It's not about one over the other it's a launch plan. Each launch requires oversight to make sure that each launch is successful and there are no immediate issues with the game. It is best and most cost effective if this is done at one release across all platform rather than one at a time. I hope you can see the reasoning behind it, it's not to punish one platform or reward one platform over the other. It's just how it works.

 

i guess from a marketing perspective it makes sense to have one date.

 

but then again if the game is good (which it is), I think the hype from the PC version via Twitch streamers might help the console versions even if they are a few weeks late. 

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Considering you're so open about why and how the console versions are late, I don't think people would complain much.

 

Besides, PC gamers are always the ones who have to wait for the PC port. Let us have this one first. :)

What about another little BETA to let us taste the new Features/Updates. ;)

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What about another little BETA to let us taste the new Features/Updates. ;)

 

That would be great.

 

Release the PC version as the "final beta" while the consoles are getting their certifications. Then do an official "release" when consoles are ready to go. 

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Having to wait for one version or another of a game to pass cert is not unusual, and neither are the times when it's the PC version that was causing the delay. This is pretty much one of the prime examples of things companies don't mention.

 

And getting all the ducks in a row for a unified launch is what's always strived for. Staggering it seems a logistical and financial complication, to say nothing of the negative response from those having to wait longer. I mean, we'd all like to think people would be different, but it's easy to picture the response to, say, Capcom coming out and saying "Oh, btw, the PS4 version of RE7 will now be coming out 3 months later than PC & Xbone", without even some exclusivity clause? Talk about your firestorm!

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No worries. You guys just make a sweet game and we will buy it. To me being "kept in the dark" a little is kinda awesome. It reminds me of back in the day when bands would talk about the release of an album but would keep things a little hush hush. It made the release that much more special. Regardless of when it is released I am excited and I will continue to be excited even when I am finally holding that PS4 version in my hands. Good luck with getting certified guys.

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